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Shattering my Logo in Blender – 3D Shenanigans #15

Shattering my Logo in Blender – 3D Shenanigans #15

Jay's 3D Podcast

May 10, 20191h 31m

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Show Notes

On this week’s live stream I’ll take my 3D Shenanigans Logo and shatter it into pieces, to build a creepy backwards animation using the Cell Fracture add-on in Blender 2.79.

I’ll start by explaining how the tool works, then we’ll move on to building the logo from scratch, add materials, and then we’ll build something similar to this animation: https://youtu.be/pzi6ghRRfLg

I currently have TWO RTX 2080 cards in my system, which means I’ll do the shattering in Blender 2.79, and will render in Blender 2.80. Sometimes we’ll just have to use different versions to get a job done.

Here’s a video by Richard from CGCookie about this modifier:

The Cell Fracture add-on is scheduled to make it into Blender 2.81 later this year.