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Dead Suns 067: Bone Field Advantage
Season 1 · Episode 67

Dead Suns 067: Bone Field Advantage

With the RFC crew out of leads, they decide to head back to town … walking back through the radioactive boneyards of Eox couldn’t possibly result in any horrible encounters. What could go wrong? (Except everything.)

Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

January 15, 20191h 36m

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Show Notes

<p>With the RFC crew out of leads, they decide to head back to town … walking back through the radioactive boneyards of Eox couldn’t possibly result in any horrible encounters. What could go wrong? Also this week, Stephen discusses how to integrate history and backstory into your games. And don’t forget to become a supporter of … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/067-bone-field-advantage/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 067: Bone Field Advantage"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/067-bone-field-advantage/">Dead Suns 067: Bone Field Advantage</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>