
Episode 83
83: Getting Feedback with Derek Yu
The Secret Lives of Games · Nick Suttner
November 19, 20211h 32m
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Show Notes
Our old pal and Spelunky creator Derek Yu stops by to discuss his helpful blog post on how to think about feedback on your game. We discuss sympathetic vs unsympathetic feedback, thinking about feedback across your entire creative practice, and why feedback can be valuable beyond the content itself.
Show notes:
Indie Game Dev: Getting Feedback
Slay the Spire: Metrics Driven Design and Balance
Playtesting: Avoiding Evil Data