PLAY PODCASTS
Episode 297: Accessible Core Mechanics and Horror
Episode 422

Episode 297: Accessible Core Mechanics and Horror

RPG Design Panelcast

August 9, 202159m 22sExplicit

Audio is streamed directly from the publisher (mcdn.podbean.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Recorded at Metatopia Online 2020

Presented by Anne Ratchat, Spider Perry, Misha Bushyager, Mids Meinberg, Pamela Punzalan.

For all the merits of the genre, it is not an exaggerated statement to say that horror is the least accessible genres in analog gaming. Between mechanics that require physical ability, the habitual use of monsters whose descriptions sound uncomfortably close to home, and the widespread misunderstanding of how mental health and mental illnesses work, a large swath of players are alienated before the game even begins. In this panel, we will use the recurrent inaccessible themes in horror to explore how one can build a more accessible game from the core mechanics out.