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CGD Episode 57: Smoothness in game design (and other topics)

CGD Episode 57: Smoothness in game design (and other topics)

Hi everyone! Here is episode 57 of the Clockwork Game Design Podcast, where I give a bunch of updates on the games I’m devvin’. I talk a bunch about progress on both my Gem Wizards games and many of the game design struggles,

The Clockwork Game Design Podcast

June 18, 201946m 43s

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Show Notes

Hi everyone! Here is episode 57 of the Clockwork Game Design Podcast, where I give a bunch of updates on the games I’m devvin’. I talk a bunch about progress on both my Gem Wizards games and many of the game design struggles, particularly with the card game, which I’m deep in the design-weeds and […]