
Misdirected Mark Plays
288 episodes — Page 6 of 6
MMP#335 – Numenera 2. Part 4
Hey folks. We’re back in the 9th world this week as we play more Numenera and get into the salvaging rules in Numenera: Destiny. 0:57 – What’s Going On Wayward Masquerade 25:01 – The Gameroom MORE
MMP#334 – Extended What’s Going on and What We’re Thankful For
Hey folks. This show got a little out of hand concerning what we wanted to do since Phil was gone for so long. We talked what’s going on for a long time and then got MORE
MMP#333 – Ten News and Nerd Discussion Topics
Hey folks. Phil is still on vacation so Bob and Chris decided to talk about en news and nerd topics. No time stamps needed. Enjoy. Links After the War    
MMP Classic – Episode 150. The Battle of the Bards
It’s the battle of the Bards. Bring on the song and pony show and don’t forget your Rocker Boy!!!
MMP Classic – Episode 143. Let’s be Candid and Other Soft Skills
One of the more popular episodes we’ve ever done and something a number of listeners asked us to put back in the feed.
MMP#332 – Numenera Three
Hey folks. It’s the Gameroom and time to go into the Ninth World to play some Numenera by Monte Cook Games. Through out this series we’ll be doing our best to cover Numenera Discovery and MORE
MMP#331 – Numenera Two
Hey folks. It’s the Gameroom and time to go into the Ninth World to play some Numenera by Monte Cook Games. Through out this series we’ll be doing our best to cover Numenera Discovery and MORE
MMP#330 – Numenera One
Hey folks. It’s the Gameroom and time to go into the Ninth World to play some Numenera by Monte Cook Games. Through out this series we’ll be doing our best to cover Numenera Discovery and MORE
MMP#329 – Procedure
Hey folks. It’s the Garage and we’re talking about procedures in games while using our EP of Swords Without Master as our prime example. Time Stamps 1:44 – What’s Going On The Mad Wizard Patreon MORE
MMP#328 – Swords Without Master Part 3 (Exploratory Play – EP)
Hey folks. It’s the Gameroom for one of our favorite games, Swords Without Master by Epidiah Ravachol. We play the final parts of this Exploratory Play. Time Stamps 1:34 – What’s Going On The Mad MORE
MMP#327 – Swords Without Master Part 2 (Exploratory Play – EP)
Hey folks. It’s the Gameroom for one of our favorite games, Swords Without Master by Epidiah Ravachol. We play a couple of scenes and talk more about how the game works in this second of MORE
MMP#326 – QCC 2018 Recap
Hey folks. We’re talking about everything we did at the Queen City Conquest. It was a really fun convention and we are looking forward to hopefully see you there next year as we tell you MORE
MMP#325 – Swords Without Master Part 1 (Exploratory Play – EP)
Hey folks. It’s the Gameroom for one of our favorite games, Swords Without Master by Epidiah Ravachol. We play a few scenes and talk about how the game works in this first of three play MORE
MMP#324 – Player Expectations
Hey folks. The Workshop is our room this day and we’re talking about the expectations those folks around the table will have and how to keep games on track with them. It’s an episode about MORE
MMP#323 – Group Action
Hey folks. It’s time to go into the Garage to talk about group actions. How they work, why they are needed, and more. Enjoy and let us know how we’re doing. Time Stamps What’s Going MORE
MMP#322 – Making Sausage aka Game Development
Hey folks. This week we’re diving into the lab to talk about developing games. It’s a bunch of the behind the scenes work we do to take a game that’s was just made and turning MORE
MMP#321 – Tone Management
Hey folks. We’re delving into a topic about GMing for the first time in a while. It’s all about tone management. How we provide tone, how we can present it, what problems arise when you MORE
Raccoon’s Talking Games
Someone left the garbage bins open at the Panda’s Talking Games studio, and look who came wandering in! On this episode, Eric and Rob rummage ’round the rubbish and come up with Grant Howitt and MORE
MMP#320 – Flipping Gangbusters
Hey folks. We’re busting out the tools and revamping some of the parts of Gangbusters. That’s right. It’s time for Flipping RPGs on Misdirected Mark. Time Stamps 1:38 – What’s Going On & Iron Edda MORE
MMP#319 – Ragnarok Now!!!
