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The Creative Coding Podcast

The Creative Coding Podcast

Iain and Seb discuss the ins and outs of programming for creative applications

The Creative Coding Podcast

74 episodesEN-GB

Show overview

The Creative Coding Podcast has been publishing since 2011, and across the 6 years since has built a catalogue of 74 episodes. That works out to roughly 45 hours of audio in total. Releases follow a monthly cadence.

Episodes typically run thirty-five to sixty minutes — most land between 38 min and 58 min — though episode length varies meaningfully from one episode to the next. None of the episodes are flagged explicit by the publisher.

The catalogue appears to be on hiatus or wound down — the most recent episode landed 9.3 years ago, with no new episodes in over a year. The busiest year was 2016, with 29 episodes published.

Episodes
74
Running
2011–2017 · 6y
Median length
49 min
Cadence
Monthly

From the publisher

Iain and Seb discuss the ins and outs of programming for creative applications

Latest Episodes

View all 74 episodes

74 – Triangular Pixels

Iain is joined by Katie Goode and John Campbell of Triangular Pixels – creators of hit VR game Unseen Diplomacy.

Jun 14, 20171h 4m

73 – Photography and Video special

Taking video and photographs of your work is an increasingly essential skill, especially with the ubiquity of social media. Iain and Seb share everything they’ve ever learned about making your stuff look great. And Seb shares his recent in-depth process … <a href="https://creativecodingpodcast.com/2017/01/31/73-photography-and-video-special/">Continue reading <span class="meta-nav">→</span></a>

Jan 31, 201754 min

72 – Holiday Special! And Internet controlled Stranger Things lights

It’s the Christmas special! Iain and Seb talk about the past year and what’s in store for 2017. And Seb talks through his Raspberry Pi and Node.js powered Stranger Things lights, connected to the upside-down (also known as the internet). … <a href="https://creativecodingpodcast.com/2016/12/23/72-holiday-special-and-internet-controlled-stranger-things-lights/">Continue reading <span class="meta-nav">→</span></a>

Dec 23, 2016

71 – Part four of Iain’s guide to game design

Part four of Iain’s series on game design covers all things audio! Get the most of your sound effects and music, and hear Iain and Seb attempt to sing classic arcade game music. @cc_pod @seb_ly @iainlobb

Dec 15, 2016

70 – Part 3 of Iain’s guide to game design – animation

Continuing on from episdode 57, part three of Iain’s rapidly expanding series about game design covers animation techniques. @cc_pod @seb_ly @iainlobb

Nov 22, 201632 min

69 – Seb and Iain catch up on the latest hardware releases

Seb and Iain catch up on the latest in hardware news, including the new Macbook Pros, Nintendo switch, Windows Surface Studio, PS4 Pro, PSVR, Xbox Scorpio, and the news from Unite, the Unity3D conference. @cc_pod @seb_ly @iainlobb

Nov 8, 2016

68 – Seb wins the Lumen Prize Interactive Award

Seb finishes his crazy crunch time with 3 shows and winning the Lumen Interactive Award all in one week! Iain talks about character animation in Unity3D. 80s Argos Catalogue collection @cc_pod @seb_ly @iainlobb

Oct 12, 2016

67 – Hacking classic Nintendo guns and going viral

After a summer mini-break Seb and Iain have a well overdue catch-up. Seb explains how he put a laser in a Nintendo Zapper gun and became a viral sensation, all for his brand new one-man show Hacked On Classics. @cc_pod … <a href="https://creativecodingpodcast.com/2016/09/07/hacking-classic-nintendo-guns-and-going-viral/">Continue reading <span class="meta-nav">→</span></a>

Sep 7, 2016

66 – Jay Armstrong of Massive Monster

Iain is joined by indie game developer Jay Armstrong of Massive Monster, to talk about his upcoming game The Adventure Pals. superadventurepals.com @cc_pod @jaymaxarmstrong @iainlobb

Aug 6, 2016

65 – VR with Pascal Auberson

Iain is joined by VR developer Pascal Auberson of Lumacode to talk all things virtual reality, from patio furniture and motion sickness, to Unity and Unreal. @cc_pod @ pauberson @iainlobb

