
Software Engineering Daily
2,188 episodes — Page 1 of 44
Open Source Sustainability
Vespa AI and Surpassing the Limits of Vector Search
SED News: Anthropic’s Mythos, Supply Chain Hacks, and the AI Spending Surge
SmartBear and Multi-Agent QA
The Ethics of Autonomous Weapons Systems
Open-Weight AI Models
Hype and Reality of the AI Coding Shift
Unlocking the Data Layer for Agentic AI with Simba Khadder
Agentic Mesh with Eric Broda
New Relic and Agentic DevOps with Nic Benders
Mobile App Security with Ryan Lloyd09
FastMCP with Adam Azzam and Jeremiah Lowin
SED News: OpenCode, AI Code vs. Shipped Code, and the LiteLLM Breach
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover the resurgence of ARM and CPUs as serious compute infrastructure for running local AI agents, a supply chain attack on LiteLLM that exposed API credentials across thousands of developer environments, and the arrival of OpenCode as a fully open source alternative to Claude Code and Codex. They also discuss the diverging strategies of Anthropic and OpenAI following the Pentagon contract controversy, and what it signals about where each company is positioning itself in the enterprise and government markets. Gregor and Sean then dive deep into what the AI coding boom actually means for shipping software. Finally, they highlight standout threads from Hacker News, including Doom running entirely over DNS, the psychology of seafoam green in Cold War-era control rooms, a Tesla Model 3 computer assembled from salvaged crash components, and Apple’s quiet discontinuation of the Mac Pro. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
FreeBSD with John Baldwin
FreeBSD is one of the longest-running and most influential open-source operating systems in the world. It was born from the Berkeley Software Distribution in the early 1990s, it has powered everything from high-performance networking infrastructure to game consoles and content delivery networks. Over three decades, it has evolved through major architectural shifts, from symmetric multiprocessing and kernel scalability to modern storage systems and predictable release engineering. John Baldwin has spent more than 25 years working on FreeBSD as a developer, contributor, and consultant. In this episode, John joins Gregor Vand to discuss the origins of FreeBSD, how its governance model differs from other open-source projects, its role inside systems like Netflix’s CDN and the PlayStation 4, the challenges of maintaining a 30-year-old codebase, and much more. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Cilium, eBPF, and Modern Kubernetes Networking with Bill Mulligan
Modern cloud-native systems are built on highly dynamic, distributed infrastructure where containers spin up and down constantly, services communicate across clusters, and traditional networking assumptions break down. Linux networking was designed decades ago around static IPs and linear rule processing, which makes it increasingly difficult to achieve scale in Kubernetes environments. At the same time, modifying the Linux kernel to keep up with these demands is slow, risky, and impractical for most organizations. The Extended Berkeley Packet Filter, or eBPF, is a Linux kernel technology that allows sandboxed programs to run safely inside the kernel without modifying kernel source code or loading kernel modules. Cilium is an open-source, cloud-native networking platform that’s built on eBPF, and provides, secures, and observes connectivity between workloads in Kubernetes and other distributed environments. Bill Mulligan is a maintainer in the Cilium ecosystem and a member of the team at Isovalent, the company behind Cilium. He joins the show with Gregor Vand to discuss how eBPF works under the hood, why Cilium has become one of the most widely adopted Kubernetes networking projects, and how the future of cloud-native infrastructure is being reshaped by programmable kernels. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Games That Push Back with Bennett Foddy
Bennett Foddy is a legendary game designer known for creating wholly distinctive games such as QWOP, Getting Over It with Bennett Foddy, and the recently released Baby Steps. He’s also a former professor at the NYU Game Center, where he taught game design alongside developing his own experimental work. In this episode, Bennett joins Joe Nash to discuss his systems-driven approach to game design, why frustration and difficulty are often misunderstood, how streaming and speedrunning have reshaped how games are played and experienced, and what makes his games stand out. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Prettier and Opinionated Code Formatting with James Long
