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Rustacean Station

Rustacean Station

183 episodes — Page 2 of 4

What's New in Rust 1.68 and 1.69

Jon and Ben discuss the highlights of the 1.68 and 1.69 releases of Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@01:30] - Rust 1.68 [@01:32] - Cargo’s sparse protocol [@09:28] - Local Pin construction Implementation comments A fun hack [@13:56] - Default alloc error handler Small allocs in panic handler probably ok [@18:24] - Stabilized APIs impl From<bool> for f64 [@19:06] - Changelog deep-dive [@19:15] - Stabilize UEFI extern [@20:07] - cargo build --verbose [@20:50] - home is a cargo crate [@21:12] - Cargo.lock for workspace publish [@21:35] - Make Context !Send and !Sync [@24:24] - Rust 1.68.1 [@25:11] - Rust 1.68.2 GitHub announcement [@26:29] - Rust 1.69.0 [@28:17] - Nice PR#42069 [@29:50] - More cargo fix [@31:17] - No more debug info for build scripts Nicholas Nethercote’s blog [@34:48] - Stabilized APIs CStr::from_bytes_until_nul [@37:24] - Changelog deep-dive [@37:28] - Unaligned references is a hard error now [@38:28] - Deriving on packed structs More detailed description [@44:51] - Suggest cargo add [@45:36] - Search for macros with ! [@46:10] - Compatibility notes [@47:18] - Rust 0.1 release notes Credits Intro Theme: Aerocity Audio Editing: Aerocity Hosting Infrastructure: Jon Gjengset Show Notes: Jon Gjengset Hosts: Jon Gjengset and Ben Striegel

Sep 19, 202351 min

Pitching Rust to decision-makers, with Joel Marcey

Marco Otte-Witte discusses how to pitch Rust to decision-makers with Joel Marcey, the Director of Technology at the Rust Foundation. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@00:00] - Introduction Video recording of the interview [@00:33] - Start of the interview [@00:50] - Joel’s role at the Rust Foundation [@03:17] - The value of Rust adoption for companies [@07:29] - Real-world success stories with Rust [@11:34] - The implications of adopting Rust as a business [@18:17] - Rust’s competitive advantage for hiring [@20:18] - Where Rust shines [@33:35] - The future of Rust [@38:33] - The Rust Foundation’s plans for the future [@40:43] - Conclusion Credits Intro Theme: Aerocity Audio Editing: Mainmatter Hosting Infrastructure: Jon Gjengset Show Notes: Mainmatter Hosts: Marco Otte-Witte

Sep 11, 202341 min

Adopting Rust: present and future of the Rust web ecosystem, with Luca Palmieri

Marco Otte-Witte discusses with Luca Palmieri the present and future of the Rust web ecosystem. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@00:00] - Introduction Video recording of the interview [@00:27] - Start of the interview [@01:39] - “Zero to Production in Rust” Zero to Production in Rust [@02:40] - Luca’s experience working with Rust at AWS [@19:14] - Scenarios and use cases for Rust adoption [@34:43] - The state of the art and future of web backend development in Rust [@45:57] - Conclusion Credits Intro Theme: Aerocity Audio Editing: Mainmatter Hosting Infrastructure: Jon Gjengset Show Notes: Mainmatter Hosts: Marco Otte-Witte

Aug 12, 202347 min

Scanner.dev with Cliff Crosland

Allen Wyma talks with Cliff Crosland about his work on Scanner.dev that is powered by Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction [@02:16] - Rust for Cloud Infrastructure [@07:34] - Exploring libcurl [@13:23] - Introducing Rust to Scanner.dev [@13:23] - Scala in Data Science [@25:22] - Rust vs. Other Languages [@40:08] - Encoding/Decoding [@45:03] - How Scanner.dev Works [@55:16] - Future of Scanner.dev [@01:00:58] - Final Information Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Aug 11, 20231h 3m

Bootstrapping Rust with Albert Larsan

Allen Wyma talks with Albert Larsan about his work on bootstrapping the Rust compiler. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction to Bootstrap [@1:57] - Building the standard library and compiler. [@5:34] - The biggest challenges when bootstrapping rustc (the Rust compiler) [@11:26] - Why use Python to start the bootstrapping process? [@13:08] - Running tests as part of the Rust CI to ensure that each component is well-tested. [@15:07] - Running tests on Linux, MacOS, and Windows [@18:54] - Features that the Rust bootstrap team has been working on. [@20:50] - Plans to run Clippy and fix issues. [@23:41] - Stage redesign, verification, reproducibility, and different optimizations implemented in the compiler. [@27:28] - Albert’s advice on the process of bootstrapping Rust. [@31:05] - The importance of documentation [@31:49] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jul 14, 202333 min

Shuttle with Ivan Cernja

Allen Wyma and Zeeshan Ali Khan talk with Ivan Cernja, DevRel at Shuttle, a platform for deploying Rust apps. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction. [@2:04] - Ivan’s programming background and how he got involved with Shuttle. [@4:41] - What is Shuttle? [@6:15] - Why choose Rust for Shuttle? [@9:36] - Deciding to make Shuttle open source and community feedback. [@12:38] - Shuttle AI and integration with ChatGPT. [@18:04] - Shuttle Heroes program. [@21:10] - Pain points working with Rust. [@22:51] - Async runtime issues. [@24:01] - What’s next for Shuttle? [@26:22] - The best things and advantages about using Rust. [@27:28] - Why startups are reluctant about using Rust. [@32:14] - Moving to Linz and getting involved in Rust Linz. [@36:10] - Ivan’s goal on making Rust education as accessible as possible. [@37:26] - How to get hold of Ivan and get more information about Shuttle. Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan

Jun 30, 202338 min

Fish Folk with Erlend Sogge Heggen

Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction to Fish Folk. [@2:17] - Initial concerns about using Rust in a game development project and how it worked out. [@5:46] - The inspiration behind Fish Folk. [@8:05] - The importance of modding and building an open and community-oriented environment. [@10:52] - Protection and licensing of the project. [@14:38] - The process of finding developers and contributors to the project. [@18:24] - Initial funding for the project and financing contributors. [@22:19] - Legalization and registration. [@23:37] - Fish Folk’s Kickstarter campaign. [@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game. [@25:50] - The decision to switch from Macroquad to Bevy. [@31:40] - The overall experience and result of switching from Macroquad to Bevy. [@32:49] - Experimenting with different approaches and models for multiplayer implementation. [@35:22] - Plans on monetization. [@40:57] - Timelines and deadlines for the release of the game. [@44:39] - How to get involved with the project. Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jun 26, 202351 min

