
117: Getting to the Metal of Metal
We head down the deep dark rabbit hole of developing against the Metal APIs found in iOS including performance shaders and raytracing! We also talk about the new iPhone XS as it has finally arrived at the Montemagno house!
October 1, 201845m 41s
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Show Notes
We head down the deep dark rabbit hole of developing against the Metal APIs found in iOS including performance shaders and raytracing! We also talk about the new iPhone XS as it has finally arrived at the Montemagno house!
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Topics
xamariniosmetalraytracingaimachine learingperformance shaders