
Podcast | Spellburn
155 episodes — Page 3 of 4
Episode 53: Summon… The Dark Master!
This week on Spellburn we’re celebrating a very special occasion! Saturday, June 17 marks the 5th FREE RPG DAY since the release of the Dungeon Crawl Classics Roleplaying Game! The heavens shook and the abyss trembled and the masters of reality feared for their grip on the aether! Since then, thousands of adventurers since have […]
Episode 52: Mail Bag of Corruption!
Thanks to Reid San Filippo for this episode’s banner! Spellburn is back this week with a veritable potpourri of topics! That’s right, we’re doing some spring cleaning around here, and besides dusting off the artifacts, realigning the tomes on the shelves, and giving the ol’ summoning circle a fresh coat of *ahem* paint, it’s also […]
Episode 51: Third Party Classes!
This week on Spellburn we discuss some of the many third-party classes available for DCC RPG. When you deviate from the core book, you can find all manner of strange, exciting, and bizarre classes. Some of them emulate classes from the various editions of the world’s most popular fantasy roleplaying game, others are templates for […]
Episode 50: Ill Met in Spellburn!
This week we dive into the topic of urban adventuring…particularly in the City of Sevenscore Thousand Smokes. That’s right, we’re welcoming back for his fourth appearance – fifth if you count the infamous “lost pilot” – manly DCC RPG scribe Mighty Michael Curtis, who’s going to talk with us about his magnum opus, “Dungeon Crawl […]
Episode 49: Invoke Reid San Filippo
This week on Spellburn we’re very pleased to have with us… Judge Reid San Filippo, creator of the Crawling Under A Broken Moon magazine and now the successful launcher of “The Umerican Survival Guide” Kickstarter! We’re going to talk to Reid about the History of Broken Moon and about his new project as well as […]
Episode 48: Invoke Paul Wolfe
This week on Spellburn, we’re celebrating the resurrection of D.A.M.N., the DCC RPG Adventure Magazine and News ‘zine. We’ve brought special guest Paul Wolfe on to talk about spearheading this revival as well as his prolific third-party projects. We’re also really excited for Gary Con, which is just around the corner, so stay tuned for […]
Episode 47: Selling the Game
This week on Spellburn, we’ll dive into a hot topic: How to win over the uninitiated to the game of Dungeon Crawl Classics RPG! We’ve all been there before– trying to sell DCC to oldschool grognards, or devotees of newschool games. We’ll discuss how to prepare a game for newbies, whether at a convention or […]
Episode 46: Breaking the Game
This week on Spellburn, we’re going somewhere totally different. Over the last 45 episodes, we’ve talked about many different aspects of the games: The classes, the magic system, the mighty deeds, the monsters, and more. In this episode, we’re going to talk about how people actually use the rules and specifically how people abuse the […]
Episode 45: Seasons in the Abyss
This week on Spellburn, we’re taking a deep, dark look at the world of DEMONS. Sure they’ve been around since the days of AD&D, although they apparently got a little too hot for some game companies in the late 80s. But they’ve always been a part of Appendix N and nothing could be more old-school […]
Episode 44: Invoke Brendan LaSalle
This episode on Spellburn, we’re introducing an additional permanent co-host to the show, a long-time DCC RPG organizer and game designer. Listen to find out! In addition to this overload of awesome, we’re welcoming the notorious Brendan LaSalle for his first visit to Spellburn. Listeners may know Brendan as “the guy you send emails to […]
Gencon 2016: How to Write Adventure Modules That Don’t Suck
The Goodman Games crew discusses their views on how to write good adventures at Gencon 2016. This is an audio dump of the video by Diogo Nogueira and David Baity. View the video here: Hey folks! The Spellburners need more reviews on iTunes. Can you help us out by giving us some stars? https://itunes.apple.com/us/podcast/spellburn-podcast/id661011349?mt=2
Episode 43: Mutant Crawl Classics
This week on Spellburn, the Judges J get the band back together for a very special show! We’re celebrating the Free RPG Day debut and subsequent Kickstarter of the very long-awaited Mutant Crawl Classics RPG. We all burned down to 3’s on the Invoke Patron roll for this one, and our special guest for this […]
Episode 42: Invoke Terry Olson
