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State of the Arc Podcast

State of the Arc Podcast

Our podcast breaks down the techniques of great s…

Resonant Arc

363 episodesEN

Show overview

State of the Arc Podcast has been publishing since 2018, and across the 8 years since has built a catalogue of 363 episodes. That works out to roughly 600 hours of audio in total. Releases follow a weekly cadence.

Episodes typically run over ninety minutes — most land between 1h 18m and 1h 57m — though episode length varies meaningfully from one episode to the next. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Arts show.

The show is actively publishing — the most recent episode landed 1 months ago, with 26 episodes already out so far this year. The busiest year was 2025, with 73 episodes published. Published by Resonant Arc.

Episodes
363
Running
2018–2026 · 8y
Median length
1h 36m
Cadence
Weekly

From the publisher

Our podcast breaks down the techniques of great storytelling across our favorite games, movies, literature, and music. I also occasionally upload music I've arranged or composed!

Latest Episodes

View all 363 episodes

The REAL Reason Sakaguchi Left Square | State of the Arc Podcast

Jun 24, 20261h 46m

4 Game Villains Who Were Actually Right

Jun 17, 20261h 1m

It's E3 2026! Here's What We Can't Wait To Play

Jun 10, 20261h 9m

Dragon Quest XII May Have Saved Itself By Going Backward (Ft. FinalFantasyUnion )

Jun 3, 20261h 27m

Top 10 Gateway JRPGs | State of the Arc Podcast

May 28, 20261h 32m

Announcement and Q+A

May 20, 20261h 53m

Breaking Down Personality Types for Iconic Final Fantasy Characters

May 13, 20261h 26m

The Mythical Hero's Journey in Final Fantasy IX w/ @overleveledgames ​

May 6, 20262h 3m

The Inspiring Development of Expedition 33 [Ep.11] | State Of The Arc Podcast

May 4, 20262h 25m

Nobuo Uematsu's Farewell to Final Fantasy - The Music of Final Fantasy 14 1.0 Before Meteor

Apr 29, 20261h 56m

The Massive Iceberg of Expedition 33 [Ep.10] | State Of The Arc Podcast

Apr 15, 20261h 16m

The Heartbreaking Ending of Expedition 33 [Ep.9] | State Of The Arc Podcast

Apr 8, 20262h 42m

Breaking Down The Music Of Final Fantasy Tactics | State of the Arc Podcast

Apr 6, 20261h 13m

The Mask Begins To Slip | Expedition 33 [Ep.8] | State Of The Arc Podcast

We play Act 3 in this episode, and stop JUST SHORT of the ending and the return to Lumiere. That being said, we talk about end of game spoilers here. SPOILERS, BEWARE! Clair Obscur: Expedition 33 is such a blast to play! Thanks for watching, and don't forget to support us on Patreon~ https://www.patreon.com/resonantarc **We’re Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc

Apr 1, 20261h 46m

What Really Happened To Final Fantasy vs XIII? | State of the Arc Podcast

Final Fantasy XV didn’t just have a troubled development; it was built on a foundation that would never work. Square Enix created Crystal Tools for Final Fantasy XIII, a highly linear game… and then tried to use that same technology to build an open-world project in Versus XIII. What followed was nearly a decade of delays, engine rewrites, and constant restructuring, until the original vision collapsed into something else entirely. In this episode, we break down how management decisions, engine limitations, and shifting priorities turned one of the most anticipated Final Fantasy games into one of its most infamous development cycles. Featuring insights from @TheNightSkyPrince, watch his video here: https://www.youtube.com/watch?v=bGKS0q7wl08 Info about the Hitoshi Sakimoto concert in London: https://www.fairfield.co.uk/events/lmp-the-colours-of-harmony-2026

Mar 26, 20262h 11m

Monster Hunter Stories 3 Is Way Better Than I Expected | State Of The Arc Podcast

Monster Hunter Stories 3 surprised us! What looked at first like a smaller Monster Hunter spinoff turned out to be one of the most engaging JRPG experiences we’ve had so far this year. From its layered turn-based combat to its monster ecology systems and mythic symbolism embedded in its world, there is far more going on here than we anticipated. In this video, we break down why Monster Hunter Stories 3 works, what makes its combat so satisfying, and why its world and story feel deeper than they first appear. This discussion stays mostly spoiler-light and focuses on the game’s opening regions and core systems. If you’ve played it, let us know what you think. #MonsterHunterStories3 #JRPG #MonsterHunter #GameReview #Capcom Time Codes: 1. Intro (0:00) 2. Background On The Monster Hunter Series (1:20) 3. Story And Symbolism (3:25) 4. Gameplay (12:13) 5. Conclusions (22:25)

