![#[Ep564] We're Solving Self-Publishing on Steam](https://img.transistorcdn.com/ymWZ-ZtRayXg8kpyuTW6wgzLdRORcFccngLHmBv8ikc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.jpg)
#[Ep564] We're Solving Self-Publishing on Steam
In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:42 Introduction and Welcome 01:57 The Need for Efficient Game Release Management 07:46 Navigating the Complexities of Game Launch 09:49 LudoKit: A Tool for Streamlining Game Publishing 12:35 The Importance of Credits Management in Game Development 17:39 Challenges in Collecting and Managing Game Credits 24:11 Technical Challenges in Game Development 29:33 Streamlining the Credits Process 33:40 The Importance of Accurate Credits 39:32 LudoKit: A Game Development Tool 47:22 Future Plans for LudoKit 49:53 Meta Progression and Player Engagement 53:39 Balancing Exploration and Strategy 59:29 Innovations in Gameplay Mechanics 01:09:19 Final Thoughts on Game Development To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com! Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Game Dev Podcast | Coffee with Butterscotch
Audio is streamed directly from the publisher (media.transistor.fm) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.
Show Notes
In episode 564 of 'Coffee with Butterscotch,' the brothers get into the real friction behind self-publishing on Steam and how they're building their way out of it. They introduce LudoKit, a tool designed to wrangle store pages, localization, and credits management without losing your mind, drawing on lessons from shipping Crashlands 2. The conversation then shifts to How Many Dudes, where meta progression, ensemble mechanics, and balancing randomness with player control are all on the table.
Support How Many Dudes!
Official Website: https://www.bscotch.net/games/how-many-dudes
Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI
Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes
00:00 Cold Open
00:42 Introduction and Welcome
01:57 The Need for Efficient Game Release Management
07:46 Navigating the Complexities of Game Launch
09:49 LudoKit: A Tool for Streamlining Game Publishing
12:35 The Importance of Credits Management in Game Development
17:39 Challenges in Collecting and Managing Game Credits
24:11 Technical Challenges in Game Development
29:33 Streamlining the Credits Process
33:40 The Importance of Accurate Credits
39:32 LudoKit: A Game Development Tool
47:22 Future Plans for LudoKit
49:53 Meta Progression and Player Engagement
53:39 Balancing Exploration and Strategy
59:29 Innovations in Gameplay Mechanics
01:09:19 Final Thoughts on Game Development
To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness.
If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello!
Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox.
We also built Ludokit, a tool for managing store pages, promo art, localization, achievements, credits, fonts, change logs, and more. Check it out at https://ludokit.com!
Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.