Daily with Kwindla Hultman Kramer

Allen Wyma talks with Kwindla Hultman Kramer, Founder and CEO of Daily, and João Neves, Staff Engineer at Daily. Daily provides SDKs for building video applications on top of the WebRTC standard using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction to Daily [@05:00] - WebRTC Implementation and sharing across different platform [@10:31] - The challenges of integrating C++ with WebRTC [@19:16] - Signaling in WebRTC - Session setup and initial configuration [@22:45] - Challenges in implementing WebRTC standards [@27:21] - Handling and working around platform and browser differences when implementing WebRTC [@30:51] - Daily’s mono repo approach for code sharing [@33:30] - The process of building and releasing code in relation to different platforms and dependencies [@35:57] - Integrating Rust, C, Objective C, and Swift for iOS development [@37:20] - Daily’s automated testing processes [@42:24] - Daily’s network simulation layer in their testing process [@44:00] - The use of Rust in implementing network simulation for testing purposes [@49:15] - Using WebAssembly alongside native code in an application, and the potential obstacles to consider [@50:52] - Crates that are being used by Daily [@52:44] - What would differentiate Daily compared to other solutions? [@55:48] - Daily vs Zoom [@56:38] - Other open-source projects from Daily [@1:01:20] - Parting thoughts and how to get in touch with Daily Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jun 16, 20231h 2m

Slint 1.0 with Tobias Hunger

Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction [@04:02] - Slint updates and progress from the previous interview [@06:15] - Upgrades that came along releasing of Slint 1.0 [@11:12] - Bugs fixed in Slint 1.0 [@12:43] - Stability, improved tooling and other key features in the Slint upgrade [@15:34] - Multi-window support [@18:26] - Screen reader accessibility and keyboard shortcut in Slint [@22:04] - Raspberry Pi Pico and Zero 2 W [@24:21] - Rust support, line buffering and graphics acceleration [@26:10] - Other UIs that are out in the Rust space [@27:17] - Handling bugs and feature reports [@29:10] - Slint documentation [@34:02] - Patch files [@37:16] - Plans for the 1.1 release [@38:51] - Interesting ways users used Slint API [@40:30] - Slint users and Rust community feedback [@43:35] - Requiring that users have a Rust compiler installed [@46:31] - Programming with Rust vs C, C++ [@48:33] - Tobias’ great experience with the Rust community Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jun 9, 202349 min

Shuttle Launchpad with Stefan Baumgartner

Allen Wyma and Zeeshan Ali Khan talk with Stefan Baumgartner, contributor to the Shuttle Launchpad tutorial series on Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction [@01:45] - What is Shuttle Launchpad and why was it created [@03:34] - Shuttle Launchpad initial development [@06:39] - Supporting multiple backends and databases [@08:32] - How did Stefan get into Shuttle [@10:27] - Rust, Shuttle, and security [@12:57] - Rust community in Austria [@15:27] - Rust Linz [@17:33] - Stefan’s career background [@21:19] - Language choice trade-offs [@25:34] - Developer communication [@27:15] - Gimoji [@28:50] - Zed [@30:00] - Copilot when working with Rust [@32:12] - VS Code [@33:14] - Shuttle Launchpad’s aim in making learning Rust much easier [@37:50] - Initial issue of creating Shuttle Launchpad [@45:25] - Differences with traditional linked list newsletters [@48:09] - Other materials and ways to learn and get started with Rust [@54:25] - Plugs for Gimoji and Shuttle Launchpad Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan

Jun 5, 202356 min

CoderDojo and Rust Linz with Rainer Stropek

Allen Wyma and Zeeshan Ali Khan talk with Rainer Stropek, creator of CoderDojo Linz and Rust Linz. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction to Rust Linz [@3:23] - How did Rainer get into teaching kids in Austria how to code [@5:17] - CoderDojo’s vision in creating a coding club [@7:44] - Why text-based programming is not an option for kids younger than 10 [@11:31] - Starting programming at a young age [@18:40] - Is coding and programming for everyone? [@22:40] - Parent’s huge influence on kids who wants to pursue programming [@24:32] - CoderDojo’s approach to inclusive programming [@33:55] - CoderDojo for adults and for kids [@35:59] - Rainer’s programming background [@37:29] - Organizing Rust Linz meet-ups [@43:26] - Rust meet-up schedules [@45:09] - Call for speakers for Rust Linz [@49:22] - Using rust in building web APIs and application programming [@50:14] - Interfacing Rust with other languages [@52:19] - Future of WebAssembly [@54:01] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan

May 27, 202355 min

PyO3 with David Hewitt

Allen Wyma talks with David Hewitt, contributor to the PyO3 crate that helps to create Python extensions using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction PyO3 [@5:03] - History of PyO3 [@9:14] - Maintainers of PyO3 [@12:15] - Comparing different languages for machine learning [@16:21] - Python’s ability to tap into native languages [@17:38] - Consideration of using Rust with Python [@20:39] - Python’s Global Interpreter Lock (GIL) [@23:14] - Python vs Rust performance [@24:20] - Rust error handling and two reasons to move Python code to Rust [@26:08] - The complaints about Python [@31:03] - C vs Python [@33:17] - Why use Rust instead of C in the cryptography library [@36:06] - Small percentage of people who get cut out by the use of Rust [@39:36] - The importance of memory safety [@41:27] - Zig and Rust [@43:58] - The reliability of Rust use in Android Kernel [@46:32] - Python interpreter [@51:13] - Inline Python [@56:05] - How to get started with Rust [@57:41] - The future of PyO3 [@59:07] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

May 19, 20231h 2m

smol with John Nunley

Allen Wyma and Zeeshan Ali Khan talk with John Nunley, contributor to the smol async runtime. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@1:46] - Advantage of smol [@5:40] - John Nunley’s programming background [@11:50] - Tauri, GTK and other GUI frameworks [@16:16] - Async.io [@19:28] - Writing packages and breaking up packages into smaller modules [@24:21] - John’s work career [@25:09] - Windows vs Linux API [@29:06] - windows-rs [@30:03] - Windows support with Rust [@31:46] - Recent changes in smol [@33:16] - Event Listener and how it works [@37:26] - Handling pull requests and complaints [@41:40] - smol’s integration with other runtimes [@44:54] - smol vs Tokio [@47:04] - Reason why smol is growing in popularity among GUI crates [@49:06] - Recent developments in async [@52:18] - The Async working group [@58:11] - Community-based crates with suggestions and structure [@1:00:22] - What to expect to come out of smol in the near future? [@1:02:11] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan

May 12, 20231h 5m

Glidesort with Orson Peters

Allen Wyma talks with Orson Peters, creator of the Glidesort sorting algorithm that may make its way into the Rust core library. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction to Glidesort [@1:19] - What got Orson interested in sorting algorithms [@4:47] - Process of creating Glidesort [@6:06] - Quicksort and how to handle low cardinality inputs [@8:18] - Three-way comparison and binary partitioning [@10:59] - Basic terms to know about quicksort and mergesort [@15:28] - Choosing an element as a pivot [@24:16] - Stable and unstable sorting algorithms [@27:03] - How Glidesort can help with memory usage and memory savings [@35:51] - How Glidesort detects if there is already a sorting in an array [@38:19] - Linear scanning [@41:47] - When Glidesort is a good algorithm to use [@45:53] - Glidesort is a comparison-based algorithm [@49:09] - What datatype would be great for Glidesort [@52:17] - Sorting algorithms and language issues [@53:11] - Sorting algorithm in Python vs Rust [@55:52] - The challenge of implementing sorting algorithms in Rust [@58:36] - Reducing Glidesort’s code size [@1:01:21] - Standard library benchmarking criteria [@1:02:52] - Performance evaluation of Glidesort and other improvements [@1:06:08] - Quantum computing [@1:07:43] - Next on the list for Glidesort improvements [@1:10:54] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

May 5, 20231h 14m

Rust Embedded WG with Jonathan Pallant

Allen Wyma talks with Jonathan Pallant, Senior Embedded Engineer of Ferrous Systems and member of Rust Embedded Working Group about Rust on embedded systems. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@2:23] - Jonathan’s projects [@10:3] - Keyboard drivers, CP/M, IBM history [@22:19] - Jonathan’s background in embedded systems [@23:46] - Understanding more about computers and laptops [@33:37] - Rust working group for embedded systems [@37:16] - The power of Rust on microcontrollers [@40:00] - The difference between a Microcontroller and a Central Processing Unit [@42:15] - Discussing System on Chip (SoC), Memory Management Unit (MMU), and Microcontrollers [@45:50] - RISC (Reduced Instruction Set Computing) vs CISC (Complex Instruction Set Computing) architecture [@53:30] - How did the working group become an official working group? [@56:00] - Using Rust with microcontrollers [@59:54] - Choosing Rust over C or Python Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Apr 28, 20231h 2m

SurrealDB with Tobie and Jamie Morgan

Allen Wyma talks with Tobie and Jamie Morgan, creators of SurrealDB about why they switched to Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Intro [@1:42] - What made SurrealDB switch from Go to Rust? [@4:51] - What is SurrealDB and why it was made? [@9:18] - How does SurrealDB store data? [@11:24] - SurrealDB and WebAssembly [@13:25] - SurrealDB limitations running in the browser [@14:09] - Running SurrealDB in the cloud [@15:37] - Advantage of SurrealDB over other services [@16:35] - Transparency in SurrealDB [@18:37] - Encryption in SurrealDB [@19:26] - SurrealDB licensing and open-source [@25:45] - SurrealDB services and users [@28:57] - When not to use SurrealDB? [@31:34] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Apr 21, 202332 min

Rust Analyzer with Lukas Wirth

Allen Wyma talks with Lukas Wirth, member of the rust-analyzer team. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@1:46] - Rust Analyzer’s source of funding and history [@10:56] - Lukas’ contribution and work in Rust Analyzer [@16:01] - What is Rust Analyzer and what does it do? [@17:35] - Rust Analyzer diagnostics and implementation [@21:23] - The importance of Rust Analyzer [@25:36] - Rust Analyzer’s limitations [@32:54] - Lessons from the left-pad library issue [@35:20] - Difficulties with dependency version duplicates [@39:53] - Installing Rust Analyzer for different code editors [@44:29] - Rust Language Server vs Rust Analyzer [@51:25] - Clippy [@56:39] - Rust’s advantage over other languages [@58:08] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Apr 15, 202359 min

Wasmer with Syrus Akbary

Allen Wyma talks with Syrus Akbary, Founder and CEO at Wasmer, a WebAssembly runtime written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - What is Wasmer? [@4:50] - How Syrus got into Wasmer [@7:55] - WebAssembly vs Docker and Kubernetes [@14:30] - WebAssembly GC proposal and updates [@18:06] - Advantage of using WASM over other techniques [@20:52] - Permission system with WebAssembly [@23:30] - Why choose Wasmer? [@25:04] - Wasmer installation process [@25:56] - What makes Rust the best language to use for creating Wasmer [@28:47] - Compiling and running your Rust codes to WebAssembly [@30:48] - Updates and features that are coming out on WebAssembly [@39:36] - Rust and WebAssembly [@46:00] - Making all applications able to compile to WebAssembly [@47:01] - Using GUI with Wasmer [@50:16] - Where to get more information about Wasmer Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Apr 7, 202351 min

Servo with Josh Matthews

Allen Wyma talks with Josh Matthews, former Engineering Manager at Mozilla for Servo, a web browser engine written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Josh’s history with Servo [@3:54] - Community fears around the future of Rust when Mozilla had their layoffs [@6:52] - Chrome’s Javascript engine [@10:54] - How to make web design more secure with Rust [@19:50] - How Servo is using Rust [@24:49] - Servo’s responsibility as browser engine vs a JavaScript engine [@30:14] - CSS Grid support [@35:51] - Developer tools [@39:54] - Complexity in web optimization [@42:13] - Running multiple iframes within a page [@44:21] - How Rust helped Servo [@46:32] - Funding Servo [@50:19] - Where to get updates on Servo [@50:40] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Mar 31, 202351 min