Developer tooling shapes how software gets written day to day, but the best tools often disappear into the background once they succeed. Formatting, linting, and build systems can either create friction and endless debate, or quietly remove entire classes of problems from a team’s workflow. Over the past decade, the JavaScript ecosystem has wrestled with both extremes as it scaled rapidly and accumulated complexity. Prettier emerged as a response to the surprisingly human problem of engineers spending too much time debating code style instead of building software. It offers a deterministic, opinionated formatter that helped normalize automation as part of everyday development. James Long is a design and product engineer who has worked at Mozilla and Stripe, and he’s the creator of Prettier. He joins the show with Josh Goldberg to talk about the origins of Prettier, why formatting debates are so emotionally charged, the technical challenges of building formatters, the realities of maintaining popular open-source tools, and how the JavaScript tooling ecosystem continues to evolve. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Skate Story with Sam Eng
Skateboarding games have long balanced technical precision with a sense of flow and expression, but Skate Story takes the genre in a radically different direction. It has a distinct vaporwave vibe and blends fluid skate mechanics with exploration, puzzles, and an existential narrative about freedom, pain, and obsession. The game was created by indie developer Sam Eng, who previously released Zarvot for the Nintendo Switch. Skate Story launched to critical acclaim and was widely regarded as one of the best games of 2025. In this episode, Sam joins the show with Joe Nash to talk about developing Skate Story. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
DeepMind’s RAG System with Animesh Chatterji and Ivan Solovyev
Retrieval-augmented generation, or RAG, has become a foundational approach to building production AI systems. However, deploying RAG in practice can be complex and costly. Developers typically have to manage vector databases, chunking strategies, embedding models, and indexing infrastructure. Designing effective RAG systems is also a moving target, as techniques and best practices evolve in step with rapidly advancing language models. Google DeepMind recently released the File Search Tool, a fully managed RAG system built directly into the Gemini API. File Search abstracts away the retrieval pipeline, allowing developers to upload documents, code, and other text data, automatically generate embeddings, and query their knowledge base. We wanted to understand how the DeepMind team designed a general-purpose RAG system that maintains high retrieval quality. Animesh Chatterji is a Software Engineer at Google DeepMind and Ivan Solovyev is a Product Manager at DeepMind, and they worked on File Search Tool. They joined the podcast with Sean Falconer to discuss the evolution of RAG, why simplicity and pricing transparency matter, how embedding models have improved retrieval quality, the tradeoffs between configurability and ease of use, and what’s next for multimodal retrieval across text, images, and beyond. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Reinventing the Python Notebook with Akshay Agrawal
Interactive notebooks were popularized by the Jupyter project and have since become a core tool for data science, research, and data exploration. However, traditional, imperative notebooks often break down as projects grow more complex. Hidden state, non-reproducible execution, poor version control ergonomics, and difficulty reusing notebook code in real software systems make it hard to move from exploration to production. At the same time, sharing results often requires collaborators to recreate entire environments, limiting interactivity and slowing feedback. Marimo is an open-source, next-generation Python notebook designed to address these problems directly. Akshay Agrawal is the creator of Marimo and he previously worked at Google Brain. He joins the show with Kevin Ball to discuss the limitations of traditional notebooks, the design of reactive notebooks in Python, how marimo bridges research and production, and where notebooks fit in an increasingly agentic, AI-assisted development world. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Organizational Context for AI Coding Agents with Dennis Pilarinos
AI agents have taken on a growing share of software development work, so much so that the hardest problems are shifting away from code generation towards something new, context. The challenge is now contextualizing why systems work the way they do, how architectural decisions were made, and the sources of truth that exist outside of the code base. As teams adopt agentic tools, gaps or inconsistencies in context have emerged as a primary reason why software fails to meet production standards. Unblocked is a startup focused on solving this context gap. Their context engine aggregates and reasons over organizational knowledge spread across source code, pull requests, documentation, chat systems, and production telemetry. By acting as a context engine for both developers and AI agents, Unblocked aims to improve AI code quality and review, reduce interruptions, accelerate onboarding, and enable safer, more effective agentic workflows. Dennis Pilarinos is the Founder and CEO of Unblocked. Previously, he helped build Azure at Microsoft, worked at AWS, and co-founded BuddyBuild, which is a mobile CI platform acquired by Apple. Dennis joins Kevin Ball to discuss context engineering, reconciling conflicting sources nof truth, permission to wear AI systems, the shifting bottlenecks in the software development lifecycle, and what it means to be a software engineer in an increasingly agentic world. Full Disclosure: This episode is sponsored by Unblocked. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
