
Episode 1
From Concept to Console
How do game developers turn their ideas into big Triple-A releases?
Naked Gaming, from the Naked Scientists · Chris Berrow
January 20, 201935m 50s
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Show Notes
A brand new podcast looking at gaming news and the latest releases, with Chris Berrow and Georgia Mills. The highly anticipated Red Dead Redemption 2 is finally out, but there were comments that some of the team worked 100 hour weeks in the days before it was finished - so how do game cycles actually work? We'll hear from the developers of The Room series, and Far Cry: New Dawn, who explain how it works. Plus ZOMBIES! why are we fascinated by them? As for new releases - we review Human: Fall Flat and Hearthstone's latest expansion Rastakhan's Rumble. And we're going old school with "Retro... Like this podcast? Please help us by supporting the Naked Scientists
Topics
Red Dead Redemption 2The RoomIsaac PapismadoFar Cry New DawnRockstarZOMBIESSpyro Reignited TrilogyBarry MeadeFireproof GamesHumans Fall FlatRastakhan's Rumble