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Misdirected Mark Plays

Misdirected Mark Plays

288 episodes — Page 2 of 6

S1 Ep 20MM Plays 20 – Cortex Primer Traits

We join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation

Jun 13, 202354 min

S1 Ep 19MM Plays 19 – Smarty Pants Part Two (CotS AP)

We join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation

Jun 6, 202346 min

Ep 518MM Plays 18 – Story inside of Combat

Combat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when fighting is the primary activity of MORE

May 30, 202342 min

S1 Ep 17MM Plays 17 – Smarty Pants Part One (CotS AP)

We join the Children of the Shroud as they begin a new story. Starting with an academic decathlon, devolving into some teenage anger issues, a date, and a cold and honest conversation.

May 23, 202345 min

Ep 516MM Plays 16 -Fixing Rules on the Fly

This rule just doesn’t work the way we want it to. So what do we do? Change it. Ok. So how do we do that without messing up the game? That’s what we’re talking about MORE

May 16, 202347 min

S1 Ep 15MM Plays 15 – Like a Rolling Stone Part 3 (CotS AP)

We join the Children of the Shroud as they continue their fight with the Lancaster Legends. We hope our Veil trainees can stop Brad and his goons and help Ike find the rest he wishes to find. Enjoy and let us know if you're enjoying the show.

May 9, 202358 min

Ep 514MM Plays 14 – Player Engagement

We discuss a variety of examples and tools for how to get players to engage with multiple parts of a game

May 2, 20231h 1m

S1 Ep 13MM Plays 13 – Like a Rolling Stone Part 2 (CotS AP)

We join the Children of the Shroud as they enter Stiglmeier park to discover the source of the shrouds disruption. There’s magic, magical people, jerks, fighting, conversations about dating, really, a little bit of everything. MORE

Apr 27, 202350 min

Ep 512Public Access with Jason Cordova

Game Crush is a conversation between folks who love a game. Sometimes it’s with two people who just enjoy the game and sometimes it’s between a fan and the designer. Today Chris is talking with MORE

Apr 25, 202354 min

Ep 512MM Plays 12 – NPC Groupings

We love those side characters in our RPGs but how do you introduce many of them in one scene. That’s a large part of the discussion today along with some other advice on how to MORE

Apr 18, 202345 min

Ep 511MM Plays 11 – Like a Rolling Stone Part 1 (CotS AP)

Welcome to MM Plays. It’s been a couple of weeks since Gunny awakened his powers and learned some truths. Now we get to meet the class in part one of Like a Rolling Stone before MORE

Apr 14, 202341 min

Ep 510MM Plays 10 – Time for Change Epilogue (CotS AP)

Welcome to MM Plays. It’s the epilogue of a Time for Change. We end our initial tale of magical high school swashbuckling drama as Gunny’s very windy day of school ends, we learn a bunch MORE

Apr 11, 202332 min

Ep 509MM Plays 9 – Slice of Life

A simple walk in a park. A meal with your family at a diner. A drink in a bar with friends. Sitting around in class passing notes and listening to the teacher speak about the MORE

Apr 4, 202353 min

Ep 508MM Plays 8 – Time for Change Part 2 (CotS AP)

Welcome to MM Plays. It’s part 2 of the Children of the Shroud. We continue our tale of magical high school swashbuckling drama as Gunny’s very windy day of school and a song that just MORE

Mar 28, 202356 min

Ep 507MM Plays 7 – Milestones, Tests & Contests

Welcome to MM Plays. We’re talking about one of the ways experience and advancement is provided in Cortex Prime and then we get into Tests and Contests. Two of the foundational play mechanics of Cortex. MORE

Mar 21, 202350 min

Ep 506MM Plays 6 – Time for Change Part 1 (CotS AP)

Welcome to MM Plays. It’s session 1 of the Children of the Shroud. We begin our tale of magical high school swashbuckling drama with a very windy day of school and a song that just MORE

Mar 14, 202353 min

Ep 505MM Plays 5 – Children of the Shroud: Session 0

Welcome to MM Plays. It’s session 0 of the Children of the Shroud. We delve into CATS, Safety, Setting, Character Introductions, and have some Character Background Information. Several of the questions we answered about our MORE