Jul 28, 2016

64 – JavaScript electronics with Espruino

Seb interviews Gordon Williams, the inventor of the Espruino, a JavaScript electronics prototyping platform. Gordon tells the story of how he built a JavaScript interpreter and how he ran his successful Kickstarter campaigns. Check out Gordon’s latest Kickstarter campaign- puck.js … <a href="https://creativecodingpodcast.com/2016/07/18/64-javascript-electronics-with-espruino/">Continue reading <span class="meta-nav">→</span></a>

Jul 18, 2016

63 – Brexit shell-shock

In this rare political episode, Seb and Iain mourn the impending loss of their European Union citizenship. And also touch upon the Unity3D profiler and capacitive touch sensors. But mostly just sulk. Normal service will return next week. Follow us! … <a href="https://creativecodingpodcast.com/2016/07/08/63-2/">Continue reading <span class="meta-nav">→</span></a>

Jul 8, 2016

62 – Regency Solitaire creator Jake Birkett

Iain is joined by game developer Jake Birkett, owner of Grey Alien Games, creator of Regency Solitaire. We talk about the development of Regency Solitaire, his new game Shadow Hand, and running a games business in general. @cc_pod @iainlobb @GreyAlien

Jun 28, 2016

61 – Coding rainbows with Dan Shiffman

The inimitable, irrepressible, and quite simply wonderful Dan Shiffman joins Seb as co-host, talking about his work with the Processing Foundation, P5.js, live coding, and his incredible catalog of videos that help artists to learn programming. And of course, rainbows. … <a href="https://creativecodingpodcast.com/2016/06/20/61-coding-rainbows-with-dan-shiffman/">Continue reading <span class="meta-nav">→</span></a>

Jun 20, 2016

60 – Cate Huston talks to Seb about managing coders

Cate Huston is Director of Mobile Engineering at car-pooling start-up Ride and advisor to the crowd-funded laser cutter start-up GlowForge. Seb and Cate talk about the difficulty of transitioning from coder to manager, mobile app development, and colours. @cc_pod @seb_ly … <a href="https://creativecodingpodcast.com/2016/06/13/60-cate-huston-talks-to-seb-about-managing-coders/">Continue reading <span class="meta-nav">→</span></a>

Jun 13, 2016

59 – Lasers and Cathode Ray Tubes

Seb and Iain meet in real life and catch up with recent projects and research. Iain is nauseated by VR headsets and Seb explains how lasers are just like cathode ray tubes. Kind of. @cc_pod @iainlobb @seb_ly

Jun 8, 2016

58 – PixiJS with Mat Groves

Iain catches up with former colleage Mat Groves, founder of game studio GoodBoy and creator of PixiJS, the browser based WebGL rendering engine. @cc_pod @iainlobb @doormat23

May 31, 2016

57 – Part 2 of Iain’s guide to game design

Continuing on from episode 53, Iain continues sharing his nuggets of game design wisdom, this time focusing on how to use the design and graphics in your game to tell a story and get the necessary information across. Part two … <a href="https://creativecodingpodcast.com/2016/05/16/57-part-2-of-iains-guide-to-game-design/">Continue reading <span class="meta-nav">→</span></a>

May 16, 2016

56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka

Seb is joined by regular guest co-host Val Head at the Render Conference in Oxford. Val is our roving reporter for this episode, and she interviews two of the Render Conference speakers Mariko Kosaka, and Sara Soueidan. Mariko talks about … <a href="https://creativecodingpodcast.com/2016/05/09/56-vectors-and-pixels-with-sara-soueidan-mariko-kosaka/">Continue reading <span class="meta-nav">→</span></a>

May 9, 2016

55 – Seb and Iain catch up on the news

Seb and Iain catch up on the latest news, including Seb’s new IoT workshop and the Hackaday and Render conferences. They also talk about learning bash, wave goodbye to the Xbox 360 and reminisce over old school multimedia application Director. … <a href="https://creativecodingpodcast.com/2016/05/02/55-seb-and-iain-catch-up-on-the-news/">Continue reading <span class="meta-nav">→</span></a>

May 2, 2016