
Multiple Mechanisms in a Game with Darren Terpstra
Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together. Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a...
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Show Notes
Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together.
Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a streamlined way.
And be sure to check out Ignite on Kickstarter HERE.
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