AI-NC with Tom Miles

Allen Wyma talks with Tom Miles, CTO of AI-NC, a platform written in Rust to get manufactorability feedback for hardware designs. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@0:46] - What is Spin [@1:23] - AI-NC’s company history [@2:46] - What made Tom start a machine shop company [@8:17] - AI-NC’s goal to provide automation, design, and advanced manufacturing [@17:04] - Communication between designers and assembly people [@19:22] - The margin for error in manufacturing [@30:40] - What made the team switch to Rust vs other languages [@35:06] - Libraries that AI-NC uses in their services [@42:35] - Integrations with third-party chat applications [@46:03] - Hiring Rust talent [@50:23] - Teaching people Rust [@53:27] - Advice for companies that want to use Rust [@54:42] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Mar 24, 202355 min

Cargo Limit with Alexander Lopatin

Allen Wyma talks with Alexander Lopatin, creator of Cargo Limit, a cargo plugin that will show errors in your Rust code before any warnings. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Alexander’s programming background [@3:17] - What made Alexander interested in the Rust [@4:43] - What is Cargo Limit? [@9:19] - Cargo Limit’s features [@11:20] - Improvements that Alexander wants to make in Cargo Limit [@12:52] - Cargo extensions and installation [@13:31] - Alexander’s process for creating Cargo extensions and plugins [@16:00] - Using Neovim and integrating with Rust Analyzer [@18:57] - Upcoming upgrades and features of Cargo Limit [@24:46] - How to get in touch with Alexander and learn more [@25:28] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Mar 17, 202326 min

Zed with Antonio Scandurra

Allen Wyma talks with Antonio Scandurra, co-creator of Zed, a high performance code editor written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@2:56] - The story behind Zed [@6:24] - Zed’s performance and features powered by Rust [@12:01] - How Zed balances speed vs features [@16:00] - What is the most important thing an editor has to have? [@18:01] - Zed customization and the ability to add plugins [@23:13] - Zed’s built-in contacts panel for team collaboration [@26:54] - Third-party services that Zed uses [@31:28] - Zed’s tab support [@32:39] - Zed’s theme customization and system [@34:31] - Top crates that power Zed [@36:05] - Zed’s plans to support other platforms [@37:56] - Porting Rust vs porting other languages [@42:09] - Zed’s pricing plans [@43:15] - Zed’s possible plan for open-sourcing parts of the editor [@44:10] - Check out more information about Zed and sign up to join the waitlist [@44:29] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Mar 10, 202345 min

Rustdoc with Joshua Nelson

Allen Wyma talks with Joshua Nelson, team lead for the Bootstrap team for Rust, and formally on the Rustdoc team for Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@1:07] - Different groups and teams in the Rust community [@8:31] - Memory safety and security issues [@10:26] - Rust documentation [@12:13] - Joshua’s contribution to Rust’s documentation [@14:57] - How did Joshua get involved with Rust [@18:17] - Documentation and prioritizing features [@23:19] - Rust team and governance issues [@34:17] - Maintaining the code [@37:45] - Joshua’s new team and career [@42:20] - Cargo and the bootstrap tool [@46:08] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Mar 3, 202348 min

Asynchronix with Serge Barral

Allen Wyma talks with Serge Barral about Asynchronix, a event simulation framework written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - What is Asynchronix? [@2:21] - Writing Rust documentation [@4:28] - Serge’s career & background [@8:51] - How does the Asynchronix simulator work? [@11:40] - The importance of writing the library in Rust [@16:51] - Time-based simulation and practical use cases [@26:59] - Building the custom executor [@30:48] - How long did it take to build Asynchronix? [@34:10] - Asynchronix’s vision to improve modern systems development [@40:15] - Getting in touch to learn more about Asynchronix [@41:43] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Feb 24, 202342 min

Lodestone with Wilbur Zhang, Peter Jiang, and Kevin Huang

Allen Wyma talks with the Lodestone team, who is working a tool to create private Minecraft servers in a safe and convenient way using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@2:51] - How did the Lodestone team discover Rust? [@8:26] - Motivation for writing the Lodestone project [@9:28] - Why choose Rust [@12:23] - Go vs Rust [@13:53] - Experience using Tauri [@16:05] - Lodestone’s front-end work [@19:18] - Setting up and using Lodestone [@21:46] - Issues and challenges the team is currently working on [@25:27] - The advantage of using Rust [@27:21] - Crates used in the project [@29:51] - How Actors work [@34:56] - Lodestone’s scripting system [@39:29] - Lodestone’s security and permission system [@45:37] - How to reach out to the Lodestone team [@46:19] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Feb 21, 202347 min

What's New in Rust 1.65, 1.66, and 1.67

Jon and Ben discuss the highlights of the 1.65, 1.66, and 1.67 releases of Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@01:11] - Rust 1.65 [@01:28] - Generic Associated Types More detailed blog post [@06:48] - let-else statements if_chain crate [@16:56] - break from labeled blocks [@19:21] - Splitting Linux debuginfo [@20:44] - Stabilized APIs std::backtrace::Backtrace [@22:41] - RLS deprecation [@23:19] - Changelog deep-dive [@23:30] - Cargo queue reordering Benchmarking results [@24:54] - Niches in data-filled enums [@27:23] - poll_fn and Unpin [@28:05] - Too many personalities [@29:20] - uninit integers are UB Working Group discussion [@33:23] - Uplift let_underscore lint [@35:13] - #[non_exhaustive] on enum variants [@36:27] - Rust 1.66.0 [@36:40] - Explicit discriminants on enums with fields Dark and forbidden secrets RFC [@40:05] - core::hint::black_box Tracking issue discussion [@46:34] - cargo remove [@46:52] - Stabilized APIs Mixed integer operations BTreeMap/Set first/last operations std::os::fd [@50:51] - Changelog deep-dive [@51:10] - Cargo publish changes [@53:33] - Don’t link to libresolv or libiconv on Darwin [@54:41] - sym in asm [@55:18] - Soundness fix for impl Trait [@57:27] - Allow transmutes across lifetimes [@57:45] - Unicode 15 [@58:24] - for loops over Option and Result [@1:00:38] - Rust 1.66.1 Security advisory. Affects primarily users with insteadOf in their git config. Prefer pushInsteadOf instead. You may also be interested in: Rustup 1.25.2 [@1:02:41] - Rust 1.67 [@1:02:45] - #[must_use] on async fn [@1:04:07] - sync::mpsc updated Long-standing mpsc panic The PR crossbeam crate CachePadded AtomicCell [@1:07:52] - Stabilized APIs NonZero*::BITS [@1:08:38] - Changelog deep-dive [@1:08:45] - Ratio-aware decompression limit Original CVE Original fix [@1:10:40] - Ordering of array fields [@1:13:08] - Compilation targets Sony PlayStation 1 target Remove linuxkernel targets Target configuration x86_64-unknown-none [@1:14:45] - Dataflow-based MIR constant propagation [@1:15:37] - The drop order twist The effect on let-chains let-chains tracking issue [@1:20:48] - Inconsistent rounding of 0.5 [@1:23:24] - Android NDK update in 1.68 [@1:23:54] - Help test cargo’s HTTP protocol Credits Intro Theme: Aerocity Audio Editing: Aerocity Hosting Infrastructure: Jon Gjengset Show Notes: Jon Gjengset Hosts: Jon Gjengset and Ben Striegel

