
Miniature Wargaming Labs
87 episodes — Page 1 of 2
Pillage and/or Kickstarter
Adepticon 2026: Splitting The Take

S5 Ep 2Prepping for Adepticon 2026
I talk to Brian about going to Adepticon 2026 and what to look forward with the new Warhammer releases and things to buy.

S5 Ep 1Let us get this year started already
The steady progress of time makes us return to podcasting and we finally prepare for a new year.

S4 Ep 7Merge to Survive: Catalyst Eats Ironwinds
The change in cross border trade means it is time for consolidation and vertical integration. Only the big and clever game companies will survive. Brian and James discuss the unification of Ironwind Metals into the Catalyst fold.

S4 Ep 6Showpiece, Demo, or Learn to Play
Brian and I discuss some recent efforts to get people to play more games. We compare the showpiece display versus the demo versus the learn to play event to try to convert the average passerby into a wargamer.

S4 Ep 5Consolidation in Wargaming When the Bubble Pops
How could the wargaming market realign if trade between the major wargaming producer and consumers gets harder for some reason.

S4 Ep 4Stripping for Parts or Adding Value: When Game companies Buy Other Companies
When a game starts to die, or when a new independent game starts to die what value is there from getting a bigger game company involved?

S4 Ep 3Digital Obsolescence and Playing Old Games
As some games move away from physical rulebooks to all digital, constantly updating rules what does that mean for playing old versions of games going into the future?

S4 Ep 2Back from LVO 2025
Brians back from LVO. Having beat the casinos at Paigow listen to find out how Brian did at the Infinity. There was Infinity during LVO - just not at it.

S4 Ep 1Plans for 2025 - Maybe We Will Stick to Them
With the start of 2025 we look back to the previous year and see if we accomplished anything that we set out to do. Why not plan for next year? It can't hurt.

S3 Ep 163D Printing is Saving Games Workshop?
In our last episode of 2024 we steal a prompt from the Lords of War (Canadians) and discuss whether 3D printing is locking in the dominant position of Games Workshop. Of course to steal something requires that the thing be of value and protected in a reasonable manner.

S3 Ep 15Black Friday Cometh: The Best Starter Set to Buy
Brian and I discuss what the best starter set for table top miniature wargaming is to buy as we burn into Black Friday. Considering Value For Money It's Halo Flashpoint.

S3 Ep 14The Future of Conventions: Battle for Parking
If you have ever been to a convention they are fun. But the bigger they get the harder getting in and freedom of movement get.

S3 Ep 13There is Plenty of Room at the Bottom: Warhammer, Warlord Games, and Wargames Atlantic
Back form a long break we spend some time talking about the upcoming NOVA Open 2024 and the prevalence of smaller scales in the major wargaming companies.The title is based off the Richard Feynman quote about the utility of atomic scale physics. I drew a direct correlation between game companies pushing down into the smaller scales instead of ever upward.

S3 Ep 12I Didn't Hear No Bell: Warmachine, X-Wing, and Armada
Every where I look I see dead games. We discuss Steamforged games consumption of Privateer Press in what some might say will be a rebirth of Warmachine, which we compare Asmodees euthanization of Star Wars X-Wing and Armada.

S3 Ep 11Games Workshop: Reluctant Monopoly or Benevolent Oligopoly?
Every podcast has to do the "is GW a monopoly episode." This is ours. BLUF: They Are not a monopoly because they do not want to be one, but they do not have a problem being the standard setting body for miniature wargaming.

S3 Ep 10What we listen to
This is a short episode where Brian and I talk about what we listen to while hobbying.

S3 Ep 9Running a Tournament Part 2: The Retribution
In the first season Brian told us the sad tale of his failure running a once popular Infinity tournament. Now he is back...and this time it is personal. He wants Retribution. Learn more about the Rio Grande Retribution 2024.

S3 Ep 8High Altitude Low Opening Return From Adepticon 2024
Brian and I meet up again so he might regain me with the stories of his adventures in the Chicagoland area.

