PLAY PODCASTS
Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta

Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta

Software Engineering Daily · softwareengineeringdaily.com

June 11, 20241h 9m

Audio is streamed directly from the publisher (traffic.megaphone.fm) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Gabriel Gambetta is a Senior Software Engineer at Google where he works on YouTube. He’s an expect in computer graphics and game development, and is famous for his articles on engineering fast-paced multiplayer games.

Gabriel joins the show to talk about his history with game development, client-server game architecture, rubber-banding, raytracing, rasterizers, and much more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: [email protected]