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How to not-hate marketing, Kickstarter tips, and my next big game

How to not-hate marketing, Kickstarter tips, and my next big game

Today’s episode is not a theory-heavy episode at all. Instead, we have a lot of practical advice and other game development thoughts that may be helpful to anyone else who, like me, wants to make and try to sell their own games.

The Clockwork Game Design Podcast

October 19, 20191h 12m

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Show Notes

Today’s episode is not a theory-heavy episode at all. Instead, we have a lot of practical advice and other game development thoughts that may be helpful to anyone else who, like me, wants to make and try to sell their own games. On the docket for today: How to not hate marketing (partially by not […]