Mar 7, 20231h 22m

Ep 504MMPlays 4 – Stats or those things that make up characters

Welcome to MM Plays. Today we’re talking about stats or statistics in RPGs. That’s really it but to give a little bit more here’s a definition. Statistics Follow and Support

Feb 28, 202354 min

Ep 503MMPlays 3 – Mods for Cortex

Welcome to MM Plays. Today we’re going through the Mods we choose for our Cortex Prime game Children of the Shroud. We also discuss why we choose them and have a bit of discussion about MORE

Feb 21, 202348 min

Ep 502MMPlays 2 – Collaboration

Welcome to MM Plays. Today we’re talking about collaboration and using the first episode of MM Plays as our primary example as we discuss how to collaborate to bring your ttrpgs to life during your MORE

Feb 14, 202331 min

Ep 501MMPlays 1 – High Level Game Creation

Welcome to MM Plays. We’re gonna play a game but before we do that we’re going to build out a game setting and rules set using Cortex Prime. This is the first of a few MORE

Feb 7, 20231h 7m

Ep 500MMP#500 – We’re Going Long

Follow and Support Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared Audiobook

Jan 31, 20232h 31m

Ep 499MMP#499 – Layers or is it Foci

Today we talk about Layers in gaming on our lead up to episode 500. It’s another of our favorite episodes of all time redone for you. I mean who doesn’t like cake. Follow and Support MORE

Jan 24, 20231h 0m

Ep 498MMP#498 – Clocks and Fronts

Countdown Clock – An in-game timer that is tracking time passing towards some event, often represented by a circle with some number of ticks or wedges. Players may be aware of this clock or not. MORE

Jan 17, 202354 min

Ep 497MMP#497 – Arc of the Misdirected

Storytelling is a pivotal part of tabletop RPGs that we all believe doesn’t get enough love. To help alleviate that issue we talk about story arcs in this episode, what they are, and some ideas MORE

Jan 10, 202357 min

Ep 6MMP Off the Cuff – Picking New Games

How do you pick new games? We get into that topic with a few asides. Join us for this divergent and all encompassing conversation about picking new games. Follow and Support Misdirected Mark Productions Patreon MORE

Jan 3, 202332 min

Ep 5MMP Off the Cuff – Trust and Cheating

Do you trust your players? Do you trust your GM? We explore that idea in this edition of off the cuff. Follow and Support Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions MORE

Dec 27, 202231 min

Ep 4MMP Off the Cuff – Playing Up

This edition of Off the Cuff is about players and some thoughts concerning doing what you can from the players spot to help enhance the game for yourself and the others at your table. Follow MORE

Dec 20, 202224 min

Ep 3MMP Off the Cuff – Homebrew Bad or Bad Take?

It’s short and to the point this week. A long while ago we found a bad take on twitter and decided to discuss it. There’s also some commentary about Spelljammer and the adventure found within MORE

Dec 13, 202211 min

Ep 2MMP Off the Cuff – House Rules

We’re talking inspiration, experience points, and multiuse currency along with a bevy of other topics about house rules. We got most of the ideas from our slack community along with a sprinkling of some of MORE

Dec 6, 202236 min

Ep 496MMP#496 – JIT Campaign Management

What is Just In Time Campaign Management? I was wondering the same thing and then Phil let us know what it was all about so we could tell you what it is. I’ll give you MORE

Nov 29, 20221h 16m

Ep 1MMP Off the Cuff – Licensed Settings

I love Star Wars, Star Trek, the Cosmere, Middle Earth, Marvel, DC, and a bunch of other existing worlds out there that wonderful stories are told in. But when it comes to playing RPGs in MORE

Nov 22, 202231 min

Ep 495MMP#495 – The Living Setting

Settings are a part of all ttrpg’s and the majority of storytelling forms that exist in the world. But I wonder if yours is a living breathing world that moves and functions even if your MORE

Nov 15, 20221h 3m

Ep 494MMP#494 – Favorite Gaming Moments

What made those amazing moments in games so amazing? That’s the question we broach today as we talk about some of those moments and get into what made them so great for us. Then we MORE

Nov 8, 20221h 11m

Ep 493MMP#493 – The Metagame

Something a little different today. We had a week off so in this episode you get an MMP off the Cuff about metagaming and then Chris gives his first ever campaign conversation about his Spelljammer MORE

Nov 1, 202241 min

MMP#492 – Sticking the Landing

How a campaign ends will have an effect on how the players and GM feel about the campaign overall. If it ends well, there will be good feelings and often the story everyone created will be discussed by the group for years. If it ends poorly, it can lead to dissatisfaction with the game and gaming in general. On this episode we discuss getting your campaign to an ending everyone is happy with and how to achieve them.

Oct 25, 2022

Ep 491MMP#491 – Ready to Play Characters

Characters. They’re the focal point of stories. They have a lot of time and attention paid to them in every other medium of storytelling, even before any scripting, writing, or acting in front cameras begins. MORE

Oct 18, 20221h 16m

Ep 490MMP#490 – The Doldrums

No matter how good people are at scheduling their games, there are times when life intrudes. It’s nothing new, and that means we miss a game here and there. But I have to ask – MORE

Oct 11, 20221h 9m

Ep 489MMP#489 – Published Material

We’re talking about tricks, tips, and ways to use adventures and campaign setting stuff in your tabletop roleplaying games. Follow and Support Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel MORE

Oct 4, 202257 min

Ep 488MMP#488 – Dungeon as Story

This episode discusses ideas about how you can use the dungeon to help you tell stories reminiscent of the ones you see in movies and novels. Follow and Support Misdirected Mark Productions Patreon Misdirected Mark MORE

Sep 27, 20221h 19m

Ep 487MMP#487 – Blending Genre

One part cosmic horror, one part steam punk, and a sprinkle of SciFi. What does that get you? Listen to this installment of MMP and find out as we talk all about Genre Blending. Follow MORE

Sep 20, 20221h 9m

Ep 486MMP#486 – Support Teams. Your friendly neighborhood NPCs

Not every team of adventurers operate alone. Sometimes the heroes need a reliable group to call on again and again to help them in their missions. These recurring characters assist the party by providing additional MORE

Sep 6, 20221h 2m

Ep 485MMP#485 – Frameworks. The hidden structure of adventures

For years we’ve been pondering this idea. The kinds of adventures that exist and their hidden pieces. The elements, the design structures, the interludes, obstacles, and moments of certain types of scenarios. Now we take MORE

Aug 30, 20221h 44m

Ep 484MMP#484 – Why We GM or Emotional Return on Investment

Why do we GM? There has to be a reason we put in that extra work, especially when our outside lives conspire to make things more difficult. That’s today’s topic. Why we GM and how to MORE

Aug 23, 202255 min

Ep 483MMP#483 – Adversary Files: The Untouchable

Many RPGs pit the heroes against an adversary they can defeat by brute force or direct confrontation. However, fiction is full of enemies that are above the law or behind too many layers of protection. MORE

Aug 16, 20221h 1m

Ep 1Why MMP likes RRR

There’s an excellent action flick on Netflix called RRR. We all watched it and wanted to tell you why we liked it so much. This is normally after show content but we’re on vacation this MORE

Aug 9, 202234 min

Ep 482MMP#482 – Visual Media in RPGs

Did you know we have far more neurons dedicated to visual processing than audio processing? It got us thinking. How do we use visuals to help us at the game table? What kind of visuals MORE

Aug 2, 20221h 4m

Ep 481MMP#481 – What’s Going On

The What’s Going On document contains the NPCs, background, motivations, and events that would occur in the session, if the characters did not intervene. In this episode we talk about this document, how to use MORE

Jul 26, 20221h 2m

Ep 480MMP#480 – Making Lore Matter

Lore is the backstory to your setting. You could have zero lore or a novel worth of the stuff, but no player will care unless it comes into play within the game. But the question MORE

Jul 19, 202248 min

Ep 479MMP#479 – Adversary Files: Evil Organizations

Evil Organizations are a staple of action adventure stories. They’re expansive, multi-headed groups that heroes fight against again and again. The villains are many, the schemes are devious, their reach is long. Today we’ll be MORE

Jul 12, 20221h 9m