This week on Spellburn, the Judges J have cast a ritualized version of Invoke Patron to summon a very special guest, Terry Olson. Terry has written several Dungeon Crawl Classics adventures for Goodman Games and even contributed a letter to the Monster Alphabet. Links mentioned in this episode: The Rock Awakens: http://www.goodman-games.com/50841preview.html Tomb of the […]
Episode 41: Greater Mailbag of Holding
This week on Spellburn, we’re going to delve yet again into the mailbag of holding. And, man, you won’t believe how enormous this bag has grown. We’ve got letters stacked up to the ceiling. Links mentioned in this episode: Iron Tavern DCC RPG Actual Play Podcast http://irontavern.com/podcast/ Steel & Fury http://www.drivethrurpg.com/product/147952/Steel-and-Fury-DCC Nebin Pendlebrook’s Perilous Pantry […]
Episode 40: A Level 1 Wizard’s Primer
This week on Spellburn, we’re going to help out some of the new Wizards out there, by giving you a spell primer! That’s right, we’re going to go over the list of 1st-level arcane spells. Whether you’re new to the game or a long-time judge, some spells just aren’t taken seriously enough because they’re taken […]
Episode 39: Gencon Wrap-up
This week on Spellburn, we take the wayback machine to give a recap of the world’s largest gaming convention! We’ll look at the new DCC RPG releases – or at least that huge Goodman Games Program Guide -and find out more about the DCC events and tournaments that were run. Let’s do a belated Gen […]
Episode 38: Monster Mash
Today on Spellburn, your intrepid hosts take a look at monsters and DCC. From a look at some of our favorite monsters in the core rule book to making monsters mysterious and even a look at incorporating the Monster Alphabet into your game! Links mentioned in this episode: Appendix M http://appendixm.blogspot.ca/ The Crawler’s Companion (free […]
Episode 37: Magic Items
This week on Spellburn your hardy hosts delve into the treasure vaults to uncover every adventurer’s favorite loot: magic items! We’re going to dive deep into the rules for potions, scrolls, magic staffs, magic swords, rods, wands, and more… Links mentioned in this episode: The Crawler’s Companion (free DCC RPG dice roller app) http://purplesorcerer.com/crawler.php
Episode 36: Mailbag of Doom
This week on Spellburn we talk about Free RPG Day, take a brief journey into our Mailbag of Doom, and reveal the next Dungeon Denizen. Links mentioned in this episode: Free RPG Day http://freerpgday.com/ DCC Judge’s Screen http://www.goodman-games.com/FRPGD15preview.html
Episode 35: How to Run a DCC Tournament
This week on the show we explore the dynamics and play style of the DCC Tournament Funnel. Invented by Harley Stroh and debuted at Gen Con 2014 with his adventure “The Seven Pits of Sezrekan,” the tournament funnel has proven instantly popular with convention goers, and is now being featured in Road Crew 2015 releases […]
Episode 34: Here There Be Dragons
This week on Spellburn we take an in-depth look at Dungeon Crawl Classic’s dragons! Everything from what makes them unique to using the Dragon tables to create our very own dragon on tonight’s episode. Links mentioned in this episode: Chuck Whelon Kickstarter (Look for the DCC RPG original artwork) https://www.kickstarter.com/projects/whelon/pewfell-in-drain-of-chaos Death Frost Doom http://www.lotfp.com/RPG/products/death-frost-doom Cheryl […]
Episode 33: Summon Stephen Newton
This week on Spellburn, we return from a holiday and deadline-enforced hiatus to welcome a guy that we’ve been trying to get on the show forever. Tonight, we welcome notable publisher and author of third party adventures for the Dungeon Crawl Classics RPG, Thick Skull Adventures’ own Stephen Newton. Links mentioned on the show: Thick […]
Episode 32: Invoke Joseph Goodman
This is it, Burners! It took us to 1 and 1/2 years to make our spellcheck, but we’ve finally summoned Goodman Games head honcho and the creator of the Dungeon Crawl Classics RPG, Joseph Goodman to the podcast! Join us for a candid conversation with the canny creative force behind the fantasy role playing game […]
Episode 31: Raised to the Power of 3rd Party
Adventures! Adventures! Come and get your adventures! This week on Spellburn we’re going to review three recent Third Party Publisher adventures for the Dungeon Crawl Classics Role Playing Game: Claytonian JP’s “The Wizardarium of Calabraxis,” Carl Bussler and Eric Hoffman’s “Prayers of the Forgotten,” and Stephen Newton’s “Stronghold of the Wood Giant Shaman.” Links mentioned […]
Episode 30: Advanced DCC Magic
This week on Spellburn we do something that wizards in the Dungeon Crawl Classics Role Playing Game absolutely, never, ever do. We’re going to share some of our knowledge of advanced magic. Beyond simple spellchecks or spellburn, we’re going to delve deep into and talk about the lesser-known areas of the DCC magic system, including […]