S3 Ep 7Spearhead in Adepticon 2024 with Black Powder Read Earth
Jon joins us on his way to Adepticon 2024 where he is showing of the third and final expansion of Black Powder Red Earth: Spearhead. In this expansion the Mustard Gas est muy caliente.

S3 Ep 6Paint Brian, Paint...Adepticon is Coming
Brian and I catch up as we talk about getting ready for Adoption 2024. Some day I will make it.

S3 Ep 5On The Edge of BLKOUT
Julian with Enemy Spotted Studios stops in again to discuss his new game BLKOUT. Set in the Killwager universe BLKOUT pushes the timeline forward and gives you the feel of Edge of Tomorrow and Elysium in a tabletop miniature wargaming experience.

S3 Ep 4Force of Virtue: Renaissance skirmish
I talk to Sam and Jack about their Renaissance Skirmish game Force of Virtue. If you have Warhammer Old World miniatures you are already half way there; and the rulebook is up for free download so that the rest of the way. You do not have an excuse not to play.

S3 Ep 3Brian and LVO in Las Vegas
Brian is back from LVO. Did he actually go to LVO - kinda. But, he shopped and competed.

S3 Ep 2Gaddis Gaming: I love the smell of Weird Warfare in the morning
We meet up with Gaddis Gaming to talk about The GUARDS system pushing into the Cold War starting with the Second Indochina War (aka Vietnam War).

S3 Ep 12022 is Done: Review of Failed Expectations
No plan survives first contact with it designer.

S2 Ep 17No One Plays Code One: What is the role of the simple game
Some game systems have simple rule versions or advanced play modes that just don't catch on. Does it make sense to have various versions of the same game and how different should those games be?

S2 Ep 16You Got Product Design In My Game Design: Come Recon with Enemy Spotted Studios
We meet up with Julian from Enemy Spotted Studios and talk over the interconnectedness of game design with product design. That may appear like an evil capitalist plan to take money from customers, but is actually what customers expect to stay engaged; with just a sprinkle of community champions. Also, this is really what Julian sounds like. It is not a voice modulator. Nor is it a deep fake AI simulator.

S2 Ep 15NOVA 2023 Is Over: Time to Sleep
Nova is over and we share our thoughts on the convention before we go to bed.

S2 Ep 14NOVA Open 2023: Parking Not Included
It is Friday at NOVA. We talk about what we have done and what we plan to do if Brian can stop swearing. Come one. This is a family friendly show.

S2 Ep 13HISTORICON 2023: A Graves Report
Windham Graves returns to tell us about his time at HISTORICON 2023.

S2 Ep 12More Gaddis, More Gaming
We interview Lee Gaddis of Gaddis Gaming as he launches his new Kickstarter: Empires Fall: Conflict in the East. The Ball Tanks in this game have gotten bigger.Check out:https://www.kickstarter.com/projects/gaddisgaming/empires-fall-conflict-in-the-east?ref=nav_search&result=project&term=Gaddis

S3 Ep 11From Ashes to Leviathan
It is that time to gawk at a new Warhammer 40K edition. But what does it mean for, and do for, the local stores?

S3 Ep 10Adepticon 2023 Part II: The Wrath of Games
Brian goes over how he did on the tournament scene at Adepticon. He did well enough that he had plenty of time to demo and play test a bunch of games which he will go over in this episode. A lot of them were from Black Site Studios.

S3 Ep 9Coming Down from Adepticon 2023: The Gluttony of Consumerism
Brian regales us with stories of his insatiable need to consume by walking through all the sings he bought and acquired during his trip to Adepticon 2023.

S3 Ep 8Gearing Up For Adepticon
In this episode we turn inward and have Brian regale us with hie preparation for Adepticon.

