
Jim – Yes, THAT Jim
57 episodes — Page 1 of 2
DISCUSSION: Two-Part Session Zeroes
Sara and I talk about the value of taking Session Zero (a meeting that a tabletop gaming group holds prior to starting a new campaign) and splitting it into two separate sessions. There are a number of benefits to it! Especially for folks who record actual plays. — (I’m sorry to say Sara passed away […]
DISCUSSION: Puzzles, Riddles & Mazes
A little while ago I got a hankering to record some discussions of geek and gaming-related things, and my friend Sara agreed to come along for the ride. In this episode we talk about puzzles, riddles and mazes in tabletop RPGs and how a GM might approach them in a way that’s fun for everyone. […]
Diving Twitchward
In today’s podcast I talk about my recent leap into the media phenomenon that is Twitch streaming. I discuss some of the things I find interesting about the platform and how it’s affected my gaming habits. … … Here, have some links: My Twitch Channel Monte Cook Games’ Channel Off the Table The Greyhawk Channel […]
Does Canon Matter? Part 8 – The Works of Douglas Adams
Believe it or not, I’m finally wrapping up my series on canon! In this last entry, I talk about my favorite author, Douglas Adams and discuss the continuity between various versions of The Hitchhiker’s Guide to the Galaxy. I also discuss the Dirk Gently series, the computer games Adams worked on and his nonfiction work. […]
Does Canon Matter? Part 6 – H.P. Lovecraft’s Cthulhu Mythos
I have returned to continue rambling about canon! In this episode I talk about the Cthulhu Mythos and stumle over several nigh-unpronounceable names for entities whose merest concepts could drive an ordinary human mad. I also discuss how the nature of the Mythos makes it extremely difficult – perhaps even impossible – to nail down […]
Interview: James D’Amato – Dungeon Dome
James D’Amato, creator of the One Shot group of tabletop gaming podcasts, stopped by to talk about his newest project, Dungeon Dome! Dungeon Dome will be presented to audiences as a series of matches between larger-than-life characters played out on the tabletop. It’s a delicious mashup of D&D and professional wrestling. If you haven’t heard […]
Does Canon Matter? Part 5 – The World of Darkness
I ramble for way longer than I’d planned about the various versions of White Wolf‘s World of Darkness tabletop RPG titles. For the last quarter of a century, four (soon to be five) editions of WoD games have been released, along with two editions of games set in the alternate reality of the Chronicles of […]
Interview: KT Bryski – Six Stories, Told at Night
The delightful writer and podcaster KT Bryski and I chatted about her recent release, Six Stories, Told at Night. The audio drama folds traditional French-Canadian folktales into a series of stories about the relationship between two young friends. Those stories are in turn folded into a third overall narrative. It’s excellent stuff and you can […]
Does Canon Matter? Part 3 – The Marvel Cinematic Universe
Here we have the third part of my ridiculously long ramble about canon in popular media, this time focusing on the Marvel Cinematic Universe. I chat at length about some of the differences between the movies and the TV shows, the comics and all manner of other things as we continue to explore the question […]
Does Canon Matter? Part 2 – Star Wars
Here’s the second part of my epically long pseudo-rant about continuity and canon in popular media. I love Star Wars, but in this episode I talk about why I think it’s best to err on the side of caution when chatting about its canon with fellow fans. For many folks, Star Wars is a build-your-own-canon […]
Interview: Charles White – Olympus, Inc.
A few days ago I did a quick interview with Charles White about his crowdfunding project for Olympus, Inc. It’s the first foray into a full-blown RPG setting for his company, Fabled Environments, and it presents a very interesting take on Greek mythology – as seen through the lens of the modern world. The Indiegogo […]
Monologue: Tour of Hell
Once again a lot of craziness has been going on so I haven’t had time to put together a proper episode. So here’s another monologue! (Which, as it happens, appears in my book Abduction Etiquette!) 😉 DOWNLOAD
Time Tightens Its Grip
I go on a reflective kickabout and talk about the increasing pressure to do fewer social activities in favor of getting creative work done. This is something that’s been bothering me a lot lately and I decided to talk about it in the hope of relieving a little bit of the pressure. As a result, […]
To Puzzle or Not To Puzzle
I like puzzles. I also like tabletop role-playing games. But for the life of me I have yet to figure out a decent way to combine the two. I love the idea of throwing puzzles at a group of players when I’m running a game, but actually doing it has proven very challenging. Do players […]
Con Report: ConCarolinas 2014
I talk for a while about my recent trip to ConCarolinas and how it smashed my brain about with its many wonders and diversions. Silent movies, alcohol and writing panels galore! (Recorded earlier this week when I was still a bit punchy.) DOWNLOAD Music by Kevin MacLeod
Archive Audio: The White Liner!
I once again find myself trying to ski ahead of a deadline avalanche, so I didn’t have time to do a regular topic this week. So instead, here’s more audio from the vault! This is a faux commercial I came up with in broadcasting school to advertise a faux car. I hope it is to […]
Monologue: BASILISK!