Episode 29: Summon Dak Ultimak
This week on Spellburn, we finally succeed in summoning forth the Reverend Dak J. Ultimak, one of the driving forces behind the DCC RPG fanzine scene, including the ‘zine that started it all, Crawl! Join us tonight as we ask Dak about his work on his own various zines and publications, plus his mighty editorial […]
Episode 28: Gen Con 2014 Review
This week we review Gen Con 2014 and all the golden DCC RPG goodness unleashed therein. Join us as the two Judges who attended the con struggle to maintain post-con coherency and voice quality, while the other two express their feelings of excitement and envy. We talk about all the DCC RPG new releases, forth-coming […]
Gen Con Special Report: What’s New at Goodman Games in 2014
Joseph Goodman and crew – plus special guests – preview and discuss the exciting new releases coming from Goodman Games in 2014 and 2015, including official DCC RPG dice, new adventures, the DCC Annual, and lots of other old school gaming goodness! Don’t have time to watch the video? Here’s an audio-only version (please note: […]
Episode 27: Perils of Harley Stroh
This episode we welcome DCC RPG writer and game designer Harley Stroh back to the show, and ask him all about his latest adventure, “Peril on the Purple Planet.” Harley tells us what’s new under a weirdling sun with Goodman Games’ latest all-star box set kickstarter, as well as sharing the goods with us on lots […]
Episode 26: Who Judges the Judges?
This week on the show we discuss, dissect, and maybe even disagree about the best practices for the superior judging and running of DCC RPG games. What are the most important Judging “do’s and don’t’s”? That’s what we’ll try and answer on this episode of Spellburn… And don’t forget to check out this episode’s winning […]
Episode 25: Invoke Jon Marr
This week on the show we welcome special guest Jon Marr, creator and head wizard at Purple Sorcerer Games. We’ll be asking Jon about some of the best third-party DCC RPG adventures ever published, his uber-useful family of online tools and mobile apps, and some top-secret forthcoming products. Also! We have a Spellburn Free RPG […]
Episode 24: Asked and Answered
This week we empty out the email bag and get all caught up on listener emails, we share a new Dungeon Denizens winner – mostly to get Daniel J. Bishop off our backs, those of us who have hit the convention trail share our experiences, and Judge Jobe shares his tips and tricks on how […]
Episode 23: Halflings – Twice the Fun at One Half the Footprint
This week our four judges take a look at the Halfling class in DCC RPG. From the halfling’s race-as-class abilities as party luck battery to two-weapon fighting to sneaking and hiding, we cover it all – even the sensitive subject of halfling manscaping! Links mentioned in this episode: Angels, Demons, and Beings Inbetween – http://rpg.drivethrustuff.com/product/109995/Angels-Daemons-and-Beings-Between The […]
Episode 22: Kickstarting a Chained Coffin
This week we welcome a fourth permanent co-host to the program, the inestimable Judge Jen, a.k.a. DCC RPG stalwart Jen Brinkman! And if that wasn’t enough shock and awe for you, this episode we’re also welcoming back for his third appearance – fourth if you count the infamous “lost pilot” – DCC RPG scribe Manly […]
Episode 21: Fantastic Fanzines
This week we’re taking a look at the profusion of DCC RPG fanzines available to players and judges. If a game can be measured by the groundswell of support that it receives from its fans, then the world of DCC RPG suffers from an overabundance of riches. Links mentioned in this episode: Edgar Johnson’s Blog: http://revdoctoredj.blogspot.com/2014/03/my-research-on-gaming.html […]
Episode 20: Gary Con VI Recap
We’re back, baby! And this week the Three Amigos recap and review Gary Con VI, the first game convention attended by all three judges. We talk about the “What’s New at Goodman Games” seminar, games we played and players we killed. Plus! We announce the winner of the write up a Doug Kovacs monster contest! […]
Episode 19: Gary Con Goodman Games Seminar
The judges, Jim, Jobe, and Jeffrey, have journeyed to Lake Geneva, Wisconsin to attend Gary Con 6. We’re still busy running and playing games, but we wanted to share some of the awesome with our listeners. On Friday morning, we recorded the “What’s happening at Goodman Games” seminar. No spoilers, but you don’t want to […]
Episode 18: Invoke Doug Kovacs
