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Ep 67 - Making Magic Items Feel Special
Episode 78

Ep 67 - Making Magic Items Feel Special

Taking 20 Podcast

April 4, 202116m 54sExplicit

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Show Notes

Magic items are supposed to be these powerful relics that can make your PCs harder, better, faster, and stronger (we'll miss you Daft Punk).  So why does it feel like most players react with, "Oh, another +1 scimitar."  How do you make magic items feel special in your high-magic or low-magic campaign?