Feb 13, 20231h 25m

Rust ABI with Aurimas Blažulionis

Allen Wyma talks with Aurimas Blažulionis, author of We Need Type Information, Not Stable ABI blog post, which details possible alternatives to a stable Rust ABI. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Who is Auri? [@3:07] - Auri’s background: video game development, hacking, and reverse engineering [@8:14] - Common advice for optimizing your code [@10:24] - Auri’s article on how to link multiple libraries together [@14:07] - What is an ABI (Application Binary Interface)? [@17:05] - ABI between C and C++ [@19:02] - ABI for Rust [@21:14] - Fat pointers and zero-size types [@23:50] - Writing FFI [@31:15] - C FFI in relation to a Rust ABI [@32:12] - System support for Rust [@39:30] - Auri’s blog and articles [@40:53] - Where to reach out to Auri Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Feb 10, 202342 min

Cloudflare with Adam Chalmers

Allen Wyma talks with Adam Chalmers, software engineer at Cloudflare, which is a global network of servers located around the world, that uses Rust to help power and secure the internet. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction to Cloudflare [@3:57] - Cloudflare’s edge computing [@7:56] - Running Rust binary on Cloudflare [@10:36] - Adams’ background and work history [@15:12] - How does Cloudflare provide web security? [@32:30] - Cloudflare’s transition and rewriting from C to Rust [@37:12] - Cloudflare’s data plane and control plane [@43:00] - Hacking and security issues on Apple and other devices [@50:56] - How does Cloudflare handle onboarding people to Rust [@1:00:09] - The importance of Rust’s performance and reliability for Cloudflare [@1:05:07] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Feb 4, 20231h 6m

Rust Web Programming with Maxwell Flitton

Allen Wyma talks with Maxwell Flitton, author of Rust Web Programming which details how to build web services using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@3:21] - What led Maxwell to write and publish books about Rust [@6:02] - Type-checking and Python crashes [@8:50] - Rust technology and its sustainability [@12:32] - Python vs Rust [@13:23] - Maxwell’s background and history [@16:11] - Details about Maxwell’s book Rust Web Programming [@19:19] - Using the actor model [@24:02] - Maxwell’s thoughts and motivation for publishing more books [@32:44] - Rust community [@35:19] - Rust innovations happening in London [@36:22] - Where to purchase the Rust Web Programming book [@40:14] - What to expect for the upcoming book editions [@43:48] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jan 27, 202346 min

Rust Magazine with Shuang Zhu

Allen Wyma talks with Shuang Zhu, creator of Rust Magazine, a Rust-focused online magazine that provides articles from experts and enthusiasts in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@3:28] - Rust community in China [@4:03] - Shuang Zhu’s experience using Go [@7:30] - Go vs Rust [@11:21] - Rust Magazine [@11:42] - What separates Rust Magazine from other Rust publications [@18:01] - How to contribute and submit articles to Rust Magazine [@21:41] - How to apply as an editor for Rust Magazine [@22:08] - Publishing frequency for Rust Magazine [@24:04] - How to stay up to date with the Rust Magazine [@25:26] - What made Shuang Zhu decide to create Rust Magazine [@27:25] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jan 20, 202328 min

Rust Nation with Ernest Kissiedu

Allen Wyma talks with Ernest Kissiedu, organizer of Rust Nation, a Rust-focused conference geared towards Rust beginners and the Rust-curious. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@3:21] - Rust Nation’s purpose and goal [@5:14] - Ernest’s background and being the community lead of Rust London Community [@13:29] - Rust communities all around the world [@16:14] - Possible guests and speakers at the Rust conference. [@22:39] - Why you should attend the Rust conference regardless of how experienced you are with Rust [@26:44] - Choosing and narrowing down the list of speakers for the conference [@31:55] - How the Rust conference will be different from other conferences [@35:29] - How to join the Rust London Community Meetup group [@42:20] - Get 15% off on Rust conference ticket price use promo code RUSTACEAN-STATION [@50:31] - How to reach out to Ernest [@51:27] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jan 13, 202352 min

Fermyon with Matt Butcher

Allen Wyma talks with Matt Butcher, CEO of Fermyon, who is working on Fermyon Cloud, a platform to deploy and host WebAssembly applications, with a prime focus on hosting Spin applications written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@2:13] - A deeper dive into the Cloud and its impact [@9:39] - Matt’s work experience on HP and HP Cloud. [@13:40] - Kubernetes [@20:07] - WebAssembly [@30:27] - Krustlet [@36:21] - Edge Computing [@41:05] - Fermyon Cloud [@50:48] - Where to learn more about Fermyon Cloud [@52:58] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jan 8, 202354 min

C2Rust with Stephen Crane

Allen Wyma talks with Stephen Crane, CTO of Immunant, who is working on C2Rust, a library that transpiles C99-compliant C code into unsafe Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - C2Rust Introduction [@01:50] - How C2Rust works and its goal as a transpiler [@05:49] - Transpilers vs compilers [@12:30] - Unstructured control flow vs structured control flow [@16:32] - The process of transforming C to Rust projects [@19:15] - Parsing C code correctly [@22:13] - The importance of compiler flags on interpreting C Code [@28:45] - C++ vs C [@38:50] - When you should you look at using C2Rust [@45:04] - The best way to run your tests in Rust [@48:15] - Projects that are currently using C2Rust [@50:29] - Improving the usability and safety of the output of rust code [@53:55] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Dec 16, 202255 min

