
Ken and Robin Talk About Stuff
718 episodes — Page 14 of 15
Episode 69: You Already Met the First Tiger
Ken and Robin open the Gaming Hut to air evolving differences in gamer expectations, with Feng Shui player feedback offering a time portal between the mid-90s and now. Among My Many Hats looks into Ken’s gig as a dramaturg for WildClaw Theatre’s stage production of Shadow Over Innsmouth. With the holidays nearing, the Food Hut […]
Episode 68: Why You Shouldn’t Ask Us to Destroy Civilization
News that US states are now legalizing Internet gambling within their borders send us to an unusually garishly lit and jingle-jangling Gaming Hut, where we consider hobby gaming twists on playing for cash online. Then Ask Ken and Robin visits the Consulting Occultist on behalf of Steven W. King, who wants to know what to […]
Episode 67: You Suck as a Depicter of Matriarchies
Take a moment to study the menu in the Gaming Hut, as we contrast the operations of prix fixe and a la carte character improvement RPG designs. Watch us cut the ribbon on our brand new Abandoned Idea Clearinghouse, in which we look at creative ideas we decided not to pursue and why we set […]
Episode 66: The Random Piggly-Wiggly Table
We place a horseshoe over the mantle of the Gaming Hut to consider luck’s role as a branch point in roleplaying. Then, at the behest of lead sponsor Stephen Jankiewicz, we enter the cobwebbed confines of the Horror Hut to ask if terror and sense of wonder can coexist. In Ask Ken and Robin, Leo […]
Episode 65: Cherubs Who Have Aged Out
We put down our catalogues of iron rations and guaranteed unpossessed cats to venture into the Gaming Hut and discuss the allure of shopping and gear in roleplaying games. Inside the perimeter of the Tradecraft Hut we round up such national security concerns as Angela Merkel’s cellphone and the secret Twitter life of dismissed White […]
Episode 64: The Gypsy was Doing Us a Solid
Ken has returned from the Chicago Film Festival to regale the Cinema Hut with demonic pacts, ghost possession, a Kurdish western, and an unusually sympathetic take on the new Dario Argento flick. As prompted by George Pletz, Ask Ken and Robin considers the picaresque and floats various techniques for strictly episodic RPGing. In the Genre […]
Episode 63: Pretending To Be Regular Daves
Gather in the Gaming Hut as we discuss differences of perspective between game players and game designers. In How to Write Good we explore that most ancient of all fiction maxims. What does it mean to write what you know? Erik Otterberg supplies us the subject for Ask Ken and Robin: what if H. P. […]
Episode 62: Watch Out, Boys, He Has the Power of Transcendentalism
Feel all leafy-like as Ken issues an autumnal Travel Advisory for his recent road trip to Lovecraft’s Vermont and Marblehead. Bathe in the cathode rays of the Television Hut as we compare and contrast two nerd-relevant new shows—”Sleepy Hollow” and “Marvel’s Agents of Shield.” In Ask Ken and Robin we take on a Jeromy French […]
Episode 61: Next To the Opposite Hex You’ll Be Like a Ferret in Heat
To what extent should an adventure tell a story to the GM who is about to read it? Journey with us into the Gaming Hut to find out. Then fire up your laptops with their Cartography Hut screensavers and geographic information systems to look at the genre possibilities of digital cemetery mapping. In Ask Ken […]
Episode 60: Problems With Sabertooth Tigers
With the smoke from our burning village billowing behind us, we take momentary refuge in the Gaming Hut to discuss great migration campaign frames. Under the war-room glare of the Geopolitics Hut we look at the averted strike on Syria and the limits of military intervention. Ask Ken and Robin features a Tim Daly question […]
Episode 59: Thwarted by Trees
Gather your Hegelian war band around the speakers to listen to our opening Gaming Hut segment, in which we look at ways to transform groups of murder hoboes into ensemble procedural casts. We open a historical case file in the Tradecraft Hut, looking at the role spy novelist William Le Queux, abetted by the Daily […]
Episode 58: You or Shub-Niggurath Walk Out of The Room
If it’s late September, it must be time for Robin to exit bleary-eyed from the Lightbox theater and stumble into the Cinema Hut to regale us with his findings from the 2013 Toronto International Film Festival. Listen to Ken wish he had more crossover with the upcoming Chicago Film Festival, or follow along at home. […]
Episode 57: Live from FanExpo Canada
Join us for a very special live episode of Ken and Robin Talk About Stuff, live from FanExpo Canada. Hop in our time machine and journey back to Toronto on the weekend before Labor Day to hear about ninja anti-competition efforts, our most hated gaming clichés, and much, much more. Not to mention the toxic […]
Episode 56: Oh, My Pancreas
Having survived his epic three weekends, three conventions journey into the heart of geekdom, Ken returns to issue a Travel Advisory on his final leg, which took him to the newly de-asterisked DragonCon. In How to Write Good we consider discipline, routine, and various techniques to keep the productivity flowing at the keyboard. Then Ken […]
Episode 55: Endemic Clan Warfare and Beautiful Lakes
After a prefatory Travel Advisory on their activities at FanExpo Canada and a Food Hut trawl through the gustatory delight’s of Robin’s neighborhood, Ken and Robin take a nostalgic look back over the haul of treasures secured in Toronto for Ken’s Bookshelf. Gangsters, pirates and ancient Americans flood into the Hite Memorial Library as we […]
Episode 54: Gen Con 2013, or Should I Have Shaved My Head?
