
Vampire: The Masquerade Part 2 | GMJ 295
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.
Audio is streamed directly from the publisher (dts.podtrac.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.
Show Notes
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplines—the various vampiric powers—as well as the clans of vampires. I also talk about generation and how the blood pool mechanics work.
Check Out my NEW PODCAST - Lex Out Loud
Get 10% off your next purchase at Metallic Dice Games.
Interested in Beta Reading for my new novel, Critical Balance? Find out more here.
Get a free 30 day trial of Audible with my affiliate link.
Call the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
If you’re a new listener, and you’d like to go back to the beginning, here’s a link to Episode 1.
If you’re interested in worldbuilding and/or my D&D campaign setting of Primordia, check out the first worldbuilding episode. You can go to this page to see all the episodes that discuss worldbuilding.
Check out my latest D&D supplement, Adventurers of Primordia.