Kernel Density Estimation with Seaton Ullberg

Allen Wyma talks with Seaton Ullberg, developer of kernel-density-estimation, a Rust library that computes kernel density estimations. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:00] - Introduction [@0:55] - Crate overview and how it works [@17:49] - Kernel Density Estimation vs other competing algorithms [@24:05] - Application uses of Kernel Density Estimation [@33:38] - Why write this library [@35:03] - Why use Rust when re-writing this library [@40:26] - Seaton using f64 as a feature [@42:20] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Dec 9, 202243 min

Presser with Gray Olson

Allen Wyma talks with Gray Olson, developer of Presser, a library that aims to make it easier to safely work with byte buffers. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Gray’s background and introduction [@04:18] - Gray’s art and graphic designing work for Embark Studio [@08:40] - Ray tracing and fractals [@13:44] - The most expensive process in a video game [@16:48] - Vector graphics are so hard on the GPU [@18:57] - What makes triangles very useful in drawing and designing [@22:41] - Matrix math as a fundamental building block of computer graphics [@28:13] - Understanding the concept of uninitialized memory and why Presser is necessary [@36:31] - LLVM’s “No Uninitialized Memory” attribute. [@39:06] - Rust’s virtual machine [@40:52] - Allocating memory for data [@49:34] - Safety invariants and validity invariants in the Rust ecosystem [@53:19] - How to use unsafe code in a way that does not violate the validity invariant of Rust [@1:04:01] - Embark Studio’s mission to enable those who play games to also modify the game worlds they play in [@1:07:27] - Embark Studio’s Rust game projects [@1:09:08] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Dec 2, 20221h 11m

Leptos with Greg Johnston

Allen Wyma talks with Greg Johnston, creator of Leptos, a full-stack, web framework using a reactive design to build declaritive user interfaces. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:00] - Introduction of Greg [@02:12] - Programming languages has Greg worked with [@05:14] - Greg’s other passions besides programming [@10:59] - How Elm has set the agenda for a lot of Javascript front-end frameworks [@13:25] - Elm vs Rust in terms of error handling [@18:16] - What is Leptos and why Greg created it [@33:44] - Pros of using Leptos [@38:19] - Leptos’ Server Side Rendering feature [@45:44] - Leptos’ build tool limitations [@51:40] - Leptos’ ability to interact with other languages [@59:25] - Greg’s work and projects using JavaScript [@1:00:45] - Greg’s Flutter experience [@1:04:21] - Greg’s Ionic experience [@1:08:28] - HTML [@1:12:46] - Leptos’ version [@1:14:14] - Leptos’ production readiness [@1:16:23] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Nov 25, 20221h 16m

Kanal with Khashayar Fereidani

Allen Wyma talks with Khashayar Fereidani, creator of Kanal, a sync and async channel library boasting the fastest implementation of channels in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:10] - Introduction [@03:10] - Where did the idea of creating Kanal come from? [@04:10] - Go vs Rust performance [@06:32] - How Kanal works with synchronous Rust [@07:40] - When did work on Kanal get started [@11:08] - What’s left to get done for Kanal to be production ready [@13:48] - Feedback so far for Kanal [@15:54] - Async frameworks that work with Kanal [@16:59] - Kinds of problems that are solved with channels [@19:11] - Channels can help in learning Rust [@19:48] - What’s next for Kanal [@20:49] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Nov 20, 202221 min

cargo-auditable with Sergey Davidoff

Allen Wyma talks with Sergey Davidoff, creator of cargo-auditable, a cargo plugin for auditing your Rust dependencies for security vulnerabilities. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:10] - Introduction to cargo-auditable [@07:51] - Guarantees that cargo-auditable provides [@17:33] - Trivy and other crates that are in cargo-auditable [@19:47] - cargo-auditable vs cargo audit [@21:09] - Sergey’s programming background [@34:49] - Vulnerabilities Sergey was able to encounter and reported to RustSec [@39:47] - Feedbacks and reactions from library owners that were found to have issues [@48:52] - How does Sergey handle problems and issues he encounters? [@56:48] - Sergey’s tips and advice to those who want to improve security on their projects [@59:36] - Parting thoughts and shoutouts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Nov 11, 20221h 4m

Pants with Eric Arellano and Stu Hood

Allen Wyma talks with Eric Arellano (they/them) and Stu Hood (he/him), maintainers of Pants, a build system made for monorepos. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:10] - Pants’ Introduction [@01:26] - Different languages used in building Pants [@03:25] - Pants versions [@06:00] - Pants’ history and why it started [@11:09] - What is a Monorepo and why you would want to use it [@13:48] - Polyrepo vs Monorepo [@19:04] - What makes Pants unique [@21:03] - Why Pants needed to rewrite some parts from Python to Rust and other languages [@22:31] - Why Pants chose Rust [@25:46] - Pants 1 vs Pants 2 [@27:12] - Challenges integrating Python and Rust [@29:03] - How Eric and Stu figured out which parts should be written in Python and which should be in Rust [@32:27] - Future plans and what’s next for Pants? [@36:15] - Shoutouts and parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Nov 4, 202242 min

Veloren with Forest Anderson

Allen Wyma talks with Forest Anderson, co-host at Rust GameDev Podcast, and core dev on Veloren. Allen and Forest talk about Veloren, a multiplayer voxel RPG game engine, written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:11] - Introduction [@03:31] - The Rust Game Dev Team [@07:31] - The size of the community for Rust game development [@10:48] - The complexity of game development [@12:43] - How Veloren was created [@18:30] - What is Veloren [@22:52] - The kinds of games that can be developed in Veloren [@25:36] - The advantage of using Rust in game development [@31:51] - Game development experience in Linux vs Windows [@34:46] - Gaming community for Linux [@37:40] - System Requirement for running Veloren [@42:17] - Parting thoughts [@43:54] - Where to reach out and how to get involved with Veloren and in the Rust Game Dev community Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Oct 7, 202244 min

