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Taria & Como
Season 2 · Episode 16

Taria & Como

How a puzzle platformer with a unique mechanic, a resilient protagonist, and a gorgeous synth and cello soundtrack might empower you to be a force for good.

Playdate Podcast

July 31, 202543m 37s

Audio is streamed directly from the publisher (download.panic.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Can a puzzle platformer with a unique mechanic, a resilient protagonist, and a gorgeous synth and cello soundtrack empower you to be a force for good in the world? Creator Kip Henderson thinks so, recounting the story of the game’s development, and how the idea for Taria and Como evolved over the years, and tossing a slipper into the air led to the game’s fun and challenging grapple mechanic! Plus, composer Jesse Haugen joins us to talk about why he had to rethink his original soundtrack due to Playdate’s specific audio quirks.

Show Notes

Topics

playdateseason twohandheld gamespaniccrankindie gamesgame development1-bit artpuzzle gamesplatformerspuzzle platformersaction puzzle games