SED News: OpenClaw Goes Viral, Mistral’s Compute Play, and the Agent Arms Race
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover the viral rise of OpenClaw and its founder’s move to OpenAI, OpenAI’s exploration of ads inside ChatGPT, and Alibaba’s push into agent-powered commerce during Lunar New Year. They also discuss Mistral’s acquisition of Koyeb to deepen its compute stack, the growing competition between ChatGPT, Claude, and Gemini, and what these moves signal about monetization, infrastructure, and control in the AI arms race. Gregor and Sean then dive deep into the rapid acceleration of agentic engineering. They examine how tools like Claude Code and Codex are compressing the idea-to-production cycle, what multi-agent orchestration means for software teams, whether the era of the “10x engineer” is ending, and how organizational structures may need to evolve as coding shifts from manual craft to supervised automation. Finally, they highlight standout threads from Hacker News, including reverse engineering a 1990 DOS classic, a 3D reimagining of flight tracking data, old-school practical film effects using cloud tanks, and the privacy-focused GrapheneOS mobile operating system. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Amazon’s IDE for Spec-Driven Development with David Yanacek
AI-assisted coding tools have made it easier than ever to spin up prototypes, but turning those prototypes into reliable, production-grade systems remains a major challenge. Large language models are non-deterministic, prone to drift, and often lose track of intent over long development sessions. Kiro is an AI-powered IDE that's built around a spec-driven development workflow. It's focused on helping developers capture intent up front, translate it into concrete requirements and designs, and systematically validate implementations through tasks, testing, and guardrails. It aims to preserve the creativity of AI-assisted development while producing software that is ready for real-world use. David Yanacek is a Senior Principal Engineer and a lead advisor on the Agentic AI team at AWS. Today, his work focuses on Kiro, frontier agents, Amazon Bedrock AgentCore, and AWS’s operational agents. He joins the show with Kevin Ball to discuss the design of Kiro, how spec-driven development changes the way teams work with AI coding agents, and what the next generation of agentic software development might look like. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Engineering AI Systems for Autonomy and Resilience with Krishna Sai
Enterprise IT systems have grown into sprawling, highly distributed environments spanning cloud infrastructure, applications, data platforms, and increasingly AI-driven workloads. Observability tools have made it easier to collect metrics, logs, and traces, but understanding why systems fail and responding quickly remains a persistent challenge. As complexity continues to rise, the industry is looking beyond dashboards and alerts toward agentic AI systems that can reason about operational data, reduce toil, and take action when things go wrong. SolarWinds offers solutions to monitor, understand, and remediate issues across complex, distributed systems. The company began as a leader in network and infrastructure monitoring, and has evolved to support modern applications, cloud environments, containers, and AI workloads, with a growing focus on reducing operational toil. Krishna Sai is the Chief Technology Officer at SolarWinds. He joins the show with Sean Falconer to discuss how SolarWinds is rethinking observability in the age of AI, what it means to design agentic systems for mission-critical environments, how AI-assisted programming is reshaping engineering workflows, and why the future of operations depends on building platforms where humans and autonomous agents work together. Full Disclosure: This episode is sponsored by SolarWinds. Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Inside China’s Great Firewall with Jackson Sippe
