Show overview
The Save Room has been publishing since 2017, and across the 9 years since has built a catalogue of 255 episodes. That works out to roughly 510 hours of audio in total. Releases follow a fortnightly cadence.
Episodes typically run over ninety minutes — most land between 1h 34m and 2h 14m — though episode length varies meaningfully from one episode to the next. The publisher flags most episodes as explicit, so expect adult themes or strong language throughout. It is catalogued as a EN-language Leisure show.
The show is actively publishing — the most recent episode landed 2 weeks ago, with 9 episodes already out so far this year. The busiest year was 2020, with 42 episodes published.
From the publisher
The Save Room is your safe haven for gaming news and discussion! If you're looking for critical and well-informed opinions on the video game industry from two highly regarded experts... Let us know when you find that. That show sounds awesome. Instead, crack open a cold one and listen to us rant about games, gaming culture, and Reggie Fils-Aimé's skull collection. When you listen to The Save Room, you're practically a roommate! Because we like you (and you owe us rent). Hosted by Kevin Pape and Daniel. New episodes on every Friday.
Latest Episodes
View all 255 episodesEpisode 150: The Halo of Doom
Episode 149: Xbox the Job Slayer
Episode 148: Killing of a Sacred Disc
Episode 147: The Summer Geoffs '26 - Keighley Redeemed Edition
Episode 146: Our Saros/Pragmata Mixtape
Episode 145: The State of Play(Station 5)

Save Room Reviews: Resident Evil Requiem
ECapcom has finally had their peanut butter/chocolate moment and mixed white-knuckle survival horror with no-holds barred action horror. The latest entry in their long running horror franchise sees the return of Leon "Dad Jokes" Kennedy alongside Grace, a new protagonist, who holds a sought after secret (while struggling to hold it together). Requiem is a celebration of the franchise's 30 year history, but does it nail its split genre balancing act? Enter the world of survival horror podcasting to find out.

Game of the Year 2025 - Part 2: GOTY Gommage
EThe ritual is complete. The definitive video games of 2025 have been named. This painted world comes to an end. (Also, a certain three letter organization requires a judicial warrant -- signed by a federal judge or magistrate -- to enter your home. If they present an administrative warrant, don't let them in. Just some fun gamer tips to keep you playin' smart!)

Game of the Year 2025 - Part 1: GOTY Obscur
EThe time has come to put 2025 to bed, gamers. It's a year that saw us go on doomed expeditions, brave the dark ages, hunt monsters, and look at super-dicks (I mean, we did; no idea how your year went). In this first part to our overlong, and over-great, Game of the Year podcast, we rail our bottom five picks for 2025.

Episode 144: The Game Awards 2025 - GeoffGuard
EAnother year, another The Game Awards (TM). Geoff's seven hour showcase had everything you could expect: live performances, people dangling precariously from wires, sexual innuendos between a man and a muppet, and million dollar world premieres. Join us as we discuss the HighGuards and LowGuards of 2025's presenta-- HOLY SHIT IS THAT LEON???

Episode 143: Geoff Keighley's Nom Noms
ECanada's Game Daddy (Geoff Keighley) has unleashed the nominees for 2025's The Game Awards. There are many contenders to the GOTY throne, but who will be interrupted by a Fortnite commercial first? Also: we discuss Halo ending the console wars, Resident Evil leaks, Call of Duty's botched Ops, the auditory pain of Borderlands 4, the mountain of Yotei (also the game), and the correct way to Dispatch superheroes.

Save Room Reviews: Silent Hill f
ESilent Hill packs up its fog and travels to 1960's Japan where we're treated to both personal demons and literal ones. They say high school is hell, but Hinako learns it's a lot more hellish if you don't practice those perfect dodges. We take a look at the latest and most unique foray into the long running survival horror franchise: Silent Hill f! Plus: Daniel doesn't care if you've beaten Witch Tit's Peak blindfolded -- Silksong is still a hard game! 57:19:00 - Silent Hill f review

Episode 142: SAVE ROOMMATES NO MORE
EThe Save Roommates are no longer roommates... They're neighbors! On this episode, we talk about moving away (and how we moved basically 500 ft from each other). Also, it's one of those windy, kitchen sink episodes, so you can expect: movie talk, Gamescom, Resident Evil 9, going to see Nine Inch Nails, our plan to shrink ourselves inside a PC tower, and sock talk. So, you know, a normal episode.

Episode 141: Nightreigners & Death Stranders
EShould we have connected? Well, if you want to beat the Nightlord, then hell yeah! On a completely overstuffed return to the world of video game podcasting, we discuss the 100-plus hours we spent in Elden Ring: Nightreign in addition to the 100-plus roads we built in Death Stranding 2. Also: Xbox is back to doing what they do best -- being the worst; and Resident Evil Requiem was announced and fans are wondering if Leon/Chris/Jill/Rebecca/Ada/Carlos/Billy/Wesker's corpse will return.

Save Room Reviews - Clair Obscur: Expedition 33
ETake your shoes off and embark on a very French journey with us as we review this year's breakout J'RPG hit: Expedition 33! It's got everything you could want from a game: a breathtaking world, a heartfelt original story, and a brutal parry system that will snap your fingers if you don't snap your controller first. Listen for those who come after, mon ami.

Save Room Reviews: Monster Hunter Wilds
EThe world of Monster Hunter is now open -- literally! While Capcom has expanded the hunting field, they've also streamlined the time-tested formula making for a leaner -- but not meaner -- beast. In our review, we discuss what works, what doesn't, and what's different in this these newfound wilds. Is it too easy? Is it fun? Can you throw Nata into the sun? The Guild authorizes you to listen to this podcast. Also: our Assassin's Creed Shadows impressions, a game that's silent but only somewhat deadly.

Episode 140: The Nintendo Switch Sitch 2
ENintendo did it again! And by it, we mean the Switch. But with increased power comes increased cost, proving that the only orange menace Mario can defeat is Bowser. Click the C-Button and join us as we GroupChat about the Nintendo Switch 2!

Millennia Macabre: THE RING (2002)
EHollywood decided to break the curse by making a copy, and that's just what they did when they remade Ringu in 2002 for western audiences. But does this adaptation add more to the title than "The"? Actually, yes! In a Millennia Macabre first, we watched something good for a change. Unfortunately, we only have 7 days to relish it.

Episode 139: Backlog Season(al Depression)
EThe Save Room is back and so is our log (uh, our backlog, that is). Can we get through games like Prince of Persia: The Lost Crown and Nine Sols while no-lifing Marvel Rivals? Never challenge a gamer. It always ends in tears. For all parties. ALSO: another Bloodborne-less State of Play and is Avowed the next Skyrim kille-- my lawyers are telling me I cannot legally compare the two games. They have fined me the price of one copy of Skyrim.

Millennia Macabre: VALENTINE (2001)
ELove is in the air... and so is poorly motivated murder! Millennia Macabre is back with a 2001 Valentine's Day slasher that not only features a masked cherub killer, but an angel -- Mr. David Boreanaz! Will his brooding good looks save this love sick whodunit from obscurity? The answer may not surprise you.