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Three Moves Ahead 184: Best-Case Scenario

Three Moves Ahead 184: Best-Case Scenario

Julian and Rob are wrapping up their vacation when they realize they should probably record a show. An underwhelming board game and their simmering frustration with long campaigns leads to a discussion of what they want from scenario design. They consider

Three Moves Ahead

September 4, 20121h 1mExplicit

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Show Notes

Julian and Rob are wrapping up their vacation when they realize they should probably record a show. An underwhelming board game and their simmering frustration with long campaigns leads to a discussion of what they want from scenario design. They consider the tension between their desire a self-contained, quick-playing scenario and their resentment of puzzles and narrow solutions.