Mar 19, 202625 min

Do JRPG's Do Faith Better Than Church? | State of the Arc Podcast

For those interested in attending the Sakimoto concert in London, you can learn more and buy tickets here: https://www.fairfield.co.uk/events/lmp-the-colours-of-harmony-2026 What do many JRPG's understand about faith that churches often miss? Here are the ways that JRPGs preach faith more effectively (especially for young people) than churches. This is one where Mike and Casen find common ground amidst general disagreement on the topic. Come to see the riveting conclusion of this important discussion! Time Codes: 1. Intro (0:00) 2. Come Meet Me At The Hitoshi Sakimoto Concert! (0:52) 3. Today's Main Topic (2:50) Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc

Mar 10, 20261h 13m

Chrono Triggered: Remake or Mistake? | State of the Arc Podcast

If Chrono Trigger doesn't need a remake, is there any value in remaking it anyways? What if it does need a remake? Does a remake of Chrono Trigger have anything to offer newer audiences? Or is the whole "new audiences" shtick a gimmick to turn all our conversations about a beloved game into discussions on the merits and demerits of the remake itself (as has happened to many other games that are reintroduced in this manner). Or should these studios stop trying to rewrite the past and get back to making new games? In this episode, we discuss how a remake could impact future generations, for better or for worse. There is the possibility that a remake of Chrono Trigger will have much to offer even older fans of the original game. Here's the straw poll for voting on which remake to cover first: https://strawpoll.com/Dwyo3MDM0yA Time Codes: 1. Intro (0:00) 2. Chrono Trigger Remake (1:06) Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc

Mar 3, 202648 min

You’re Doing Game Criticism Wrong, And It’s Destroying Your Life | State of the Arc Podcast

The way you critique games says far more about your thinking, your communication, and even your relationships than you might realize. In this episode, we break down what good criticism actually looks like, why so many people approach it the wrong way, and how learning to critique art properly can genuinely improve your life. From heated online debates to everyday conversations, the skills behind thoughtful criticism are the same skills that help you communicate clearly, avoid pointless arguments, and build healthier relationships. We explore: How to critique games (and any art) without falling into bad‑faith arguments Why people confuse emotional reactions with actual analysis The difference between “I didn’t like it” and “It’s bad” How poor critique habits spill into your real life How better critical thinking makes you a better partner, friend, and creator Why learning to argue well is a life skill, not just a gaming skill How to approach art with curiosity instead of defensiveness Why improving your critique skills helps you understand yourself If you’ve ever wondered why game discussions get so heated, or how to break out of the cycle of bad takes, misunderstandings, and unproductive arguments, this episode gives you the tools to level up your thinking in games and in life. Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc

Feb 23, 20262h 13m

I Waited 30 Years For This Gaming Experience | State of the Arc Podcast

I always felt like I was born in the wrong time. I grew up on science fiction-- Star Trek, Star Gate, Star Wars--but I knew I would never live in a world where I could actually sit in the cockpit of a spaceship and travel to other planets. Now I've come as close as I ever will! After finally diving into VR, with games like No Man’s Sky, Elite Dangerous, Resident Evil 4, and Half-Life: Alyx, I had a moment that genuinely surprised me. It felt like the fulfillment of something I’d been waiting for since I was a kid. In this episode of State of the Arc, we talk about: -Why VR feels fundamentally different from traditional gaming -The immersion factor that’s hard to explain unless you’ve tried it -The recent Meta layoffs and what they might mean for the future of VR -The real barriers to entry (cost, motion sickness, comfort, and adoption) -Whether VR is a gimmick or the future If you’ve ever wondered whether VR is worth it or if it’s just hype, this is our honest experience after finally putting the headset on. Time Codes: 01. Intro (0:00) 02. Is The Future Of VR In Trouble? (3:20) 03. Barriers To Entry & What I Wanted From VR (12:34) 04. The Moment I Was Convinced VR Is Dope AF (22:16) 05. Using Glasses & Accessories Cost (28:46) 06. Do You Have To Upgrade Headsets To Play New Games? (32:49) 07. Any JRPGs In VR? (37:24) 08. Half-Life: Alyx Is An Absolute Must Play (41:28) 09. Casen's Unique Problems In VR (48:00) 10. Some of Hat's Favorite VR Games (50:58) 11. You Can Play With A Traditional Controller As Well As Flat Screen Games (56:13)

Feb 16, 20261h 3m
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