China's Great Firewall is often spoken about but is rarely understood. It is one of the most sophisticated and opaque censorship systems on the planet, and it shapes how over a billion people interact with the global internet, influences the design of privacy and proxy tools worldwide, and continues to evolve in ways that challenge researchers, developers, and policymakers alike. Jackson Sippe is a PhD researcher at the University of Colorado Boulder whose work focuses on uncovering how national-scale censorship systems operate. Jackson recently helped lead a groundbreaking study analyzing a previously undocumented GFW technique that quietly broke fully encrypted proxy protocols across China for more than a year. In this episode, Jackson joins Gregor Vand to discuss how the Great Firewall works at a technical level, the 2021–2023 blocking event, the popcount-based detection algorithm his team reverse-engineered, the cat-and-mouse ecosystem of censorship circumvention, and what these findings mean for the future of the open internet. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Optimizing Agent Behavior in Production with Gideon Mendels
LLM -powered systems continue to move steadily into production, but this process is presenting teams with challenges that traditional software practices don't commonly encounter. Models and agents are non-deterministic systems, which makes it difficult to test changes, reason about failures, and confidently ship updates. This has created the need for new evaluation tooling designed specifically around the properties of LLMs. Comet is a platform with Roots and MLOps, to the rapidly evolving world of agent-based systems by treating prompts, tools, and workflows as optimizable components that can be evaluated and improved over time. Gideon Mendels is the co -founder and CEO of Comet. He previously worked at Google on hate speech and deception detection, and he founded GroupWise, which trained and deployed NLP models processing billions of chats. In this episode, Gideon joins Kevin Ball to discuss how agent development sits between software engineering and ML, why eVals are the missing foundation for most AI teams, prompt optimization as a search problem, and the future for continuously improving agents in production. Full Disclosure: This episode is sponsored by Comet. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Gas Town, Beads, and the Rise of Agentic Development with Steve Yegge
AI-assisted programming has moved far beyond autocomplete. Large language models are now capable of editing entire codebases, coordinating long-running tasks, and collaborating across multiple systems. As these capabilities mature, the core challenge in software development is shifting away from writing code and toward orchestrating work, managing context, and maintaining shared understanding across fleets of agents. Steve Yegge is a software engineer, writer, and industry veteran whose essays have shaped how many developers think about their work. Over the past year, Steve has been exploring the frontier of agentic software development, building tools like Beads and Gas Town to experiment with multi-agent coordination, shared memory, and AI-driven software workflows. In this episode, Steve joins Kevin Ball to discuss the evolution of AI coding from chat-based assistance to full agent orchestration, the technical and cognitive challenges of managing fleets of agents, how concepts like task graphs and Git-backed ledgers change the nature of work, and what these shifts mean for software teams, tooling, and the future of the industry. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Python 3.14 with Łukasz Langa
Python 3.14 is here and continues Python’s evolution toward greater performance, scalability, and usability. The new release formally supports free-threaded, no-GIL mode, introduces template string literals, and implements deferred evaluation of type annotations. It also includes new debugging and profiling tools, along with many other features. Łukasz Langa is the CPython Developer in Residence at the Python Software Foundation, and he joins Sean Falconer to discuss the 3.14 release, the future of free threading, type system improvements, Python’s growing role in AI, and how the language continues to evolve while maintaining its commitment to backward compatibility. Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Airbnb’s Open-Source GraphQL Framework with Adam Miskiewicz
Engineering teams often build microservices as their systems grow, but over time this can lead to a fragmented ecosystem with scattered data access patterns, duplicated business logic, and an uneven developer experience. A unified data graph with a consistent execution layer helps address these challenges by centralizing schema, simplifying how teams compose functionality, and reducing operational overhead while preserving performance and reliability. Viaduct is Airbnb’s open-source, data-oriented service mesh and GraphQL platform built around a single, highly connected central schema. It has played a major role in scaling Airbnb’s engineering organization. Adam Miskiewicz is a Principal Software Engineer at Airbnb and he worked on Viaduct. He joins the podcast with Gregor Vand to talk about how Viaduct originated inside Airbnb, the architectural principles that shaped it, the challenges of scaling GraphQL to millions of queries per second, and why the team decided to open-source the platform. They also discuss the future of backend development in an AI-driven world and how unified data layers may influence the next generation of engineering systems. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