Somewhat rested but still with a fog upon their vocal chords, Ken and Robin issue a joint Travel Advisory for Gen Con 2013. Come for the shameless bragging, stay for the awards analysis, industry temperature taking, panel highlights, and Indianapolis food tips. Join us in a hearty welcome to our latest sponsor, Gorilla Games, now […]
Episode 53: My Feelings About Hatchets Have Completely Changed
In the Gaming Hut we power up our universal translators to contemplate the treatment of languages in roleplaying. Then we review our way through the summer blockbuster season in the Cinema Hut. In an Ask Ken and Robin lightning round, we dispatch questions right and left, entertaining queries from the diceless to the non-violent. Then, […]
Episode 52: The Delightful Burning Sensation You Alluded To Earlier
Join hands and sing fhtagn fhtagn as we self-congratulate ourselves on an epic year of podcasting. Then sidle past the mutual back-patting into the Gaming Hut, where we consider the export potential of DramaSystem series pitches to other roleplaying games. Rear back in shock as the Food Hut hosts our most heretical segment ever, in […]
Episode 51: A Tank Wearing a Truck Hat
In Ask Ken and Robin, Jacob Ansari asks about playing Night’s Black Agents in previous time periods. The Tradecraft Hut hosts a look at Jasper Maskelyne, the so-called War Magician. In The Business of Gaming we examine the unfortunate implosion of the Kickstarter-funded boardgame The Doom that Came to Atlantic City. This episode was recorded […]
Episode 50: Lasers and Moog Synthesizers
We flip through some pages in the Gaming Hut as we discuss the evolution of roleplaying game graphic design, from aesthetics to utility. Then we slip into the plush seats of the Cinema Hut to review the career of the great Hong Kong director Johnnie To. His latest masterpiece, Drug War, awaits a North American […]
Episode 49: No One Likes a Blood Frenzy
From the Cartography Hut we send our separate adventurers on intercut journeys of exploration, as we riff on the fantasy game potential of the Atlas of True Names series. How to Write Good connects the dots of stakes, consequences, and reader engagement. In Ask Ken and Robin, Geoffery Nelson asks how iconic characters can engage […]
Episode 48: Except for All the Cannibalism
Events in Egypt have us taking shelter in the Gaming Hut to suggest approaches to uprisings and revolutions in roleplaying narrative. Then Robin beckons you to the Cinema Hut for a quick intro to Chinese film, as seen through three rarities recently screened at the TIFF Lightbox: the suppressed censorship satire Unfinished Comedy, showbiz melodrama […]
Episode 47: An Occasional Underused Wendigo
We start in the Gaming Hut by contemplating the massive Call of Cthulhu campaign. What drives the love for this classic cornerstone of roleplaying obsession? In Ask Ken and Robin, Leó Páll Hrafnsson wants to know what the deal is with the famously lost Ninth Roman Legion. Grab the remote in the Television Hut as we […]
Episode 46: An Indictment of Your Pudding
We shuttle over to the Gaming Hut to continue our discussion of omnipresent surveillance, this time in the context of your roleplaying group’s tendency to turtle up. The unveiling of the Word Hut sees us finding our preferences between US and UK words and punctuation. Petrol, anyone? In Ask Ken and Robin, we respond to […]
Episode 45: A Blatant Vowel Swap
Summer convention season kicks off with a Travel Advisory on Ken’s trip to Origins. Robin beckons you into the Cinema Hut to share his rare chance to see the first Wong Fei-Hung film, 1949’s The Whip That Smacks the Candle. Having established a Tradecraft Hut, we are naturally behooved to mull the implications of the […]
Episode 44: The Marshy Aunt
Meet us in the Gaming Hut for techniques to make your characters’ backstories shine during RPG play. In Ask Ken and Robin we (meaning mostly Ken) address a question from friend of the site Jeromy French: “are there merits to reading August Derleth’s Lovecraftian fiction and why?” Then we fire up the grills of the […]
Episode 43: In a Non-Necromantic Context
This week’s Travel Advisory takes us to unfamiliar territory—not just the capital of Robin’s beloved Canada, but the On Words Conference held by the Writers’ Union of Canada. Come for compare/contrast between traditional and gaming publishing, stay for the Ottawa facts. We bid a wistful Book Hut farewell to Jack Vance, the titan of SF […]