Hey folks. We’re pleased to have Tracy Barnett on the show to talk about Iron Edda Accelerated and homestead mechanics in games. Join us for this discussion about Ragnarok and the places we call home MORE
MMP#318 – Gangbusters Part 3
Hey folks. We’re continuing our exploratory play of Gangbusters this week as we get into the meat of the combat mechanics. There’s punching, Tommy guns, shadowing, and all other manner of 1 second mayhem and MORE
MMP#317 – Gangbusters Part 2
Hey folks. We’re continuing our exploratory play of Gangbusters this week as we get into the meat of the combat mechanics. There’s punching, Tommy guns, shadowing, and all other manner of 1 second mayhem and MORE
MMP#316 – Gangbusters Part 1
Hey folks. This week we start our exploration of Gangbusters by playing through it. This week it’s character creation and the beginnings of the Black Fox Murders with a little investigative scene. Enjoy and we’ll MORE
MMP#315 – Four Structures
Hey folks. We have Jason Pitre on this episode to talk about his four structures of design. There were some technical issues so we unfortunately had to let Jason go in the middle of the MORE
MMP#314 – Origins 2018 Wrap Up
Hey Folks. Here’s our recap from Origins 2018. We had a good time and will be back at Origins for 2019 with more games, more events, and more community. We look forward to seeing you MORE
MMP#313 – The Return of the Bed Episode
Hey Folks. Phil and Chris are in a bed together…again. It’s another bed episode and we go into the lounge where we talk about games we’re playing, media we’re consuming, and then we all get MORE
MMP#312 – Trust Me
Hey Folks. This week we’re looking at friendship, betrayal and trust with Timothy Kleinert who’s kickstarting the Mountain Witch 2nd edition right now. The game that really put trust mechanics on the map. Time Stamps 2:23 MORE
MMP#311 – When Encounters Go Wrong
Hey Folks. This week we’re exploring what happens when a situation goes sideways and you need to deal with it as a GM. It’s a deep dive on encounters gone wrong. Time Stamps 1:54 – MORE
MMP#310 – 2nd Editions with Eloy Lasanta
Hey Folks. We have Eloy Lasanta from 3rd Eye Games on to talk about 2nd editions of RPGs this week. It’s a lot about Part Time Gods 2nd edition and how 2nd editions come about, MORE
MMP#309 – Jargon
Hey Folks. This week we’re talking about Jargon and using High Plains Samurai as our primary example as we just got done with our functional play of the game. Enjoy the show, we look forward MORE
MMP#308 – High Plains Samurai Three
Hey Folks. We’re back playing High Plains Samurai for the final time. It’s episode three of three actual play / actual demo / functional play episodes. Enjoy and pick up the game via the link MORE
MMP#307 – High Plains Samurai Two
Hey Folks. We’re back playing High Plains Samurai again. It’s episode two of three actual play / actual demo episodes. Enjoy and pick up the game via the link below. Time Stamps 1:16 – What’s MORE
MMP#306 – High Plains Samurai One
Hey folks. This week we’re going into the game room to play High Plains Samurai by Broken Ruler Games and also talk about features of this game, how they work, and what this game is MORE
MMP#305 – Alex Roberts on Designing for Bleed
Hey folks. This week we have Alex Roberts with us to talk about Bleed in games and to get feel the tension of the will they / won’t they of Star Crossed, her newest game MORE
MMP#304 – Holidays & Festivals
Hey folks. This week it’s time to talk about Holidays and Festivals in honor of Emily from She’s a Super Geeks birthday. Yes, we apparently take birthday requests. Onto the singing, traditions, parties, and rites. MORE
MMP#303 – Table Control
Hey Folks. Phil, Bob, & Chris are talking about how to keep your game moving while it’s running. Some tips, tricks, and methodology for making things go and keeping your players and story energetic and MORE
MMP#302 – Non-Heroic Games with Mark Diaz Truman
Hey Folks. It’s time for a chat about what you’ll do when you’re not really a good person but there are things you care about and want to protect. What will you do to protect MORE
MMP#301 – Investigative Mechanics
Hey Folks. We’re talking about Investigative mechanics on this episode, we’ll take a look at a few games and then get inside how the investigative mechanisms functions and the play experiences they produce. Sponsor Conjure MORE