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Dead Suns 110: Tuttle Mnemonic
Season 1 · Episode 110

Dead Suns 110: Tuttle Mnemonic

Is there anything Tuttle can’t do? Half-god, computer genius, owner of CHDRR – Tuttle has it all! And it’s a good thing too as this week he’ll put his skills to the utmost test ... infiltrating the Corpse Fleet’s command ship!

Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

November 15, 20191h 14m

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Show Notes

<p>Is there anything Tuttle can’t do? Half-god, computer genius, owner of CHDRR – Tuttle has it all! And it’s a good thing too as this week he’ll put his skills to the utmost test … infiltrating the Corpse Fleet’s command ship! Also this week, GM Stephen explains when is the best time for a GM … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/110-tuttle-mnemonic/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 110: Tuttle Mnemonic"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/110-tuttle-mnemonic/">Dead Suns 110: Tuttle Mnemonic</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>