PLAY PODCASTS
102 -- Bay Raitt, Reflecting on the Genesis of Gollum
Episode 102

102 -- Bay Raitt, Reflecting on the Genesis of Gollum

The Allan McKay Podcast · Allan McKay

October 24, 20171h 55mExplicit

Audio is streamed directly from the publisher (traffic.libsyn.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Bay Raitt is a designer, sculptor, character lead, animator, animation director and graphic novel creator. He was one of the first 30 employees hired at Weta Digital. As a Creature Facial Lead, he was responsible for building the facial system for Gollum in The Lord of the Rings. In 2003, Bay received a VES Award for Best Character Animation in a Live Action Motion Picture, for his work on Gollum.

Bay began his career working for Steve Oliff doing color separations for Image Comics. He has also worked for Protozoa, Nichimen Graphics, Weta Workshop and Valve Corporation. His current project is Nanite Fulcrum, a first of its kind, fully immersive Virtual Reality comic, based on the screenplay by Bay.

In this Episode, Allan McKay and Bay Raitt discuss the history of CG animation, its future platforms (including VR) -- and how to get your dream job!

For more show notes, visit www.allanmckay.com/102/