So, it seems I managed to utterly fail to prepare a topic this week, so here’s something from my audio archives: a monologue in which I try to sell you a DNA-altering protein drink. I hope it is to your liking! (DISCLAIMER: No basilisks, legendary or otherwise, were harmed in the making of this recording!) DOWNLOAD
My Personal Password Conundrum
I have a bit of a rant about the use of passwords in the modern age. Perhaps I’m too set in my ways or perhaps I’m just weary of all the wonderful hoops the information age requires us to jump through. Thankfully, this episode is NOT password protected. Yet. DOWNLOAD
A Nebulous Doom
Ever get that feeling like the clock in your head is speeding up and the seconds are ticking away faster and faster because you’re not working on something RIGHT NOW? I certainly do. Incidentally, if you’re curious about the awesome and entertaining Geologic Podcast, which I mention early on, it can be found at http://www.geologicpodcast.com/. DOWNLOAD
Filling in the Gaps
I’m fascinated with the way our brains fill in the gaps about people and things when we use social media. So I’ve decided to ramble about it for a bit. 🙂 DOWNLOAD
Whovolution
I ramble for a bit about how the people behind Doctor Who may not have changed as much as we might think at first. I also talk about why old Classic Who fans like myself shouldn’t worry so much about the differences between the old series and the new one. Even though we had a […]
Ganymedian Folderol
I am not dead! I just went to a party held by my author friend Kierce Sevren (check out her blog HERE) and it was DELIGHTFUL. Here’s a thing I recorded beforehand. It was horribly early in the morning and I think I must have been too close to the mic, so apologies for the […]
Interview: Starla Huchton – NEMESIS and New Adult Fiction
The multi-talented Starla Huchton and I have a rambly conversation about her Sci-Fi Romance novel NEMESIS, the New Adult category of fiction and what’s going on with genres in general. Starla’s web site with links to her current projects (writing, voice work and ALL THE THINGS) can be found HERE, and her book cover design […]
Interview: Charles White – A High School Floor Plan For RPGs
Fabled Environments is in the midst of a new Kickstarter campaign! This time their objective is to create a complete floor plan of a high school for use with tabletop RPGs. I talked to Charles White about the Kickstarter, the creation process and possible future projects. Check out the Kickstarter HERE. DOWNLOAD Music by Kevin […]
Interview: Valentine Wolfe – Once Upon a Midnight
Victorian Chamber Metal band Valentine Wolfe are working on a collaborative project called “Once Upon a Midnight.” The project includes both an album and a graphic novel, each of which takes a look at the afterlife of Edgar Allen Poe, as interpreted through his stories and poems. The Kickstarter for this project can be found […]
Transcribageddon
Hey folks – things are changing! This is an audio-only update, so feel free to listen below or download the MP3 file to hear me ramble about what’s going on. DOWNLOAD
Write or Else!
I’ve been on a crusade of late. Well, maybe “crusade” is too strong a word. “Quixotic Jaunt” might be a better description. The last few months I’ve been focusing a great deal of attention on getting my various projects done, or at least making significant progress on them. To that end, I’ve begun doing this […]
And Now an Interview with Charles White
(The audio of this interview is available at the bottom of this post!) JR: Today I am talking to Charles White of Fabled Environments. Hello, sir! CW: How are you? JR: Good! How’s it going? CW: Not too bad, not too bad at all. JR: So first off, tell us a little bit about Fabled […]
And Now an Interview with Matt Forbeck
(The audio of this interview is available at the bottom of this post!) JR: I am talking to author and game designer Matt Forbeck. Hello, sir! MF: How are you doing, Jim? JR: Good, good! Good to have you on here. MF: Thanks for having me. I appreciate it! JR: Of your many projects that […]
The Godzilla Theory of Cinematic Quality
One day I found myself sitting in a movie theater watching something abysmal. I can’t remember what it was, exactly, but a moment of inspiration came to me as I found myself almost about to fall asleep for the thirteenth time. “You know what this movie could use?” I asked no one in particular. “Godzilla.” […]
And Now an Interview with Eloy Lasanta
(The audio of this interview is available at the bottom of this post!) JR: I am talking to Eloy Lasanta of Third Eye Games and we’re going to be talking about his game Part-Time Gods. Welcome, sir! EL: Hello everyone! JR: First off, for anyone who might not be familiar, tell us a little bit […]
Don’t Kill My Buzz, Man!
As you may have noticed from the audio of the monologue at the end of my previous post, I’m a fan of caffeine. The problem, though, is that the further I creep into that thing which, for the sake of argument, we’ll call my thirties, I find that I’m becoming more a fan of the […]
It’s Coming!
