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Test Driving the New D&D – Greyhawk ’76 (Ep. 1)

Test Driving the New D&D – Greyhawk ’76 (Ep. 1)

Lair Of Secrets · Lair Of Secrets

December 13, 20244m 25s

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Show Notes

Welcome to Greyhawk '76, a test drive campaign for Dungeons & Dragons 2024! (aka D&D 5.5). This episode introduces the test drive, what it hopes to accomplish, and explains where the campaign gets its name from (hint: it takes place in the Common Year 576). Chapter List 0:00 Intro to Greyhawk '760:45 The Legacy of Greyhawk1:45 Blackrazor Guild’s Storied Past3:15 New Campaign Setup and Testing D&D 2024 Rules4:00 Closing Thoughts Listen to the Episode Video Watch the video on YouTube Show Notes Introduction: Ken introduces Greyhawk '76, a podcast exploring D&D 2024 rules within the classic Greyhawk setting. Greyhawk Overview: A brief history of Greyhawk as D&D's second campaign setting, emphasizing its balanced factions and lower-magic tone. Blackrazor Guild Legacy: A retrospective of the group’s adventures in Greyhawk, spanning nearly three decades and multiple campaigns. New Campaign Setup: Details on the new campaign with third-level characters based near the Free City of Greyhawk, designed to test the 2024 rules. Focus on Testing: Ken explains the goal of evaluating the changes in D&D 2024, comparing them to 5E, and planning to incorporate lessons into ongoing campaigns. Feature Image Meta A classic illustration of adventurers planning by David A. Trampier, featured in the original D&D Player's Handbook.