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In-Game Chat

In-Game Chat

ingamechat.net

31 episodesEN-US

Show overview

In-Game Chat launched in 2025 and has put out 31 episodes in the time since. That works out to roughly 50 hours of audio in total. Releases follow a fortnightly cadence.

Episodes typically run over ninety minutes — most land between 1h 39m and 1h 41m — and the run-time is fairly consistent across the catalogue. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-US-language Leisure show.

The show is actively publishing — the most recent episode landed yesterday, with 26 episodes already out so far this year. The busiest year was 2026, with 26 episodes published. Published by ingamechat.net.

Episodes
31
Running
2025–2026 · 1y
Median length
1h 39m
Cadence
Fortnightly

From the publisher

Intelligent Gaming Discussion

Latest Episodes

View all 31 episodes

Season 20, Episode 26

Aug 23, 20261h 40m

Season 20, Episode 25

Aug 16, 20261h 39m

Season 20, Episode 24

Aug 9, 20261h 42m

Season 20, Episode 23

Jul 26, 20261h 40m

Season 20, Episode 22

Jul 19, 20261h 40m

Season 20, Episode 21

Jul 12, 20261h 41m

Season 20, Episode 20

Jun 28, 20261h 37m

Season 20, Episode 19

Jun 21, 20261h 37m

Season 20, Episode 18

Jun 14, 20261h 37m

Season 20, Episode 17

Jun 7, 20261h 38m

Season 20, Episode 16

May 31, 20261h 39m

Season 20, Episode 15

May 17, 20261h 38m

Season 20, Episode 14

May 10, 20261h 37m

Season 20, Episode 13

May 3, 20261h 39m

Season 20, Episode 11

Apr 26, 20261h 38m

Season 20, Episode 11

Apr 19, 20261h 39m

Season 20, Episode 10

How’s that line go again? The things we own end up owning us. It probably doesn’t apply in this instance but we talk about the whole physical and digital ownership thing where, for a good long while now I’ve found myself owning more digital than physical. Likely the case when you prefer playing on PC more than console. And when you have the addition of subscription services it only expands that digital ownership. And there’s the question of if we even really own these digital copies. Discussion for another time I suppose. I know this past week saw the price increase of all things PlayStation 5. And while those are outrageous prices I’m almost positive another one will come prior to the release of GTA6. It may come from Sony or Microsoft or both, but expect it to happen if the current state of the world continues. Specifically AI and gas. That’s about as good as my predictions can get because if you were to ask me about the next Splinter Cell, well, I’d rather try to touch the moon than take on that kind of thinking. Ubisoft, it’s been 4,612 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 3,037 job losses in the gaming industry since January 1, 2026.

Apr 5, 20261h 38m

Season 20, Episode 09

We took a week off and we wish we came back with good news but it’s still depressing week after week. This seems likely to be the case going forward. Studio closures and lay offs. It’s just a question of how big each one is and which studio goes next. We didn’t even cover the recent story about the money being spent with triple A studios. That reminds me – I need to remember to talk about the story next week. Oh, and more bad news: Nintendo and Sony are raising their prices. Nintendo on their games and Sony on their consoles. Listen, we’d love to just talk about the games we play and enjoy and we do get around to that, but this industry keeps shooting itself in the foot. And it isn’t the developers. It’s the studios, the corporates, the higher ups making the mistakes and the screw ups and everyone below paying the price for that. It’s the constant need to improve AI and replace people with it. It’s massively over spending and the consequence is laying off over 1000 people in a DAY. It isn’t the nature of the beast. It isn’t just the way the world works. It can be changed and it NEEDS to be changed. And if it ever does change we’ll talk about it, but until then we’ll keep pointing it out how it still hasn’t. Every week. I don’t want to tie in the Splinter Cell clock into such a serious topic so I won’t. But here’s where we stand with waiting on Splinter Cell: 4,605 days. Also, there’s been 2,883 job losses in the gaming industry since January 1, 2026.

Mar 29, 20261h 38m

Season 20, Episode 08

You’ll have to forgive me for getting completely sidetracked as we turn to someone who bought a pre-built PC. But not just ANY pre-built. Dude went ALL out with 64 gigs of RAM and a massive 5090 GPU. So, yeah, that kinda grabbed my attention a bit there. Given the times we currently live in when we talk about RAM prices going way up and causing the prices of graphics cards to also increase. All of this was after we started talking about what the next Xbox would likely cost. And what Valve’s Steam Machine might also cost. New tech is always exciting but no matter the thrills, the specs, the bells AND the whistles…it’ll all get kind of buried under the weight of whatever the price tag is. And that’s currently unknown for us. And may be for some time. At any other point in time previous, we’d already know the price. We’d already have the details. But they’re taking their time on getting there and it’s because of the price of RAM. Full stop. The Switch 2 got in under the gun and, for now, was able to avoid the spike in prices. But that won’t last much longer before they have to replenish stock and the price will likely affect that. But Valve’s new PC will be our first look at just how bad it has become. And give us a better idea of what to expect from the next Xbox and the PS6. Start saving. Ubisoft, it’s been 4,591 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 1,626 job losses in the gaming industry since January 1, 2026.

Mar 15, 20261h 38m

Season 20, Episode 07

Listen, there is still bad news. More AI stuff and more studio closings and people losing their jobs. It’s still pretty bleak. And it isn’t likely to change for quite some time. But, in an effort to not yet again sound like a broken record of just horrible news every week, I’d like to pose a question to you. If you could wipe the memory of any game you’ve played, so that you could experience it again for the very first time, what would you pick? What game made such an impression on you that going through it again, with a fresh mind and fresh eyes, would be your choice? Half-Life 1/2 were amazing games with mechanics we’d never seen before at the time, but if only your memory of it was wiped, would it be what it was then by playing it today? I had a few picks for myself. Mark Of The Ninja was one. It’s a game I’ve not played in a long time and would likely feel like playing it for the first time. Another was Bioshock Infinite (probably Bioshock 1, as well). Those two games, while playing them wouldn’t seem at all much different than anything else out there…it’s their stories that I want to experience again for the first time. And it’s a bit hard for me to find something else like that – although I’m sure they exist. I just can’t think of them at the moment. Maybe Braid. Maybe. So let us know what your picks are. And maybe for a little bit we aren’t thinking about job losses and AI running up the tab on all our fun stuff and everything else going on at the moment. At least for a little bit. At this point playing ANY Splinter Cell game would feel like I’m playing it for the first time again. Ubisoft, it’s been 4,584 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there’s been 1,626 job losses in the gaming industry since January 1, 2026.

Mar 8, 20261h 40m