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GMJ 152: DMG Chapter 1: A World of Your Own

GMJ 152: DMG Chapter 1: A World of Your Own

Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&D world of Primordia.

Game Master's Journey

May 3, 20171h 24m

Show Notes

Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&D world of Primordia and how he's approached these core assumptions. Finally, Lex talks a bit about his continuing journey in designing the god, pantheons, portfolios and domains of Primordia.

Topics

RPGRoleplayingGameMasterTabletopDungeonsDragonsDDungeonDMworldbuildingmastering