What's New in Rust 1.62, 1.63, and 1.64

Jon and Ben discuss the highlights of the 1.62, 1.63, and 1.64 releases of Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@00:50] - Rust 1.62 [@00:58] - cargo add Maintaining sorting in TOML files toml_edit cargo-edit [@03:37] - #[default] enum variants Generated bounds part of RFC Macro helper attributes Extra bounds on derive [@07:36] - Thinner, faster mutexes on Linux Tracking issue Short thread on the change from Mara More details from Mara on pthread mutexes [@13:21] - Bare-metal x86_64 target Target triples Tier 2 target policy Tier 2 targets x86_64-unknown-none Custom target triples [@22:20] - Stabilized APIs f64::total_cmp Implementing PR Stdin::lines FusedIterator [@29:22] - Changelog deep-dive cargo -F for --features unaligned_references lint now warns by default addr_of! [@31:09] - Rust 1.62.1 Not much to talk about. We also didn’t talk about: Rustup 1.25.0 Rustup 1.25.1 [@31:56] - Rust 1.63 [@31:56] - Scoped threads The Leakpocalypse issue Pre-Pooping Your Pants With Rust [@40:41] - Rust ownership for raw file descriptors Rust I/O Safety RFC [@43:45] - const mutex initialization [@43:54] - Turbofish and impl Trait arguments Search/replace generics reference Rust reference for turbofish [@52:03] - Non-lexical lifetimes migration complete NLL stabilization and borrowck’s future polonius [@51:33] - Stabilized APIs array::from_fn Box::into_pin Things Rust-in-Linux needs from Rust [@56:27] - Changelog deep-dive cargo --config cargo new test code updated New targets: Apple WatchOS and Nintendo 3DS ​[OsStr]::join The Join trait [@1:00:24] - Rust 1.64 [@1:00:32] - IntoFuture Reference in original async/await RFC Original IntoFuture regression [@1:03:43] - C-compatible FFI types in core libc crate libcpocalypse [@1:09:37] - rust-analyzer component in rustup rust-analyzer proxy binary added to rustup [@1:13:19] - Cargo workspace inheritance and multi-target builds Inheriting attributes from the workspace [@1:15:58] - Stabilized APIs Stabilization PR for ready! [@1:18:03] - Compatibility notes Increasing the glibc and Linux kernel requirements RLS deprecation [@1:22:33] - Other changes Profile-Guided Optimization PR landing lint for unused tuple fields [@1:25:12] - Changelog deep-dive [build.jobs] Implementing PR for negative values New target: Nintendo Switch Improve derive(Debug) Other internal changes Optimizing Vec::insert Credits Intro Theme: Aerocity Audio Editing: Aerocity Hosting Infrastructure: Jon Gjengset Show Notes: Jon Gjengset Hosts: Jon Gjengset and Ben Striegel

Oct 5, 20221h 31m

Ockam with Mrinal Wadhwa

Allen Wyma talks with Mrinal Wadhwa, CTO at Ockam. Allen and Mrinal talk about Ockham, a toolkit, written in Rust, to build distributed applications that provide trust across hostile networks. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@00:10] - Mrinal’s Introduction [@01:01] - What is Ockam? [@05:04] - Building Ockam from scratch and building it open source [@10:45] - How Ockam provides security with modern data distribution [@18:15] - The reason behind building Ockam with Rust [@26:15] - Feedback that Ockam received from using Rust & Elixir [@28:04] - Concerns with Rust and Elixir [@29:38] - The most difficult part of working on Ockam [@30:42] - Competing technologies that solve the same issues as Ockam [@33:04] - When Ockam is not a good solution [@35:15] - What’s next for Ockam [@40:17] - Job opportunity with Ockam [@41:48] - Why Ockham switched From Erlang to Elixir Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Sep 23, 202244 min

Axum with David Pedersen

Allen Wyma talks with David Pedersen, Core Team Member at Tokio. Allen and David talk about Axum, a web application framework written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:40] - Introduction [@1:13] - Why Axum is developed under the Tokio project umbrella [@5:58] - What to expect from Axum [@8:14] - Axum additional features [@9:40] - Why Tokio decided to roll their own web framework [@13:04] - Understanding Axum vs other web frameworks [@22:16] - Testing, reviews, and feedback of the Axum framework [@23:46] - Axum’s production readiness [@28:57] - Semantic versioning [@31:59] - Understanding and learning lessons from other web frameworks to improve Axum [@34:47] - Production use cases that should use Axum [@35:54] - David’s Rust experience vs other web frameworks [@40:25] - Clippy [@41:41] - Upcoming changes and roadmap for Axum [@45:28] - Parting thoughts and how to reach out to David Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Sep 16, 202249 min

Rust at Microsoft with Nell Shamrell-Harrington

Allen Wyma talks with Nell Shamrell-Harrington, Member Board of Directors at Rust Foundation and Principal Software Engineer at Microsoft about Microsoft’s use of Rust, her time being involved with Rust, and also the Rust RFC process.. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@1:30] - Nell’s Background and Introduction [@5:31] - Rust communities all over the world [@7:10] - Handling opinions, feedback and RFCs when making changes and updating a language [@11:23] - What is a RFC and how does it work? [@17:43] - Nell’s experience switching from Ruby to Rust [@19:56] - Nell’s career background [@24:18] - How the Rust Foundation operates [@24:20] - Rust Foundation’s sponsorship model [@33:08] - What Microsoft is currently working on with Rust [@42:22] - How much Rust is going into Windows [@44:25] - Is there a public long-term plan for Microsoft’s involvement with Rust? [@48:02] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Sep 9, 202251 min

Fyrox with Dmitry Stepanov

Allen Wyma talks with Dmitry Stepanov, creator of Fyrox. Fyrox is a feature-rich, general purpose game engine built in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:41] - Dmitry’s background and programming introduction [@4:12] - How did Dmitry got into building game engines [@7:39] - How Dmitry discovered Rust [@8:57] - Dmitry’s experience so far using Rust [@12:13] - When did Dmitry start working on Fyrox [@15:03] - What’s the original idea of Fyrox [@16:23] - The advantage of Fyrox over other game engines [@22:05] - Is Fyrox production ready? [@23:17] - Games and projects that are now using Fyrox [@25:58] - Things need to know before using Fyrox game engine [@30:21] - Fyrox’s monetization plan [@31:33] - Dmitry’s upcoming features and plans for Fyrox Other Resources Fyrox’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Sep 2, 202234 min

Tauri with Daniel Thompson-Yvetot

Allen Wyma talks with Daniel Thompson-Yvetot, co-founder of Tauri. Tauri is a toolkit that helps developers make applications for the major desktop platforms using a variety of front-end frameworks. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:33] - Daniel’s introduction [@3:38] - Tauri’s focus on safety and security [@6:50] - Tauri’s mission to reduce their footprint [@14:48] - How does Tauri handles features that are not supported across different platforms [@23:56] - How does Tauri monetize to keep the project going? [@26:16] - Why choose Tauri over other solutions? [@28:57] - What are the tools being built with Tauri? [@31:09] - Tyler’s programming background [@35:11] - Tauri’s future release and features [@38:38] - ‘Tauri Foundations’ book by Daniel Thompson-Yvetot and Lucas Nogueira [@40:00] - Requirement on building a Tauri app [@43:13] - Parting thoughts Other Resources Tauri’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jul 24, 202244 min

