
Episode 37. Of Bits and Masks and Bytes and Trees and Games
Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go depth first in some...
Java Pub House · Freddy Guime & Bob Paulin
April 12, 20130
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Show Notes
Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go "depth first" in some...