PLAY PODCASTS
How to Solve a Murder (Pt 1)

How to Solve a Murder (Pt 1)

Fingerprints, DNA, blood spatter, ballistics. Before any of those forensic sciences, investigators and courts had a very different suite of tools for solving crime. On this episode, we're looking at some of them.

The Constant: A History of Getting Things Wrong

January 12, 20211h 10m

Audio is streamed directly from the publisher (podtrac.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Fingerprints, DNA, blood spatter, ballistics. Before any of those forensic sciences, investigators and courts had a very different suite of tools for solving crime. On this episode, we're looking at some of them. Get 10% off your first month of online counseling by visiting:http://betterhelp.com/theconstant (http://betterhelp.com/theconstant)Visit our Patreon here (https://patreon.com/theconstant).BUY OUR MERCH, YOU FILTHY ANIMALS! (https://www.teepublic.com/t-shirts/the-constant-podcast)Music by:Blue Dot Sessions (https://www.sessions.blue/)Lee Rosevere (https://leerosevere.bandcamp.com/)Kevin MacLeod (https://incompetech.com/)

Learn more about your ad choices. Visit megaphone.fm/adchoices