Asynchronous Rust with Tyler Mandry

Allen Wyma talks with Tyler Mandry, lead on Rust Async Working Group. Rust Async Working Group is focused around implementation/design of the “foundations” for Async I/O. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:10] - Async Working Group introduction [@3:08] - Async progress over the past few years [@5:16] - The Fuchsia operating system and its goals [@6:19] - How much of Fushia is written in Rust? [@8:16] - The experience of using Rust in Fuchsia so far [@17:29] - Why are async runtimes not compatible with each other, and how might it be solved? [@23:06] - How does the working group handle feedback? [@25:33] - What’s the most important issue the working group is working on? [@32:45] - Different types of async runtimes [@34:36] - Turning synchronous into async [@39:36] - How did Tyler go from async C++ to async Rust? [@47:14] - Tyler’s code and documentation writing [@54:21] - Where to connect with Tyler Other Resources Tyler’s Blog Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jul 18, 202256 min

High Assurance Rust with Tiemoko Ballo

Allen Wyma talks with Tiemoko Ballo, author of High Assurance Rust. High Assurance Rust is a book about building performant software we can justifiably trust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@0:34] - Tiemeko’s introduction [@2:18] - Defining Safety critical and Mission critical [@3:22] - How to develop software in Rust and have a high assurance? [@8:21] - The lack of standardized behavior and different compilers [@13:29] - Different approaches to assurance testing [@14:54] - How does Rust’s memory safety work? [@20:57] - Temporal memory [@22:59] - What is a borrow checker and how do we know that it’s working properly? [@28:17] - The difference between fuzz testing, property-based testing, and chaos testing [@35:48] - Teimoko’s programming background [@42:55] - Teimoko’s work and projects [@46:15] - Rust’s error handling and concurrency advantages over other languages [@49:29] - What Rust lacks in terms of guaranteeing high assurance and justifiability [@53:17] - How to stay up to date on what’s happening in the security space. [@54:35] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jul 8, 202258 min

New Rustacean with Chris Krycho

Allen Wyma talks with Chris Krycho, host of the now-ended New Rustacean podcast about learning the Rust programming language. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps [@1:08] - Chris’ background and introduction [@4:33] - Chris’ current career and projects [@12:17] - Rust and WebAssembly [@19:35] - Chris’ podcasting plans [@23:47] - Chris’ podcasting preparation and processes [@36:02] - Lessons and insights coming from podcasting [@48:08] - ZSH vs Fish [@53:12] - Picking out potential podcast guests and making great interviews [@57:12] - Chris’ opinion and comparison on the different programming languages [@1:07:33] - Chris’ parting thoughts and future plans Other Resources Chris’s Twitter Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Jul 1, 20221h 11m

This Week in Rust - Issue 446

Highlights from This Week in Rust - Issue 446, presented by Allen and Tim, with Nell Shamrell-Harrington, co-hosting for the first time in 2022. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: [email protected] Timestamps & referenced resources [@00:00:00] Welcome [@00:00:10] - Introduction [@00:00:52] - Agenda [@00:01:27] - Interview with Nell Shamrell-Harrington about editing This Week in Rust [@00:06:21] Submitting an article to This week in Rust TWIR Github Repository github.com/rust-lang/this-week-in-rust TWIR Twitter account @thisweekinrust [@00:07:42] Call for volunteers to co-host an episode [@00:08:38] - Quote of the week I wrote a bespoke time-series database in Rust a few years ago, and it has had exactly one issue since I stood it up in production, and that was due to pessimistic filesystem access patterns, rather than the language. This thing is handling hundreds of thousands of inserts per second, and it’s even threaded. Given that I’ve been programming professionally for over a decade in Python, Perl, Ruby, C, C++, Javascript, Java, and Rust, I’ll pick Rust absolutely any time that I want something running that I won’t get called at 3 AM to fix. It probably took me 5 times as long to write it as if I did it in Go or Python, but I guarantee it’s saved me 10 times as much time I would have otherwise spent triaging, debugging, and running disaster recovery. “Configuring uWSGI for Production Deployment” (2019) by at Peter Sperl and Ben Green from Bloomberg uWSGI’s max-requests and max-worker-lifetime options are intended to reduce the chance of memory leaks affecting production workloads [@00:14:47] - Crate of the week: osmpbf A Rust library for reading the OpenStreetMap PBF file format (*.osm.pbf). It strives to offer the best performance using parallelization and lazy-decoding with a simple interface while also exposing iterators for items of every level in a PBF file. OpenStreetMap Humanitarian OpenStreetMap Team (HOT OSM) [@00:16:40] Official Notices [@00:16:43] - Rust Compiler June 2022 Steering Cycle [@00:21:24] Highlights [@00:21:51] (async) Rust doesn’t have to be hard Rust Is Hard, Or: The Misery of Mainstream Programming Stack Overflow Developer Survey: Most loved programming language [@00:28:28] clippy book [@00:29:40] Rolling co-lead roles for T-compiler [@00:36:33] Hyper vs Rocket - Low Level vs Batteries included Rust is surprisingly expressive (2013) by Steve Klabnik [@00:40:00] Macro Patterns - A match made in heaven by Conrad Ludgate [@00:41:11] Web Scraping with Rust by Gints Dreimanis Hyper with Sean McArthur [@00:44:09] Trivia About Rust Types: An (Authorized) Transcription of Jon Gjengset’s Twitter Thread by Jimmy Hartzell [@00:46:01] Rust language’s explosive popularity comes with challenges by Ed Targett “A proactive approach to more secure code” (2019) by Microsoft Security Response Center Project Zero team at Google [audio] Rust Foundation with Rebecca Rumbul Credits Intro Theme: Aerocity Audio Editing: Tim McNamara Hosting Infrastructure: Jon Gjengset Show Notes: Tim McNamara Hosts: Tim McNamara, Nell Shamrell-Harrington and Allen Wyma.

Jun 27, 202256 min