The biggest selling points of the Dungeon Crawl Classics RPG aren’t just its old school vibe, easy-to-learn mechanics, and gonzo play style – it’s the art, which visually embodies all of these qualities in spades. Tonight, we’re privileged to talk with one of the primary architects of the visuals for the DCC RPG world and […]
Episode 17: 2013 In Review
It’s our end-of-the-year wrap up episode of Spellburn, and we’re glad that you’ve all come along for the ride with us. We couldn’t have done it without an active audience out there downloading and listening to this podcast, as well as contributing your feedback, emails, and show suggestions. This episode we talk about our favorite […]
Episode 16: Transylvanian Adventures
“Enter freely, and of your own will…” This week on Spellburn, we have a special guest for just in time for “Fangsgiving.” Our summon patron spell went awry and opened a portal to an alternate universe… a new world of gods and monsters! Tonight we’re interviewing one of our most requested guests – Scott Mathis, […]
Episode 15: Rules Heavy vs. Rules Light
This week on Spellburn we drift a little from our talk purely about Dungeon Crawl Classics and branch into topics about OSR gaming in general. First up is a look at how players and judges react to a system where everything is not codified. DCC RPG gives the game back to the judges and throws […]
Episode 14: Mailbag of Holding
This week on Spellburn we have perhaps the most important guests we’ve ever had on the show – you guys! It’s time for a show starring our listeners, or in less fancy terminology, it’s time to empty out the enormous bag of emails that have been piling up to the virtual rafters. Links mentioned in […]
Episode 13: Like a Thief in the Night
This week on Spellburn we continue our basic survey of characters classes with the thief class. Not the rogue, not the reprovisioner, not the specialist… the thief! And as you might expect, in Dungeon Crawl Classics RPG the thief class is everything fun you remember about classic RPG thieves turned up to an 11. Links […]
Episode 12: Invoke Daniel J. Bishop
This week the Spellburners talk to renowned and prolific writer of adventures for DCC RPG (and many other RPGs), as well as one of the prime wizards at Purple Duck Games, Daniel Bishop! Hear all about Daniel’s published and upcoming adventures, as well as some tips and tricks on how to motivate your players to […]
Episode 11: Spell Duelists – Fight!
Welcome to our greatest episode yet! Tonight we’re going to take a look at one of the Dungeon Crawl Classics RPG’s defining game mechanics. When two wizards meet in a world where magic is wild, dangerous, and often barely understood by mere mortals, chaos quickly ensues. Two wizards go in, and only one wizard walks […]
Episode 10: Holier Than Thou
This week on Spellburn, we’re continuing our series of up-close-and-personal looks at individual character classes. Tonight, by popular listener request, we’re going to cover the cleric class, which in Dungeon Crawl Classics, is NOT your father’s d20 heal-bot. Second only to fighters and dwarves in raw melee power, this divine class casts spells without armor […]
Episode 9: DCC Gen Con, Baby!
The Spellburners are finally recovered from Gen Con 2013, but our pain is your gain, because this week we’re discussing all the dungeon crawling news, noteworthy events, and even how we met Hugh the Barbarian, all at this years’ Gen Con. Plus we talk about Goodman Game’s upcoming slate of DCC RPG adventures, including a […]
Episode 8: The Grumpy Grognard Challenge
This week on Spellburn, we invited a bonafide Dungeon Crawl Classics neophyte to the show to share his reviews, rants, and reservations about our favorite system. You know we love this game – we’re doing a podcast about it – but what about everyone’s favorite grumpy grognard from two of our sister podcasts, Save or […]
Episode 7: Invoke Harley Stroh
Welcome to our best episode yet, with genial game writer and gentleman grognard Harley Stroh. Harley has written over 40 adventures for Goodman Games, including the some of the most infamous, like Sailors on the Starless Sea, Blades Against Death, and Colossus Arise! Join us as Harley discusses his passions and projects, and shares some […]
Episode 6: Mighty Deeds Done Dirt Cheap
This week on Spellburn we’re jumping straight to the front of the marching order to spotlight warriors and dwarves. In the Dungeon Crawl Classics RPG, these two fighter classes aren’t your typical hack-and-slash, one-trick war-ponies. Between Mighty Deeds of Arms and improved critical hit ranges, there’s just the right amount of skull-crushing style to make […]