Episode 42: A Faith Demand Moment
First up, Ken and Robin enter the Gaming Hut to transcend their origins and discuss transhuman RPGs. How do we create inhuman characters human players can still portray? In the Tradecraft Hut, we discuss the implications of the Obama administration’s war on leakers, and how to bring press revelations into your espionage gaming. Robin then […]
Episode 41: The Kind of Scary Energy That Doesn’t Exist
In the Gaming Hut, we examine the tradition of flaws and disads in RPGs. Do they put the “fun” in dysfunctional? Then Ken and Robin adjourn to the Cinema Hut, where they try not to tell you too much about Shane Carruth’s Upstream Color while urging you to see it, and from there jump into […]
Ep 40: Forces of the Tomkitten
Ken and Robin enter the Gaming Hut to catch you up on what they’re playing right now, from xenoarcheaological exploration to carnies caught between the devil and alien invaders. In Ask Ken and Robin, Terry O’Connell asks, “What’s your take on the Beyonce as Illuminati meme?” How to Write Good leads us into a general […]
Episode 39: The Book of Not At All Sinister Church Names
Two mysterious doors provide ingress into the Gaming Hut. Which one do we take, as we contemplate adventure structure and the choice points that comprise it? Ask Ken and Robin takes an alternate history turn as Crane Brinton wonders: What does the alternate timeline where the Kaiser won WWI look like? Then we hop into […]
Episode 38: Driving Bananas Around
We start with a visit to the Gaming Hut to discuss the play utility of illustrations. In the Food Hut we explore the legends and lore of packaged goods, including the secret origins of Cool Whip, the Twinkie, and Gatorade. Conrad Kinch Asks Ken and Robin how one guides a playtester to greatness. Michael Cule […]
Episode 37: Ghost-Kissed Pilsner
The undertones of jet lag in Robin’s voice indicate the issuance of another Travel Advisory, in this case concerning his lovely trip to Germany’s Hannover Spielt. Beers mentioned include: Herrenhäuser Pilsener, Astra Arschkalt, Schneider Aventinus, and Robin and John’s fave, Höss Doppel-Hirsch (the name of which Robin completely mangles during the podcast.) The trip also […]
Episode 36: A Scuba Diver Walks Into an Ice Cream Shop
Ken and Robin hit a bare and blackened stage to bring the improv concept of “yes anding” to the Gaming Hut. In Ask Ken and Robin, they answer Kevin J. Maroney’s question about picking a game for roleplaying newbies. In its return appearance, How To Write Good tackles the basics of short story structure. And […]
Episode 35: The Most English Story Ever Told
We start in the leatherbound precincts of the Book Hut for a look at a classic piece of early travel writing, Alexander William Kinglake’s Eothen. Grab as a Gutenberg ebook, or in print. Still in a choleric mood, we nip over to the Gaming Hut to examine the presentation of epidemic disease in fantasy gaming […]
Episode 34: Easily Approached By My Techniques
Ken and Robin meet in the Gaming Hut to workshop a game mechanic—the interpersonal disadvantage. The Tradecraft Hut uses further evidence that Blackwater served as a CIA front as an opportunity to riff on the differences between reality levels in espionage games and fiction. Ask Ken and Robin sees our intrepid heroes venturing from behind […]
Episode 33: Bring Your Own Goat
We kick off with another Travel Advisory, this one centered on Ken’s quest to Las Vegas and the Gama Trade Show, to prise from it premonitions of the new hotness. Then History Hut takes a turn for the glandular as we examine the careers of quack testicular transplanter John R. Brinkley and perfectly respectable testicular […]
Episode 32: Cash in Your Magic Swords
Scoops of polyhedrals in hand, we enter the Gaming Hut to contemplate the power of experience points. Are they justified in a genre-emulative design? In Ask Ken and Robin, Darren Watts asks Ken to explain how zombies can be one of the two great 20th century myths, since this means either Superman or Godzilla aren’t? […]
Episode 31: Love, Gerald Ford
