Three Moves Ahead 143: The Personal Touch
Phill Cameron comes back for a conversation with Rob, Troy, and Julian about how personality and persistence change our relationship to strategy games. Troy reveals the depths of his callousness to tiny, computerized men. Julian points out that Dwarf Fort
November 18, 20110Explicit
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Show Notes
<a href="http://poisonedsponge.wordpress.com/author/xthepoisonedspongex/" target="_blank">Phill Cameron</a> comes back for a conversation with Rob, Troy, and Julian about how personality and persistence change our relationship to strategy games. Troy reveals the depths of his callousness to tiny, computerized men. Julian points out that Dwarf Fortress is the pinnacle of this approach, but Troy explains why it frustrates him. Rob is stunned to learn that he is apparently the only one who had a pet dwarf in the <em>Myth</em> games.
<a href="http://flashofsteel.com/index.php/2011/11/10/november-19-local-meetup-location/" target="_blank">Toronto FoS meetup</a>
<a href="http://www.chicagolootdrop.org/" target="_blank">Chicago Loot Drop</a>