
Ubisoft’s new AI tool automatically generates dialogue for non-playable game characters
TechCrunch Industry News · TechCrunch
March 22, 20233m 41s
Audio is streamed directly from the publisher (mgln.ai) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.
Show Notes
Ubisoft, the developer behind popular games like Assassin’s Creed and Far Cry, announced that it’s using an AI “Ghostwriter” tool to write dialogue for some of its games with the aim of keeping NPCs (non-playable characters) individually interesting and realistic with less manual work.
Learn more about your ad choices. Visit podcastchoices.com/adchoices