SED News: Apple Bets on Gemini, Google’s AI Advantage, and the Talent Arms Race
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Starlink’s rapid rollout of free, high-speed in-flight internet, Tesla’s move to deprecate Autopilot in favor of full self-driving, and Apple’s reported decision to power Siri with Google’s Gemini models. They also discuss Meta’s $2B acquisition of Manus, Waymo’s growing pains as autonomous vehicles scale, and the competitive shockwaves triggered by Google’s advances in custom AI hardware. Gregor and Sean then dive deep into the state of the tech job market, examining OpenAI’s decision to eliminate vesting cliffs, the escalating war for elite AI talent, and what recent layoffs really say about the future of software engineering. They explore how AI coding tools are reshaping the balance between junior and senior engineers, why fundamentals still matter, and what developers should focus on heading into 2026. Finally, they highlight standout threads from Hacker News, including Doom running on wireless earbuds, the enduring appeal of wildly over-engineered side projects, and why hacking for fun still matters in an age of industrial-scale AI. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
OpenAI and Codex with Thibault Sottiaux and Ed Bayes
AI coding agents are rapidly reshaping how software is built, reviewed, and maintained. As large language model capabilities continue to increase, the bottleneck in software development is shifting away from code generation toward planning, review, deployment, and coordination. This shift is driving a new class of agentic systems that operate inside constrained environments, reason over long time horizons, and integrate across tools like IDEs, version control systems, and issue trackers. OpenAI is at the forefront of AI research and product development. In 2025, the company released Codex, which is an agentic coding system designed to work safely inside sandboxed environments while collaborating across the modern software development stack. Thibault Sottiaux is the Codex engineering lead and Ed Bayes is the Codex product designer. In this episode, they join Kevin Ball to discuss how Codex is built, the co-evolution of models and harnesses, multi-agent futures, Codex’s open-source CLI, model specialization, latency and performance considerations, and much more. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Production-Grade AI Systems with Fred Roma
Engineering teams around the world are building AI-focused applications or integrating AI features into existing products. The AI development ecosystem is maturing, which is accelerating how quickly these applications can be prototyped. However, taking AI applications to production remains a notoriously complex process. Modern AI stacks demand LLMs, embeddings, vector search, observability, new caching layers, and constant adaptation as the landscape shifts week to week. Increasingly, the data layer has become both the foundation and the bottleneck to AI app productionization. MongoDB has been expanding beyond its core document database into a full AI-ready database platform with integrated capabilities for operational data, search, real-time analytics, and AI-powered data retrieval. The company also recently acquired Voyage AI to provide accurate and cost-effective embedding models and rerankers to its users. Fred Roma is a veteran engineer and is currently the SVP of Product and Engineering at MongoDB. He joins the show with Kevin Ball to talk about the state of AI application development, the role of vector search and reranking, schema evolution in the LLM era, the Voyage AI acquisition, how data platforms must evolve to keep up with AI’s breakneck pace, and more. Full Disclosure: This episode is sponsored by MongoDB. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Next-Gen JavaScript Package Management with Ruy Adorno and Darcy Clarke
Package management sits at the foundation of modern software development, quietly powering nearly every software project in the world. Tools like npm and Yarn have long been the core of the JavaScript ecosystem, enabling developers to install, update, and share code with ease. But as projects grow larger and the ecosystem more complex, this older infrastructure is beginning to show its limits with performance bottlenecks, dependency conflicts, and growing concerns around supply chain security. Darcy Clarke and Ruy Adorno are veterans of this ecosystem. Both spent years maintaining the npm CLI and helping guide the Node.js project, where they saw firsthand the technical debt and design tradeoffs that define modern JavaScript tooling. Now they’re building vlt, a new package manager and registry that rethinks performance, security, and developer experience from the ground up. In this episode, Darcy and Ruy join Josh Goldberg to discuss how vlt works, why they believe package management needs a server-side reboot, what lessons they’ve drawn from npm’s evolution, and how features like declarative querying, self-hosted registries, and real-time security scanning could reshape how developers build and share JavaScript in the years ahead. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
