
Season 1 · Episode 19
Sasquatchers
How adventure game veteran Chuck Jordan mixes turn-based tactics with cryptid group photography in “Sasquatchers” for Playdate.
December 20, 202223m 37s
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Show Notes
Chuck Jordan felt his “Advance Wars”-inspired tactics game was missing something—then he remembered the joy of “Pokémon Snap.” Find out how the adventure game veteran ended up mixing turn-based tactics with cryptid group photography in “Sasquatchers” for Playdate.
Show Notes
- Chuck Jordan’s website
- Chuck Jordan on Mastodon
- Jared Emerson-Johnson’s website
- Jared Emerson-Johnson on Twitter
- Ghia Mercado’s website
- Sasquatchers’ website
- Lucas Arts
- The Curse of Monkey Island
- Sam and Max Hit the Road
- Strong Bad’s Cool Game for Attractive People
- SimCity 4
- Disney Imagineering
- Jake Rodkin on Twitter
- Idle Thumbs
- Telltale Games
- Firewatch
- Monstrum Series on YouTube
- Final Fantasy Tactics
- Advance Wars
- Pokémon Snap
- HyperCard
- Grim Fandango
- Playdate SDK
- Sasquatchers game page on Playdate’s website
- Episode Transcript
Topics
playdatehandheld gamespanicone-bit artindie gamesgame developmentpixel artsound designcryptidsturn-based tacticsstrategy gamesChuck JordanLucas Arts