
Radio Grognard KING SIZE
1,914 episodes — Page 31 of 39

Ep 415What Condition My Condition Is In
I talk about the condition of OOP and collectible RPG books.

Ep 414Mental Rewiring
I talk about how you sometimes have to "unlearn" things to understand an RPG rules system.

Ep 413What's Entertainment?
I talk about how gamers should remember to share the fun.

Ep 412Every Single Inch
I talk about players who must examine EVERYTHING and how to put them on a time limit.

Ep 411You're Among Friends
I talk about a recent game I GMed and how to put a new player at-ease.

Ep 410Countdown To Showtime
I talk about last-minute things to do before the game.

Ep 409Fluid History
I talk about retconning a campaign and how to go about it.

Ep 408Investigating Initiative
I talk about different kinds of initiative in RPGs.

Ep 407The Wacky World of RPGs
I talk about the direction the RPG hobby is going due to a higher profile in media and the public.

Ep 406More OneNotein': How I Do It
I talk about how I use OneNote for mobile GM reference.

Ep 405OneNotein' It
I talk about how I digitally organize my campaigns using note apps.

Ep 404Get On Up!
I talk about box text, putting them in your own words and how to enliven descriptions and NPC interactions for your players.

Ep 403Learning From Schlock
I talk about learning from (bad) movies can really help a GM with running the game.

Ep 402At What Cost?
I talk about pyrrhic and bittersweet victories.

Ep 401I Got The Music In Me
A followup on a previous episode, I answer a voicemail and then talk about what I listen to during prep and inspiration you can get from music.

Ep 400Keep Moving Forward
I talk about how things like random encounters should be used to further the adventure.

Ep 399Get To The End of The Session
I talk about winging a story, placing encounters and keeping the game going for one more session.

Ep 398The Glue
I talk about having an overall premise and how it really helps party cohesion in your games.

Ep 397The Amazing Vanishing NPC
I talk about powerful NPCs, how they should not overshadow the PCs and how to make them disappear (temporarily).

Ep 396The Dickens and Doyle Method
I talk about two different plot structures and how writers like Dickens and Doyle help with the game.

Ep 395What's Real and What's Possible?
I talk about realism, plausibility and the fantastic in RPGs.

Ep 394The Dice That Dripped Blood
I talk about using horror in RPGs.

Ep 393GM Upkeep
I talk about keeping your health, energy and stamina for GMing games (and life in general).

Ep 392Do You Trust Your Muse?
I talk about ad-libbing, keeping the game loose and most importantly, trusting your instincts as a GM.

Ep 391Everyone Sets the Pace
I talk about how noth the players and the GM work to set the pace of the encounter/adventure/campaign.

Ep 390Limiting the Muse
I talk about putting limits on your creativity to enhance your campaigns.

Ep 389How I Crawl
I talk about the hexcrawl vs. pointcrawl.

Ep 388In the Face of Adversity
I answer a voicemail and talk about adversity (GM vs. Players) in RPGs.

Ep 387Making The Jump
I talk about converting characters to completely different RPG rulesets.

Ep 386The NPC You Know...
I talk about how to have NPCs interact with the PCs.

Ep 385You, Me and RND
I talk about a great, inexpensive (as in PWYW) adventure-creating resource on DriveThruRPG. Link: https://www.drivethrurpg.com/browse/pub/9108/thunder-bunny-press

Ep 384Glen, Glynn and Green: Another Talk With Glynn Seal
Wth the ENnies coming up and a new Kickstarter fulfilling I again sit down with Glynn Seal of MonkeyBlood Design to talk about his Best Cartography nomination for Midderlands Expanded, The City of Great Lunden, future projects and how to use ordinary fantasy RPG monsters in the Midderlands.

Ep 383Modular
I ramble about modular thinking in adventures.

Ep 382Bluffside Mouth
I answer an email about why I use Bluffside in my campaign world and what's so great about The Mouth of Doom (from the megadungeon Rappan Athuk).

Ep 381Editions, Editions More About Editions
I talk about D&D editions and why I like what I like.

Ep 380Listen to 'em!
I remind Game Masters (and myself) to observe and listen to players for a richer game session.

Ep 379To Intro or Not Intro
I talk about using an introductory adventure to kick off a new campaign - or not.

Ep 378The "Yes" Talk
I talk about always saying "yes" and player expectation.

Ep 377Logical Mysteries
I talk about putting mysteries in a campaign world and how to manage them.

Ep 376Using Up Stuff
I read an email and talk a bit about resource management.

Ep 375Strip Search
I talk about the difference between rules-light and stripped-down RPG rulesets.

Ep 374Play The One You Brought
I talk about how I have more games than I can regularly play and the importance of choosing the one(s) that will get the most use.

Ep 373Vince and Equipment
I do a mini-tribute to RFI and Vince Florio and talk about distinctive equipment.

Ep 372It's The Pits
I talk about traps (focusing on pits) and how you can compound the danger.

Ep 371Adding New Critters
I talk about working new monsters into your world.

Ep 370When It All Falls Apart
I talk about when campaigns tend to dissolve after a handful of sessions and what to do about it.

Ep 369Well Yes, But...
I talk about how I make rulings and modify the "Yes" rule.

Ep 368Cunning Or Not?
I talk about how I learned how to play NPC bad guys per their intellect.

Ep 367Small Skills, Big Results
I talk about how real-life experiences can help your character and the GM.

Ep 366A Good Sub Is Worth It
I sort of ramble on about sub-classes in RPGs.