Three Moves Ahead 194: Checking In with Arcen
Last seen way back in Episode 37, Chris Park from Arcen Games returns to the show to talk to Troy, Michael Hermes and Shannon Quesnel about AI War: Fleet Command on the occasion of the release of Version 6.0. Chris talks about how theme and vision dictat
November 12, 201258m 11sExplicit
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Show Notes
Last seen way back in <b><a href="http://www.idlethumbs.net/3ma/episodes/episode-37">Episode 37</a></b>, Chris Park from Arcen Games returns to the show to talk to Troy, Michael Hermes and Shannon Quesnel about <i>AI War: Fleet Command</i> on the occasion of the release of <a href="http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-6.000_Beta">Version 6.0. </a> Chris talks about how theme and vision dictate patching, the particular skills that a hardcore niche audience can bring to an indie game and how Steam is the best promotional tool they have.