
Episode 168 – Do You Replay TTRPG Scenes That Go Wrong?
Would you ever call for a “re-do” of a scene or encounter that didn’t go as planned? In what situations might that make sense? And are there better ways to “roll with” an unwelcome development in the game? Chris and Andy dis
May 22, 202542m 51s
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Show Notes
Would you ever call for a “re-do” of a scene or encounter that didn’t go as planned? In what situations might that make sense? And are there better ways to “roll with” an unwelcome development in the game? Chris and Andy discuss, along with talk about game pacing and Andy’s million-dollar idea for a mystery …
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