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Mechanics Specific To Espionage TTRPGs
Season 1 · Episode 2

Mechanics Specific To Espionage TTRPGs

Wherein we chat about what makes espionage RPGs different from other RPGs, what key features really help emulate the genre — chase rules, reputation rules, HTH combat that includes subdual and assassination, etc. S01E02 SITREP Numb3r Station: https://albi13.itch.io/numb3r-stations Procedural rpg: https://www.kickstarter.com/projects/occupiedhex/procedural Bluesky: https://bsky.app/profile/gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling).

Go Bag · REDACTED

September 24, 20251h 13m

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Show Notes

Wherein we chat about what makes espionage RPGs different from other RPGs, what key features really help emulate the genre — chase rules, reputation rules, HTH combat that includes subdual and assassination, etc.

S01E02

SITREP

Numb3r Station: https://albi13.itch.io/numb3r-stations

Procedural rpg: https://www.kickstarter.com/projects/occupiedhex/procedural

Bluesky: https://bsky.app/profile/gobagpod.com

For more Go Bag content visit: https://gobagpod.com

Become an agent of Go Bag: https://gobagpod.com/patreon

Sean – https://youtube.com/@rpgsean

Harrigan – https://harriganshearth.substack.com

Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling).