
Ratcheteer
Designer/Developer Shaun Inman and Composer/Sound Designer Matthew Grimm talk about inspirations and paying homage while creating something new, with their game Ratcheteer.
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Show Notes
Everything is a remix, but how do you ensure you’re paying homage to the things you love, rather than just rehashing them? Designer/Developer Shaun Inman and Composer/Sound Designer Matthew Grimm talk about drawing inspiration while creating something new and original, with their Link’s Awakening-inspired game, Ratcheteer——which won “Game of the Year” in the 2022 Playdate Community Awards!
Show Notes
- Shaun Inmans’s website
- Matthew Grimm’s website
- Charlie Davis’ website
- Ratcheteer: Deluxe Sound Version on Bandcamp
- The 2022 Playdate Community Awards by Tiny Yellow Machine and Donald Fraser
- Donald Fraser on Mastodon
- Legend of Zelda: Link’s Awakening
- Pulp
- CAPS
- Game Boy
- Retro Game Crunch
- Episode 4: Crankin’s Time Travel Adventure
- Tiled Level Editor
- Photoshop
- Cubase
- Chipsounds by Plogue
- Kazumi Totaka
- Wave Race 64
- Super Mario Land 2: 6 Golden Coins
- Hirokazu (Hip/Chip) Tanaka
- Metroid
- Kid Icarus
- Dr. Mario
- Mother
- Balloon Fight
- Super Mario Land
- Jake Kaufman
- Shovel Knight
- Masashi Kageyama
- Gimmick!
- Pokémon Videogame Series
- The Blue Marlin
- HAL Laboratory
- Fontstruct
- Plastic Fern
- Spoiler-free Ratcheteer hints
- Ratcheteer game page on Playdate’s website
- Episode Transcript