S3 Ep 7Who needs to make sales?...But, we do need starter games
In a follow on to our last episode where Brian and I complained about Games Workshop and Wizards of the Coast we will complain a little more, because that seems to be what people want to hear. What is wrong with you? Then I will bemoan the management of Onslaught, but Brian and I will praise Boarding Actions. And thus the cycle continues. We will then discuss the need for every game to have an intro version of itself to pull people in. I call it the two beer rule in that an intro game should take the amount of time it takes a person to consume two beers.

S3 Ep 6Four...No wait Three...Games Workshop and WOTC: The companies we love to hate
Brian and James sit down to talk about Games Workshop and Wizards of the Coast ability to make buying their products hard. But, we keep buying them so have the really made any mistakes?

S3 Ep 5Windham Graves Wants 3D Prints for the Masses?
3D prints free and accessible for the masses? That is Windham Graves business plan? It reminds be of the worst excesses of the French Revolution. The thought that someone wants to make it so that anyone can get the tank, terrain, or what not for free done in a way that even a librarian can help print it off for any child or gamer on a publicly valuable machines. A brazen assault on the gatekeepers of wargaming. It might cause one to spill their claret if such an idea were to ever spread. With such a nonsensical activity in mind I had to interview this designer.

S3 Ep 4Duncan and Roger in the Morning: Painting and Judging in Las Vegas
We catch up with Duncan Rhodes and Roger at the have returned from their Frontline Gaming sponsored trip to the Las Vegas Open. This was our opportunity to find out how the dynamic duo work together to deliver their content and their wildly successful second Kickstarter.

S3 Ep 3Lazy Forger Goes For Full Spectrum Dominance
We interview Jack with Lazy Forger about his new game Full Spectrum Dominance. If you have Battletech minis you are $10 from playing a skirmish game at least, and you might already be familiar with the companies terrain line that many Battletech players already use.

S3 Ep 2Over the Wall with Scouts Out!
WWI Skirmish Wargames have gotten super hot this season. We interview CK the designer of Scouts Out! Raids and Reconnaissance in 1914-1918. He has his rules and he makes his own minis to capture the elite and experimental nature of trench raiders during the Great War with plans to expand outside the Western Theatre.

S3 Ep 1The Plan is Dead, Long Live the Plan
Brian and I go over how our plans for what we would get done, buy, and play fell apart completely. But it is a new year and a new slate of conventions so why not try to plan again for this year.

S2 Ep 19Obsidian Empires: Getting to the Heart of the Game
Military Miniatures Press is currently working with Adam from NoGhostGames to develop Obsidian Empires: Warfare in Pre-Columbian Mesoamerica. The idea is that warfare in the Americas did not begin with the Spanish arrival and the existing city-states and Empires had their own unique approach to warfare. Of course, we talk to Adam to see how he tried to tackle the nuances of the period.

S2 Ep 18Black Powder, Red Earth: Advance to Phase Line 2
Set your weapons to eleven and join us for our second interview on Jon with BPRE as he talks about getting the game out into the convention scene and his plans for Phase Line 2.

S2 Ep 17Hold Fast with Captaincy 2nd Edition
We talk to John, the skipper of Captaincy 2nd Edition, which tries to capture small scale tactical actions during the Age of Sail.

S2 Ep 16Fubar Design: Go 3D yourself San Diego
We talk to Fubar Design based in the happiest city in the world: San Diego. They specialize in printing terrain for 28mm WWII games but have plans to be bigger and better. Follow along as we ask them to impart some of their hard won knowledge making a 3D terrain printing company work.

S2 Ep 15Going InCountry with Enemy Spotted Studios
Enemy Spotted Studios has a kickstarter going to launch their new game INCOUNTRY. This is a faster, squad based take on ultramodern warfare with the ability to customize different elite fighting units in the world today with a more stripped down approach than their previous games Killwager.And at the end of the day they donate a portion fo their proceeds to tackle veteran suicide and that is a good thing to do.

S2 Ep 14Caught out on County Road Z
We interview the creator of Country Road Z. Not just another Zombie skirmish game; it focuses on solo and coop play primarily.