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SE Radio 670: Matthias Endler on Prototype in Rust
Episode 670

SE Radio 670: Matthias Endler on Prototype in Rust

Matthias Endler, Rust developer, open-source maintainer, and consultant through his company Corrode, speaks with SE Radio host Gavin Henry about prototyping in Rust. They discuss prototyping and why Rust is excellent for prototyping, and Matthias recommends a workflow for it, including what parts of Rust to use, and what parts to avoid at this stage. He describes the key components that Rust provides to help us validate ideas via prototypes, as well as tips and tricks to reach for. In addition, the conversation explores type inference, unwrap(), expect(), anyhow crate, bacon crate, cargo-script, Rust macros to use, generics, lifetimes, best practices, project layout styles, and how to design through types. Brought to you by IEEE Computer Society and IEEE Software magazine.

Software Engineering Radio - The Podcast for Professional Software Developers · SE Radio

May 29, 20251h 1m

Show Notes

Matthias Endler, Rust developer, open-source maintainer, and consultant through his company Corrode, speaks with SE Radio host Gavin Henry about prototyping in Rust.

They discuss prototyping and why Rust is excellent for prototyping, and Matthias recommends a workflow for it, including what parts of Rust to use, and what parts to avoid at this stage. He describes the key components that Rust provides to help us validate ideas via prototypes, as well as tips and tricks to reach for.

In addition, the conversation explores type inference, unwrap(), expect(), anyhow crate, bacon crate, cargo-script, Rust macros to use, generics, lifetimes, best practices, project layout styles, and how to design through types.

Brought to you by IEEE Computer Society and IEEE Software magazine.