In the Gaming Hut, we consider the soul of the orc. How do you present this classic fantasy trope without letting in the toxin of real world racism? History Hut returns to crime in Chicago for a consideration of its gangland, then and now. In Ask Ken and Robin, Robin is asked to further expound […]
Episode 30: Ring-Tailed and Fructivorous
In our latest venture into the Gaming Hut, we consider the classic sandbox versus railroad opposition. Useful dichotomy, or intellectual black hole that swallows all other argument? From there we gain access to the Tradecraft Hut, to examine the wartime disinformation career of thriller novelist Dennis Wheatley. In Ask Ken and Robin, Craig Maloney prompts […]
Episode 29: Because, Hey, Benzedrine
We start by venturing into the Genre Hut to limn the fraught boundaries of the Fake Nerd crisis. Our examination of the Chelyabinsk meteor takes us into the Eliptony Hut, where we trace its impact on, and incorporation into, a cluster of competing conspiracy theories. In Ask Ken and Robin we tackle the role of […]
Episode 28: Possibly an Anagnorisis
That Vitamin D sheen you see on Ken’s glossy coat shows that he recently escaped Chicago’s frigid embrace for the sunshine of California’s Bay Area, necessitating another Travel Advisory as we review his trip to Dundracon. An unusual clatter of gunfire punctuates activities at the Food Hut, as we parse press reports of connections between […]
Episode 27: League of Extraordinary Skeletons
In Ask Ken and Robin, we field Conrad Kinch’s query about the politics of game design. Do a designer’s political beliefs show up in his work? Then, as you knew we would, we engage in some History Bending in honor of Richard III’s recently-confirmed excavation from a Leicester car park. Our new segment How To […]
Episode 26: Passing the Legislation To See What’s In It
In an unprecedented merger of the Gaming Hut with the Politics Hut, we look to political scientist Steven Teles’ theory of government as kludgeocracy to demonstrate why government should hire game designers like Ken and Robin to playtest their legislation for them. Then we take latitudes with the longitudes of the Cartography Hut to examine […]
Episode 25: Finally, the Woodrow Wilson Throwdown
In the Gaming Hut, we mull the economics of game design. Will the Kickstarter wave usher in a new era of component-driven play? Then it’s off to the History Hut for Ken’s long-anticipated final showdown with the historical legacy of Woodrow Wilson. Was he really America’s worst president? In Ask Ken and Robin, we are […]
Episode 24: Conan Gets a Fish
After two bits of preamble business, one elegiac and the other bathetic , we issue a Travel Advisory to wring vicarious enjoyment from Ken’s journey to WarpCon in Cork, Ireland. We then step into the Cinema Hut to regale one and all with our top ten picks from the sterling movie year that was 2012. […]
Episode 23: Within the Eliptonic Radius
Kicking off with another service-oriented segment of Ask Ken and Robin, we suggest ways to introduce a rich setting to players who are unfamiliar with it. Then we inaugurate the Eliptony Hut, first by explaining what the heck eliptony is, then squeezing adventure and story ideas from the latest in white-hot weirdness, the Martian ground […]
Episode 22: Her Agile, Ventriloquistic Foot
In a special Cartography Hut / Ask Ken and Robin crossover, Troy Holoday invites us to contemplate the vanished D&D roles of mapper and caller. On a serious note we go to the History Hut for a sense of perspective, if not solace, on America’s relationship with the gun. In the Cinema Hut Robin finally […]
Episode 21: A Thin Sludge Along the Sidewalks
Our first episode of the new year begins in the Gaming Hut, where we examine the difference between showing up to be entertained, and showing up to play. Ask Ken and Robin fields Paul Weimer’s question about fudging die rolls—when, if ever, is it acceptable? The Politics Hut takes on the classic modernist curvature of […]
Episode 20: Twentieth Century Eccentrics
In our final episode of 2012, we issue a Travel Advisory on our recent trip to Dragonmeet in London. A seamless segue then ushers us to the wonder of Ken’s Bookshelf, in which Robin vicariously enjoys the impressive pile of tomes Ken liberated from the British Isles during his journey. With yet another end of […]