
GDC 2018: Fighting Game Dev Crunch, with Tanya X. Short
Kotaku Splitscreen · Kotaku
March 21, 201822m 38sExplicit
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Show Notes
At GDC in San Francisco, Kirk and Jason chat with Tanya X. Short, captain of indie game studio Kitfox Games, about her unusual approach to structuring her game studio and how she helps her staff combat crunch and burnout.
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