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Gaming Tech Brief By HackerNoon

Gaming Tech Brief By HackerNoon

Learn the latest gaming updates in the tech world..

HackerNoon

132 episodesEN

Show overview

Gaming Tech Brief By HackerNoon has been publishing since 2023, and across the 3 years since has built a catalogue of 132 episodes. That works out to roughly 20 hours of audio in total. Releases follow a weekly cadence.

Episodes typically run under ten minutes — most land between 5 min and 9 min — though episode length varies meaningfully from one episode to the next. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Leisure show.

The show is actively publishing — the most recent episode landed yesterday, with 37 episodes already out so far this year. The busiest year was 2024, with 58 episodes published. Published by HackerNoon.

Episodes
132
Running
2023–2026 · 3y
Median length
6 min
Cadence
Weekly

From the publisher

Learn the latest gaming updates in the tech world.

Latest Episodes

View all 132 episodes

How a Stranger Helped Bring My Free Indie Game to Steam

Oct 8, 20269 min

51 Blog Posts To Learn About 3d

Oct 3, 202614 min

Why Good Games Fail: The Economics of Discoverability

Sep 30, 202610 min

The Economics of the €20 Indie Game

Sep 27, 20267 min

Did Xbox Acquire Activision or Did Activision Acquire Xbox?

Sep 27, 20263 min

Choosing the Right Networking Stack: Our Experience with Netick

Sep 4, 20267 min

Why Web Game VFX Belongs in Git, Not in a Mystery Binary

Sep 3, 20266 min

How I Built an Open Source Publishing Workflow for Chess Streamers

Aug 31, 20269 min

AI Can Build a Game. Can It Make One Good?

Aug 28, 202613 min

The Truth About Amazon's FireStick Crackdown: Why More Streaming Apps Keep Appearing

Aug 14, 20266 min

Sony's disc-free PlayStation strategy could reshape China's console market

Aug 10, 20266 min

Is Spider-Man: Brand New Day Worth Watching in Theatres? Here's What the Critics and Audience Think

Aug 9, 20264 min

Three Safeguards, One Contradiction: Lessons From Five Years Building MapleStory Universe

Aug 6, 20268 min

How I Solved Minecraft’s Squashed-Potato Sphere Problem

Aug 5, 20267 min

90 Blog Posts To Learn About Gamedev

Aug 5, 202622 min

Building Neon Rush 3D for Mobile and Desktop as a Solo Indie Developer

Jul 4, 20266 min

Grand Outlaws Launches Globally in Late Summer 2026 — Open Beta Already Live On Android

Jul 2, 20264 min

Can a Product Designer Become a Game UX/UI Designer?

Jul 1, 20264 min

Mortal Kombat 2 or Injustice 3: Which One Is Next?

Jun 28, 20266 min

Why Cross-Platform Development Is Mostly a Production Problem

Jun 25, 20266 min
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