WebAssembly 3.0 with Andreas Rossberg
WebAssembly, or WASM, has grown from a low-level compilation target for C and C++ into one of the most influential technologies in modern computing. It now powers browser applications, edge compute platforms, embedded systems, and a growing ecosystem of languages targeting a portable and secure execution model. Andreas Rossberg is a programming languages researcher and former member of the V8 team at Google. Andreas helped architect WebAssembly from its earliest concepts through its most recent milestone releases, including the groundbreaking 3.0 spec that introduces garbage collection, richer reference types, and major steps toward multi-language interoperability. In this episode, Andreas joins Kevin Ball to explore the history of WebAssembly, the constraints that shaped its earliest design, the major turning points in versions 1.0, 2.0, and 3.0, and what’s coming next for WebAssembly. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
The New Digital Surveillance State with Michael Soyfer
Surveillance technology is advancing faster than the laws meant to govern it. Across the United States, police departments are deploying automated license plate readers, facial recognition tools, and predictive systems that quietly log the daily movements of millions of people. These tools promise efficiency and safety, but critics argue that they represent a form of warrantless mass surveillance, and raise deep constitutional questions about privacy, accountability, and the limits of government power in the digital age. Michael Soyfer is an attorney at the Institute for Justice, a nonprofit public interest law firm focused on defending individual rights. His work centers on the Fourth Amendment and the growing use of surveillance technologies by local governments. Michael joins the show with Kevin Ball to discuss the rise of Flock Safety cameras, the Institute for Justice’s lawsuit against the City of Norfolk, how decades-old legal precedents struggle to keep up with modern technology, and what citizens, technologists, and policymakers can do to protect privacy in an era of pervasive data collection. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Developer Experience at Capital One with Catherine McGarvey
Modern software development is evolving rapidly. New tools, processes, and AI-powered systems are reshaping how teams collaborate and how engineers find satisfaction in their craft. At the same time, developer experience has become a critical function for helping organizations balance agility, security, and scale while maintaining the creativity and flow that make top tier engineering possible. Capital One is continuously transforming its developer culture, with a focus on faster development cycles, reducing operational overhead, and boosting productivity across the organization. Catherine McGarvey is the SVP of Developer Experience at Capital One. She joins the podcast with Sean Falconer to talk about what developer enablement means at enterprise scale, measuring developer productivity, being agile in a regulated environment, AI in enterprise development, the future for developers, and much more. Full Disclosure: This episode is sponsored by Archetype ( Capital One ) Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Flox, Nix, and Reproducible Software Systems with Michael Stahnke
Modern software development is more complex than ever. Teams work across different operating systems, chip architectures, and cloud environments, each with its own dependency quirks and version mismatches. Ensuring that code runs reproducibly across these environments has become a major challenge that’s made even harder by growing concerns around software supply chain security. Nix is a powerful open-source package manager that builds software in controlled, declarative environments where dependencies are explicitly defined and reproducible. Its functional approach has made it a gold standard for reproducible builds, but it can also be difficult to learn and adopt. Flox is a company that builds on top of Nix, with increased supply chain security and abstractions that streamline the developer experience. Michael Stahnke is the VP of Engineering at Flox and formerly worked at companies including Caterpillar, Puppet, and CircleCI. He joins the podcast with Kevin Ball to talk about Flox, building on top of Nix, how reproducibility underpins software security, the concept of “secure by construction, how deterministic environments are reshaping both human and AI-driven development, and much more. Full Disclosure: This episode is sponsored by Flox.
VS Code and Agentic Development with Kai Maetzel
Visual Studio Code has become one of the most influential tools in modern software development. The open-source code editor has evolved into a platform used by millions of developers around the world, and it has reshaped expectations for what a modern development environment can be through its intuitive UX, rich extension marketplace, and deep integration with today’s tooling landscape. Now, in an era defined by rapid advances in AI-assisted programming, VS Code is at the center of a profound shift in how software is written. Kai Maetzel is the Engineering Manager leading the VS Code team at Microsoft. He joins the show with Kevin Ball to talk about the origins of VS Code, how AI has reshaped the editor’s design philosophy, the rise of agentic programming models, and what the future of development might look like. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Blender and Godot in Game Development with Simon Thommes
Blender Studio is the creative arm of the Blender Foundation and it’s dedicated to producing films, games, and other projects that showcase the full potential of Blender. The studio functions as both an art and technology lab and pushes the boundaries of 3D animation through open productions. All of their assets, production files, and workflows are shared publicly, which gives artists and developers valuable resources to learn from and build upon. Most recently, Blender Studio released its second game, DOGWALK, where the playable character is a dog exploring snowy winter woods with a child. The project was built entirely with open-source tools including Blender, the Godot engine, Krita for concept art, Kitsu for project management, and Linux. Simon Thommes is a Lead Technical Artist at Blender Studio and a developer on DOGWALK. He joins the podcast with Joe Nash to talk about Blender Studio, the process behind building DOGWALK, and developing a pipeline between Blender and Godot. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Node.js in 2026 with Rafael Gonzaga
JavaScript has grown far beyond the browser. It now powers millions of backend systems, APIs, and cloud services through Node.js, which is one of the most widely deployed runtimes on the planet. Keeping such a critical piece of infrastructure fast, secure, and stable is a massive engineering challenge, and the work behind it is often invisible. Rafael Gonzaga is a Principal Open Source Engineer at NodeSource and a member of the Node.js Technical Steering Committee. He’s spent years digging into the performance and security layers of Node’s core, helping shape the direction of the runtime itself. Rafael joins the show to talk about the state of Node.js performance, how benchmarking really works, the balance between speed and stability, and what it means to contribute to one of the world’s most important open-source projects. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Building Games at Zachtronics with Zach Barth
Zachtronics is a legendary independent game studio known for creating intricate, engineering-focused puzzle games that merge logic, creativity, and code. The studio was founded by Zach Barth in 2011, and it has become a cult favorite among programmers and tinkerers alike with titles such as SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Most recently, Zachtronics released Kaizen: A Factory Story, in which players take on the role of an American engineer hired by a Japanese manufacturing company in the 1980s to design assembly processes for various products. Zach Barth joins the podcast with Joe Nash to talk about the games he makes. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Rivals of Aether with Dan Fornace
Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful movement, tight controls, and competitive balance, making it popular in the fighting game community. Dan Fornace is a game director and designer at Aether Studios, the developer of Rivals of Aether. He joins the show with Joe Nash to talk about developing platform fighting games. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Aviation Cybersecurity with Serge Christiaans
Aviation cybersecurity is becoming an urgent priority as modern aircraft increasingly rely on complex digital systems for navigation, communication, and engine performance. These systems were once isolated but are now interconnected and vulnerable to cyber threats ranging from GPS spoofing to ransomware attacks on airline infrastructure. As nation-state actors and criminal groups grow more sophisticated, the aviation sector faces a rapidly expanding attack surface, with life-or-death consequences. Understanding and addressing these risks is essential not only for passenger safety but for the resilience of global transportation networks. Serge Christiaans is a former Dutch Air Force pilot with a background in electronic and hybrid warfare. He later flew commercially for Singapore Airlines and is now the Lead Instructor and Program Director at the Aviation Cyber Academy. He joins the podcast with Gregor Vand to discuss the convergence of aviation and cybersecurity, the aircraft as a digital attack surface, hybrid warfare, the urgent need for aviation cyber resilience, and much more. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Blocking Software Supply Chain Attacks with Feross Aboukhadijeh
Modern software relies heavily on open source dependencies, often pulling in thousands of packages maintained by developers all over the world. This accelerates innovation but also creates serious supply chain risks as attackers increasingly compromise popular libraries to spread malware at scale. Feross Aboukhadijeh is the founder and CEO of Socket which is a security platform designed to protect software projects from open source supply chain attacks. In this episode he joins Josh Goldberg to talk about his career in open source, open source supply chain attacks, practical security lessons, the expanding attack surface in software development, and more. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Pydantic AI with Samuel Colvin
