
Game Master's Journey 159: Mass Combat, Absent Players & Real-World vs. In-Game Religions
Lex discusses whether we need mass combat rules in our tabletop RPGs. He presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally, he gives some thoughts on avoiding real-world religious conflicts in your game.
June 15, 20171h 11m
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Show Notes
In this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.
Topics
RPGRoleplayingGameMasterTabletopDungeonsDragonsDDungeonDMworldbuildingmastering