Hey, folks! I’m making a little entry here to let you know that I have a book coming out and it has just gone into pre-order! The book is called Abduction Etiquette and it contains about 50 or so monologues that I wrote to perform at open mic nights at coffee houses and the like. […]
I Can Quit Whenever I Want
I’ve been playing a ridiculous amount of World of Warcraft lately. I’m sure if a cyber-cop pulled me over on the Information Superhighway and gave me a virtual breathalyzer test I’d be several points over the legal WoW limit. Why am I so captivated? What is it about this game that’s got me wondering if […]
Answering Machine Flashback
I was going through the contents of an old disk and stumbled across some answering machine messages that I’d recorded and done some audio editing on back in the 90’s – sort of an early example of me playing around with audio from some of the earlier strata of my life. And I thought it […]
Why I Need a Doctor
I think I’ve just figured out why Doctor Who is so important to me these days. I know, it’s shocking – a geek like myself being a fan of Doctor Who. I’ve been one since I was about seven years old. I’d been hearing for years about that odd, British, science fiction show about a […]
Publication News
Hey, folks! Just wanted to let you know about a few things of mine that are seeing the light of day. A couple of my monologues were recently published in Main Street Rag, which is a local magazine. It’s the first time any of my monologues have seen print and I am very excited about […]
And Now an Interview with Jennifer Hudock
(The audio of this interview is available at the bottom of this post!) JR: Welcome to jimyesthatjim.com, the blog that continues to exist in spite of itself. For those who are listening or reading this I am online with Jennifer Hudock, who is the author of Goblin Market. The thing that I find most interesting […]
Online Gestalt Entities
I’m about to get into a topic that might tick a few folks off. You see, this is going to be about something that is fairly commonly done on the internet (in fact, a number of my friends do it) but that I’m not too fond of myself. Just know that if you happen to […]
Living or Dead?!
It’s time for everyone’s favorite game show, Living or Dead?! Here’s how the rules work: I’m going to name some celebrities and it’s up to you to tell me if they’re still living or if they’re dead! Ready? Here we go! Rodney Dangerfield (Answer: Dead. Though he may still be moving around a bit.) Andy […]
A Quick Status Update
So, you might have noticed that I haven’t posted an entry in a little while. Don’t worry, folks. I still love you. I am not seeing other blogs behind your backs. But unfortunately I got buried under what I can only characterize as a Mountain of Year-End Work. And so, some of my ongoing projects […]
Serve Your Fairies Golden Brown
Here’s a little suggestion I have for writers of fantasy and horror: fairies should be terrifying. They are not your friends. They will not whisk you away to a wondrous magical land where you’ll never grow old and you can play happily in golden fields and under the lollipop trees for eternity. What they’re more […]
And Now a Look at Mad Scientist University
What with Christmahannukwanzaayuladanivus coming up, people have begun scrambling about like ants in a recently-stomped sandbox searching for original-looking gifts to buy. As it happens, I have a suggestion on that front. Not too long ago I got the opportunity to try out a very interesting game called Mad Scientist University. It’s been available from […]
The Confession of a Talismaniac
I discovered the board game Talisman back in the 90’s, when it was just coming out with its 3rd edition. I had a bunch of friends – henceforth known as “pushers” – who initiated me into the ways of that game with its 2nd edition. We only played once or twice but that was enough […]
And Now an Interview with J.C. Hutchins
(The audio of this interview is available at the bottom of this post!) JR: Welcome to the experience that is Jim – Yes, THAT Jim, the blog that is constantly stumbling over itself trying to figure out what it is. JCH: I’m just glad I actually know who “that Jim” actually is now! JR: I’m […]
Personal Branding (Yeeee… Ha?)
Howdy, partners. I expect some of y’all are curious about the art o’ Personal Brandin’. Step on up to the fire-pit and grab a hot iron, if you think you’re ready. It takes a brave one to do it, but once everybody sees that there emblem on you, the folks’ll flock to you like a […]
A Quick Announcement… and a Retraction
Hey, folks! Just in case anyone might still be wondering, no, I was NOT really hacked! That last blog entry was a promo. So, no need to worry about that! Just wanted to record a quick update and let you know that I shall be conspicuously absent for the next few days because I am […]
The Evils of So[ CONTENT OVERRIDE: KILROY2.0 IS HERE!!! ]
Something has been seriously bugging me lately. I’m not sure how long this has been going on, but have you noticed something peculiar that’s started to happen when they stick an animated character into a film? I thought I was imagining it at first, but after the most recent batch of summer blockbusters, I realized […]
Do I Want to RSVP for the Marvel/Disney Wedding?
So, unless you’ve been living under a rock for the last month or so I’m sure you heard that Disney purchased Marvel Comics. For the most part this doesn’t bother me too much. These kinds of things happen all the time. I understand that Disney has many departments and isn’t necessarily the evil empire a […]
The Grinder vs The Showboat in RPGs
Here’s a question that comes up from time to time when I’m playing role-playing games. Is it better for your character to have a mechanical advantage on its character sheet or to have a non-mechanical advantage gained through role-playing with NPCs and interacting with the plot? I realize that with a question of that level […]