Python’s popularity in data science and backend engineering has made it the default language for building AI infrastructure. However, with the rapid growth of AI applications, developers are increasingly looking for tools that combine Python’s flexibility with the rigor of production-ready systems. Pydantic began as a library for type-safe data validation in Python and has become one of the language’s most widely adopted projects. More recently, the Pydantic team created Pydantic AI, a type-safe agent framework for building reliable AI systems in Python. Samuel Colvin is the creator of Pydantic and Pydantic AI. In this episode, he joins the podcast with Gregor Vand to discuss the origins of Pydantic, the design principles behind type safety in AI applications, the evolution of Pydantic AI, the LogFire observability platform, and how open-source sustainability and engineering discipline are shaping the next generation of AI tooling. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
SED News: Bezos Returns to Building, AI’s Reality Check, and Europe’s Cloud Ambitions
SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Jeff Bezos’s unexpected return to the CEO seat with Project Prometheus, the growing debate over whether AI investments are sustainable, and the ecosystem forming around OpenAI. They also dig into the surge of Nordic startups, and what it signals about innovation hotspots outside the Bay Area. Gregor and Sean then dive deep into the idea of technology tipping points, when breakthrough products finally cross the threshold from fringe curiosity to mainstream adoption. Finally, they highlight standout threads from Hacker News, including moss surviving in outer space, a typographer’s re-creation of San Francisco’s light-rail signage, CERN’s guiding principles for responsible AI adoption, and why classic Pixar films looked better on 35mm than they do in 4K. Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk. Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Game Development on the PICO-8 with Johan Peitz
PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and memory constraints. The PICO-8 dev environment uses Lua and is focused on being accessible to developers while offering depth for complex projects. Johan Peitz is a games industry veteran and developer extraordinaire, having created dozens of games across many platforms. He's an expert in PICO-8 development, and joins the podcast to talk about creating games for the console. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Running Doom in TypeScript with Dimitri Mitropoulos
Doom has seemingly been ported to every electronic device imaginable, including picture frames, lamps, and coffee machines. The meme of “it runs Doom” has become so widespread that it spawned the r/itrunsdoom sub-Reddit. Recently, Doom made headlines again for being ported to TypeScript. The project involved representing Doom entirely in TypeScript, three and a half trillion lines of types, 90 GB of RAM to run, and a full year to complete. Dimitri Mitropoulos is the engineer who carried out this heroic feat. He's also a developer at Vercel, the founder of Michigan Typescript, and a co-founder of SquiggleConf. Dimitri joins the podcast with Josh Goldberg to talk about what it took to pull off one of the most mind-bending TypeScript projects to date. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Drone Warfare in Ukraine with Simon Shuster
Simon Shuster is a journalist who has reported on Russia and Ukraine for over 15 years, most of that time as a staff correspondent for TIME Magazine. He was born in Moscow, and he and his family came to the United States as refugees from the Soviet Union when he was six years old. After graduating from Stanford University in 2005, Simon returned to Moscow to work as a reporter for The Moscow Times, Reuters, the Associated Press and other publications. His political coverage of Russia's descent into authoritarianism included numerous profiles of Vladimir Putin and interviews with top Russian officials. He has also interviewed and profiled the last three presidents of Ukraine. Simon has spent years covering the war in Ukraine from both sides of the front lines. The year after the annexation of Crimea, Russian authorities deemed Simon a security threat and banned him from entering the country. Simon is the author of the 2024 book The Showman: Inside the Invasion That Shook the World and Made a Leader of Volodymyr Zelensky, and he recently wrote the TIME Magazine article “How Ukraine Gamified Drone Warfare.” He is currently at work on a new book that examines the future of warfare and how the lessons and technologies that emerged from the war in Ukraine are changing warfare and security around the world. Simon joins the podcast with Kevin Ball to discuss drone warfare, AI-assisted targeting, the gamification of drone combat, the rapid iteration cycle of drone innovation, new ethical dilemmas in warfare, the coming proliferation of war drones, and the shifting balance of global power. Photo: Debora Mittelstaedt Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]
Radix UI with Chance Strickland
Radix UI is an open-source library of React components. Its “headless” primitives handle the complex logic and accessibility concerns—like dialogs, dropdowns, and tabs—while leaving styling completely up to the developer. The project emphasizes usability, accessibility, and composability and has become a vital part of modern web dev, in part because it forms the foundation of shad/cn UI. Chance Strickland is a software engineer at WorkOS and a maintainer of Radix UI. Chase joins the show with Nick Nisi to talk about Radix, its primitives, Radix's relationship with shad/cn UI, the evolution of web primitives, and much more. Nick Nisi is a conference organizer, speaker, and developer focused on tools across the web ecosystem. He has organized and emceed several conferences and has led NebraskaJS for more than a decade. Nick currently works as a developer experience engineer at WorkOS. Please click here to see the transcript of this episode. Sponsorship inquiries: [email protected]