
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
The C64 NTSC/PAL Disk Magazine
Scene World Magazine
Show overview
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast has been publishing since 2014, and across the 12 years since has built a catalogue of 236 episodes. Releases follow a monthly cadence.
None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Games & Hobbies show.
The show is actively publishing — the most recent episode landed 2 weeks ago, with 7 episodes already out so far this year. The busiest year was 2022, with 26 episodes published. Published by Scene World Magazine.
From the publisher
The C64 NTSC/PAL Disk Magazine also has a podcast. In this podcast we talk to VIPs in the tech area that have something to plug and tell to our listeners. So far we have had high profile guests since the beginning of the show and will have in the future! We also keep up on the current development of things of our past guests!
Latest Episodes
View all 236 episodesEp. #236 - The Uncensored Library Part 4 - The USA Room Expansion with RSF's Clayton Weimers
Ep. #235 - Screamer with Andrea Basilio
Ep. #234 - André Fachat: PET, Emulation + much more
Ep. #233 - Myrone
Patrick - Myrone - Lukens is a very prolific and known musician and composer who is regarded of having done the best OST of any indie game - Drift Stage - as well, as others, e.g. followed by Aero GPX and other stuff. In this podcast episode he shares his beginnings, his experiences and first steps into game soundtrack composing! The interview part starts at minute 1:00:54
Ep. #232 - The Pebble is back with Eric Migicovsky
We are back with a historical interview at last as we talk with the inventor of the smartwatch, Eric Migicovsky about his journey which lead to the resurrection of the Pebble smartwatches and future other gadgets which are on the horizon as well! Interview starts at minute 31:19
Ep. #231 - Techandising with Joaquin Alviz
In this episode, we talk to Joaquin Alviz of Techandising who is a known Spanish tech youtuber - He shares his insights and views on content creation on YouTube as an influencer in Spain and what that means and entitles. Interview starts at minute 25:44
Ep. #230 - David Oghia and his Vectrex Mini
In this episode, we talk to David Oghia who successfully kickstarted the Vectrex Mini, and with us he spills the beans of all the challenges and features that were or weren't expected. Enjoy this insightful interview! Interview starts at minute 49:55
Ep. #229 - THEA1200 with Chris Smith and Darren Melbourne
For yet another time we welcome back the fantastic duo of Chris Smith and Darren Melbourne to talk to us about the upcoming THEA1200 and what else is there to come :) Enjoy! Interview starts at minute 55:41
Ep. #228 - Hyper Sentinel Fusion with Rob Hewson
In our new episode we welcome Rob Hewson of Huey Games. His new project 'Hyper Sentinel Fusion', a neat oldschool arcade shooter, is coming up on Kickstarter soon. Tune in for some interesting insights! Enjoy! The interview starts at minute 1:11:37
Ep. #227 - Project Motor Racing
After 5 years, we welcome back the team who worked behind Project Cars and talk with them - now under the studio name of Straight4 - about their newest sim racing project, which could be seen as a spiritual successor named Project Motor Racing. Social Media Manager Fernando Moutinho and Head of Communications and Marketing Alex Martini join us to talk about their plans with the franchise, what differs from Project Cars, what will improve and what is unique, especially in regards in trying to give an almost equal experience on current gen consoles as well, without watering down the experience compared to the PC version and what it means for a sim racer to rely on the Giant engine which was previously exclusively used for Farming Simulator. This and more is discussed in this pretty frank interview! The interview starts at minute 23:54
Ep. #226 - Assemble Entertainment with Maria Zubova
We're very happy to welcome Maria Zubova in our new episode. She's the PR manager of the game publisher Assemble Entertainment and organizer of the German Dev Days . Tune in for some exciting all-round insights! The interview starts at minute 1:11:56
Ep. #225 - Simon The Sorcerer Origins with STS' Art Department
The classic point-and-click adventure from the UK is back again, this time coming from Italy's Smallthing Studios and published by Inin as a prequel setting you out to an adventure before the events of Simon The Sorcerer of 1993, and we had the pleasure to welcome back the people behind this creation, this time in the flesh of the whole art department responsible for the game, named Fabrizio Rizzo, Georgio Maioli, Giulia Valentini and Federica Fringuellini. The interview starts at minute 34:21
Ep. #224 - Stop Killing Games With Ross Scott
Attention: we have a very special guest in our new episode! Please welcome Ross Scott of Accursed Farms! He started the movement 'Stop Killing Games' in order to challenge the legality of publishers destroying video games they have sold to customers. No more comments needed here, tune in for some insights and enjoy! The interviews start at minute 8:24
Ep. #223 - Gamescom 2025
Enjoy our annual Gamescom special episode, this time containing all the interviews an trailers including game play material, B-Roll and a presentation of the latest physical boxes for limited runs, as well as Nodepond's Mixed Reality Theatre presentation, it is all in here! over 4 hours of incredible entertainment of what is coming till Christmas 2025 and 2026 for the (retro) gaming enthusiast! AAA, indie, hardware, mixed reality and physical releases? We've got you covered! The interviews start at minute 1:10:30
Ep. #222 - Murder On Park Lane with Lucas Lund
Lucas Lund returns with a crowdfunding campaign which aims to translate the Swedish novel based on the C64 "The Detective Game" game, into English! Learn more of the challenges and the way to go to make this awesome book accessible to the world beyond Sweden! (Does not contain spoilers!). The interview starts at minute 38:22 into the podcast.
Ep. #221 - Repterrra with Carl Chute
Liking games like Sim City and missing such vibes while liking the pre-historic dinosaurs as a setting? Then Repterra might be the upcoming RTS game for you! We have a chat with its creator Carl Chute and talk about the process of making the game - and indie game dev in general - enjoy! :) The interview starts at minute 6:50 into the podcast.
Ep. #220 - Analyzing ROMs with the HPMan
In this episode, AJ, Joerg and our guest host Guilherme Chrinéa, dig deep into analyzing ROMs with the very famous HPMan! This will be super interesting, and especially for those who have waited for this for so many years to happen! :) Do not miss out! The interview starts at minute 52:39 into the podcast.
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We've been asked to remove an earlier episode, hence we have to put this is a placeholder to make the amount of episodes match again with the actual amount of published episodes
Ep. #219 - Talking about Arcades And Love Songs with Ed Cunningham
In our new episode we welcome two amazing guests! Before having an in-depth chat with Ed Cunningham, producer of the documentary 'The King Of Kong' and 'Arcades And Love Songs: The Ballad of Walter Day', we'll hear some insights about the Brazilian Sega scene and Paprium by Guilherme Chirinéa. A special double feature, don't miss this! Enjoy! The interview starts at minute 1:01:43 into the podcast.
Ep. #218 - Tech And Online Culture With Taylor Lorenz
Taylor Lorenz is a journalist and opinion columnist who covers a wide range of the current tech and online culture. Starting out as a blogger, then hopping onto mainstream media like The Washington Post or The New York Times, she is now back as a freelance journalist yet again, offering her expertise with her independent User Mag publication and her Power User podcast. The interview starts at minute 40:06 into the podcast.