
Game Master's Journey 111: Curse of Strahd Review
Today I’m reviewing the Curse of Strahd published campaign for D&D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, I give some encouragement and ideas for those taking the worldbuilding plunge, and I talk about the magical dragons of Primordia.
July 6, 20161h 25mExplicit
Show Notes
Today I’m reviewing the Curse of Strahd published campaign for D&D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, and I give some encouragement and ideas for those taking the worldbuilding plunge. Don’t be afraid to steal ideas. All creators steal ideas. What’s important and interesting is how you fit the ideas together. I also talk briefly about the magic-casting dragons of Primordia.
Topics
RPGRoleplayingGameMasterTabletopDungeonsDragonsDDungeonDMworldbuildingmastering