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053: Non Playable Characters and Believable Emotion Design with Dr. Geneva Smith
Episode 53

053: Non Playable Characters and Believable Emotion Design with Dr. Geneva Smith

Games Institute Podcast · Games Institute Podcast

May 10, 202448m 40s

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Show Notes

This month co-hosts Toben Racicot and Sid Heeg interview incoming GI Postdoctoral Fellow Dr. Geneva Smith about her research into NPC emotional believability in games.

Links:

G-ScalE Lab at McMaster University. https://gscale.cas.mcmaster.ca/

"Start Your EM(otion En)gine: Towards Computational Models of Emo-tion for Improving the Believability of Video Game Non-Player Characters" - http://hdl.handle.net/11375/28699

"GLaDOS: Integrating Emotion-Based Behaviours into Non-Player Characters in Computer Role-Playing Games" - http://hdl.handle.net/11375/21369