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Using Gamification of Access to Justice to Train Artificial Intelligence
Season 1 · Episode 133

Using Gamification of Access to Justice to Train Artificial Intelligence

How can access to justice technologies be developed through a game? In this episode of Digital Edge, hosts Sharon Nelson and Jim Calloway talk to David Colarusso about the Learned Hands project. Learned Hands is a game in which lawyers spot possible le...

The Digital Edge · Legal Talk Network

January 31, 201931m 1s

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Show Notes

How can access to justice technologies be developed through a game? In this episode of Digital Edge, hosts Sharon Nelson and Jim Calloway talk to David Colarusso about the Learned Hands project. Learned Hands is a game in which lawyers spot possible legal issues in real people's stories about their problems. This machine learning game identifies text classifiers for developing a new taxonomy that can be used to connect people with public legal help resources.

Play the Learned Hands game at https://learnedhands.law.stanford.edu.

David Colarusso is the Director of Suffolk University Law School's Legal Innovation and Technology Lab.

Special thanks to our sponsors, ServeNowScorpionAnswer1, and Clio.

Using Gamification of Access to Justice to Train Artificial Intelligence — The Digital Edge — Play Podcasts