Three Moves Ahead 20: Episode 20
The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone?Also, a progress report on our Dominions 3 game.
July 7, 20090Explicit
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Show Notes
The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone?Also, a progress report on our Dominions 3 game.